2015年9月30日 星期三

VisualBoyAdvance-M 2.0.0 Beta 2

GB/GBC/GBA模擬器 VisualBoyAdvance-M 發布新版,更新如下 :

Not much excitement over this beta build, other than some array rewrite (thanks Nach) and the xbrz filter update by intact and it extended by myself to the wxwidgets interface

Download links are the following for
WxWidgets = http://sourceforge.net/projects/vbam/fil...z/download

MFC = http://sourceforge.net/projects/vbam/fil...z/download

I only provided the mfc builds largely due to people's dependence on it, however within time the wxwidgets interface will replace it all for all platforms. Also I haven't a mac build, but I am looking to generate my own builds once I get a mac mini to work with.

http://vba-m.com/

2015年9月25日 星期五

好康推薦

剛剛朋友發來通知,origin 推出了 終極動員令-紅色警戒2 + 尤里的復仇 原版遊戲免費下載,如果有朋友以前沒體驗過這款遊戲的,可趁現在去下載,記得先申請一個EA帳號就能使用!!

https://www.origin.com/zh-tw/store/free-games/on-the-house

Yanese v0.89

FC模擬器 Yanese 發布新版,更新如下 :

Scale2x: Scale2x is now available in normal mode. Before that it was available only in « Pixel Aspect Ratio ».
  • Blargg’s Blip Buf: The emulator now uses Blargg’s Blip Buf C Code for wave form generation Thanks to Blargg and Tepples for helping me.
  • NTSC, PAL and Dendy mode: The was a bug that sometimes when you changed from PAL/Dendy to NTSC the emu de-sync the image. I think it’s fixed.
  • Mappers: Added mapper 226. I WON’T apply savestates for these two crappy games it runs. I only added it becouse i tought the games could be good. They are multicart pirated games that don’t deserve savestates. Since the use the CPU address bus it’s needed to be »specially » change code for them. But it’s such a waste.

  • http://www.yanese.com/

    Raine v0.64.9

    多機種模擬器 Raine 發布新版,更新如下 :

    Since 0.64.8-4 : The most surprising fix is for the cave driver, a crash in dfeveron with the latest gcc versions and the line scroll code was broken for most color depths (except the one used by yuv overlays : 16bpp). Except that some fixes linked to the translations and how they are displayed in the gui, some clipping issues fixed in the gui, the emudx games which don’t emulate the original sound will now display a warning if you don’t have the dx2 files, and a fix for cookbib, mainly for the dos version but it could be useful for the other versions…
     
    Also I added sound commands to the bubble bobble driver, just for fun to see how it works, probably useless for most people. Maybe with some function to be able to associate a random song it could be useful to use more variety in the background music ?
     
    Except that the dos binary to be tested is still in its thread, I won’t update the dos version anymore without any news from there. I’ll upload the debian binary a little later. Actually a lot of changes were for the dos version this time, so it’s a shame, but at least there were quite a few fixes useful for the others…

    http://raine.1emulation.com/

    2015年9月24日 星期四

    Demul v0.7 alpha 230915

    多機種模擬器 Demul 再度更新測試版,Naomi 2 遊戲NVIDIA系列顯卡破圖問題一樣未完全修正,詳細更新如下 :

    - added "NAOMI 2 Vertex Cache" option, disabled by default, enable it if you have ATI/AMD GPU only.
    - fixed AMD-specific texture glitches in many games (Shenmue II, ECCO, HotD2, etc)
    - several optimizations

    http://demul.emulation64.com/

    2015年9月21日 星期一

    Demul v0.7 alpha 200915

    多機種模擬器 Demul 發布新測試版,更新如下 :

    - NAOMI 2 emulation rewritten almost from scratch, must be really close if not the same as real hardware, a lot of optimizations, can use separate thread (DX11NG)
    - shadow render fix (Cosmic Smash)
    - romset sync with current MAME

    http://forum.emu-russia.net/viewtopic.php?f=25&t=503&sid=a0edd90e15251dd6e318ff6d3bac417d&start=160

    2015年9月20日 星期日

    edgbla's cdrBlade 1.30 & edgbla's Software Rendering Plugin 1.44

    PS模擬器插件 edgbla's cdrBlade & edgbla's Software Rendering Plugin 更新了,內容如下 :

    edgbla's cdrBlade 1.30 :

    CDR plugin for Sony Playstation emulators by Russian author has been updated. Changes:
    - Configuration dialog was ported to gtk3;
    - Added multifile images support in cue/bin format;
    - Fixes in fake subchannel data generation;
    - Suppressed the playback of data tracks;
    - Rewritten the caching system;
    - Added russian language;
    - Added saving the read sectors (via a hotkey);
    - Small bugfixes.

    **************************************************

    edgbla's Software Rendering Plugin 1.44 :

    Russian GPU plugin for Sony PlayStation emulators has been updated.
    Changes:
    - Configuration dialog was ported to gtk3;
    - Improved interlaced mode emulation;
    - Fixed dithering mode for certain primitives;
    - Added dithering mode selection;
    - Fixed setting the negative offset and screen scaling values;
    - Added the quads rendering mode;
    - Added and divided video memory displaying/writing modes to 4-bit, 8-bit, 16-bit and 24-bit;
    - Fixed shader parameters;
    - Added experimental perspective-correct texture mapping;
    - Added "RA 2x", "Scale4x", "Hq4x" screen filters;
    - Added contrast adjustment;
    - Added various output modes for windowed mode;
    - Fixed window rotation reset after opening the settings dialog in ZiNc;
    - Fixed ZiNc support for Linux builds;
    - Fixed windows operation logic for Windows builds;
    - Readded minimize/close/maximize window buttons for Windows builds;
    - Rewritten savestates picture saving algorithm for the higher quality (not compatible with other plugins anymore);
    - Improved hotkeys support;
    - Added russian language;
    - Small bugfixes and improvements.

    http://emu-russia.net/br/files/plugins/psx/

    Reicast for Windows Test

    今天中午朋友娶老伴,上星期就想盡辦法將今天空下來,趁著出門前,測了一下 Reicast for Windows ,順便說說感想。

    Reicast 是安卓系統上的 Naomi / Dreamcast 模擬器,它是基於nullDC為基礎開發的,因此目前雖然提供Win版,不過整體來說非常耗效能,寄望他一鳴驚人的朋友恐怕還得再等等...

    手邊只有2款GDI,就這2款提出感想 :

    測試環境 :

    E5450 3.0G
    HD 7730
    4G ram
    Win 7 x64

    1). Resident Evil - Code Veronica v1.000 (2000)(Capcom)(NTSC)(US)

    動畫撥放遲鈍,遊戲中場景與音樂大致正常,小部分拖慢...

    2).Rayman Kaizokufune Kara no Dasshutsu (JP)

    大致正常,場景渲染及貼圖效果優於nullDC,非常不錯!

    2015年9月8日 星期二

    SSF Test V.2015-09-06



    SEGA SATURN模擬器 SSF 發布最新測試版,更新內容不明.....

    http://www.geocities.jp/mj3kj8o5/ssf/files/SSF_TestVer.zip

    2015年9月5日 星期六

    Demul WIP

    多機種模擬器 Demul 的新進展,目前已將 Naomi 2 的 VF 4 光源模擬 及 前景物件自動透明 等bug修正完畢,實際效果相當不錯 !!



     
     

    2015年9月3日 星期四

    閒聊

    之前弄的 PC-2號機 (771上775) ,利用這陣子比較有空仔細去找錯,發現問題應該是主機板BIOS的問題,不過不想再換板了,就這樣用吧...

    昨天剛從Steam下了 Azure-Striker-Gunvolt 這款由3DS移植的類洛克人射擊動作遊戲,今天上午稍微體驗一下,嗯....個人感覺這是款不錯的遊戲,不過缺少洛克人系列那種洗鍊的成熟感,但整體上還是很不錯的。

    早上有朋友寄mail,裡面提到SE的一款街機遊戲 Gunslinger Stratos Reloaded ,這款遊戲之前就提到會移植到PC,不過這不是重點,重點是好像有人正在搞.........,這款遊戲是由TTX3基板開發的,所以..........???

    XEBRA/ARBEX v.150831





    PS模擬器 XEBRA/ARBEX 發布新版,更新如下 :

    Run Mode 2(little fast)をもう少しだけ詰めてみた。

    Win : http://drhell.web.fc2.com/ps1/

    Android : https://play.google.com/store/apps/details?id=com.dokutajigokusai.xebra