2014年11月11日 星期二

TronDS 1.0.0.3



3DS模擬器 TronDS 發布新版,試了一下......報錯,不過看作者截圖已經能運行SFC模擬器了。

TronDS 1.0.0.3

  • Added support for 3d rendering.
  • Added support fo FS service.
  • Added support for GPU service.
  • Added support for kernel syncro objects like mutexes,semaphores et etc.
  • Fixed a bug in linear memory allocation.
  • Fixed a bug in rescheduling threads.
and other small changed and fixed.

http://trondsemu.byethost15.com/

2014年11月10日 星期一

No$gba v2.7d

NDS/GBA模擬器 No$gba 發布新版,更新如下:

09 Nov 2014 - version 2.7d
- nds-mode-option: added poppy nds-lite mode, and new (experimental) dsi mode
- gba-mode-option: renamed poppy bright color option to poppy nds-lite colors
- dsi/bios-clone: supports SHA1 swi functions via 80x86 code (swi 24h..29h)
- cpu/swi: allows executing buggy System Flaw SWI number, when warnings disabled
- dsi/help: added chipset pin-outs (cpu/ram/nand/snd/tsc/rtc/led/pwr/vol/etc)
- dsi/help: added pin-outs for all internal connectors on DSi main+dpad boards
- dsi/help: added dsi component lists for mainboard, wifi, battery, etc.
- dsi/help: warning on AES little-endian (ctr,mac,key, and 16-byte-xor-blocks)
- dsi/help: added details about modcrypt and AES special key_x/key_y feature
- dsi/emu: supports new shared-ram mapping (wram-a,b,c) in emu and debugger
- dsi/help: added sd/mmc pinouts, card shapes, and onboard NAND-solder pads
- dsi/help: added notes on DSi memory map (with extra Main RAM and WRAM regions)
- dsi/help: merged DSi7 and DSi9 BIOS chapters with overall BIOS descriptions
- dsi/help: added notes on DSi7 and DSi9 IntrWait/VblankIntrWait BIOS bugs
- dsi/help: added partial I/O maps for SD/NAND (based on linux "tmio_mmc" code)
- dsi/debug: resolves DSi I/O area 4004xxxh in debugger's code/data windows
- dsi/emu: added support for new I/O areas at 4004xxxh on ARM7 and ARM9 sides
- dsi/boot: loads ARM7i and ARM9i areas as specified in DSi cartridge header
- dsi/boot: loads DSi cartheader to 2FFE000h (instead of NDS header to 27FFE00h)
- dsi/boot: cartloader resolves modcrypt areas (within @@load_block function)
- dsi/emu: added provisions for new interrupt sources (IE2/IF2 registers)
- dsi/debug: disassembler resolves swi names for DSi7/DSi9 bios functions
- dsi/a22i: computes extended icon/title crc16's (on ".fix" and icon_version)
- dsi/a22i: fixes sha1's and applies modcrypt (on ".dsi" plus ".fix" directive)
- dsi/a22i: added ".dsi" directive (produces binary with .dsi extension)
- dsi/emu: implemented AES in 8086 asm (not mounted to DSi I/O emulation yet)
- dsi/help: added notes on extended icon/title (new unknown language, new icon)
- dsi/help: added SHA1 and SHA1-HMAC pseudo code (in BIOS swi chapter)
- dsi/help: added AES pseudo code (core, key, tables, and AES-CNT and AES-CTR)
- poc/bios: avoids unsupported 8086-bios irq/fiq/swi emulation (always use bios)
- dsi/help: added info on blowfish differences (cmd 3Dh, level=1, dsi-key)
- dsi/help: added info on additional known/unknown dsi cartridge header entries
- dsi/help: added BIOS dumping chapter (info on what is dumpable on gba/ds/dsi)
- xboo: added dsi cartridge dumping function (requires dsi7bios and nds-xboo)
- xboo: allows downloading NDS cart when GBA slot empty (txt_cartridge_missing)
- mem: faster gba slot access right changes (faster exmemcnt with new memsystem)
- web/donations: added bitcoin and classic bank details (instead of paypal)
- web: released pixel-edited dsi mainboard photo with signal names; twl_core.jpg

http://problemkaputt.de/gba.htm

2014年11月9日 星期日

Raine 0.63.13

Raine Logo

多機種模擬器 Raine 發布新版,更新如下:

A fun new version, made quickly despirte the long delay since the last one :
 - support for command.dat from this site : http://home.comcast.net/~plotor/command.html. Just unzip the command.dat you choose in the raine directory. Notice that the shorthand version has more games inside, and that it's not only about fighting games, see the game list for info. I didn't translate all the commands yet, but most of them, I need a break from all these drawings for now. But the idea of this command.dat is good ! The command "Show special moves" appears below "About..." in the main menu when a loaded game is supported in command.dat.
 - fixes for neocd dumps which have the audio tracks merged with the data track in the same file, this includes the ccd dumps as long as they have a cue file (tosec seems to think about using this instead of the good old iso+wav, talk about how to make something less usefull... !).
 - sound associations work for wakuwaku7
 - you can pass an ipl.txt file on the command line to launch a mounted neocd game (I forgot that).
 - when running a new neocd game the default config is taken from the last played neocd game, especially for the region.

Also this binary is built for pentium 3, it's a minimum now, but I am cautious about this because it can trigger new gcc bugs. I found an obvious bug when using pentium4, but pentium3 seems ok. So I'll try it with this release and we'll see how it works... Don't expect a big acceleration for the emulation because it won't change much with all the assembler inside, but loading some very big games could be a little faster.
Source on git as usual, and linux binary released, with the longhand version of the default command.dat inside.

http://rainemu.swishparty.co.uk/

2014年11月8日 星期六

Mupen64++ Beta 0.1.3.12

N64模擬器 Mupen64++ Beta 發布,這款模擬器是基於Mupen64+連線功能開發完成的,個人非常推薦,因為所有執行或設定界面都經過優化,使用上與PJ64相去不遠,再加上Mupen64的核心已有超越目前所有N64模擬器的趨勢,建議試試 !!



Mupen64++ (Kaillera Supported, last version until Okaygo lost the source code) is the most compatible Kaillera netplay emulator in terms of games. I have compiled it with the default Jabodirect3d8 GFX plugin and removed all audio plugins besides Azimer's HLE (to avoid desync). I also added GLide64 Finale version for certain games like Mario Tennis. I also added the Original Kailleraclient under "Supraclient" so if the regular P2P Kaillera client doesn't work you have a backup option.  

To update the rom list to show unidentified roms  Right Click the rom then click ROM Properties.  Now open the unused uncompressed Mupen64.ini (located outside of the folder) and add the information using same format as other roms.

[MD5 Checksum]
Good Name= Rom Name
Header Code= Ini Code

Mupen64++ uses the Host's game saves (Found in the Save folder). This means for games like Diddy Kong Racing or SnowBoard Kids 2 you will need to beat the game or download a save of the game to play with all the unlocked character and stages. You can find game saves at http://www.pj64-emu.com/downloads/save-files/native-saves/  or http://www.zophar.net/savestates/n64.html however using save files that were done through Cheat codes may cause problems.

Recommendations for Kaillera
Use JaboDirect3D8 graphics plugin
Supraclient (v0.9 Official Client)

Useful Links
http://goldeneyevault.com/index.php  Goldeneye and Perfect Dark Rom hacks
https://www.mediafire.com/?91tb87xg6thlowv - SM64 Multiplayer Rom Hack Download
https://www.mediafire.com/?pu43d0u746e48d1 - F-Zero X Climax Rom Hack Download

Alternative Links
http://p2p.kaillera.ru/ - Kaillera P2P Tutorial
http://www.goldeneyeonline.com/ - Mupen64K Tutorial
http://pj64k.blogspot.com/p/httpdownload1475.html  - AQZ Tutorial



Help needed!

http://netplay.boards.net/thread/9/mupen64-language-support?page=1&scrollTo=14

http://www.mupen64k.blogspot.fr/

安卓 - 多款模擬器更新

這次安卓上有多款模擬器更新,整理如下:

1). Dolphin Emulator Alpha 0.14 :

Alpha Version 0.14
- OpenGL 4.4 support (Tegra K1)
- OpenGL ES 3.1 support
- ARMv7 CPU Core improvements/regressions.
 
 
-------------------------------------------------------------------------------------------
 
2). ePSXe for Android 1.9.24
 
Version 1.9.24
* Fixed X86 native arch in some devices with Android 4.4 (thanks to James Leaver)
* Fixes to gamepad skins (thank to Javier ~ JZX1673)
Version 1.9.22/23
* IMPORTANT: memcards in HLE mode are unstable yet (use savestates or a official ps1 bios).
* Fixed a bug saving memcards in HLE mode.
* Memcards in HLE mode are saved to individual memcard files by game.
 
 
-------------------------------------------------------------------------------------------
 
3). FPse for Android 0.11.151
 
FPse 0.11.151:
- Improved a lot of Compatibility and stability (IE, no more crash for Driver 1)
- Fixed memory card write/read problem (IE: Jade Cocoon , Format old memcard to fix it)
- Fixed Random OpenGL's white polygons
- Improved Soft and Soft hd plugins speed and rendering
- Added Memory cards manager to Misc/Saves , Backup,Restore and Format your memcards
- Improved Global speed (IE: Xperia Play can now run OpenGL High Definition very fastly)
contact us at schtruck@gmail.com
 

2014年11月7日 星期五

Mednafen 0.9.36.5

多機種模擬器 Mednafen 發布新版,更新如下:

-- 0.9.36.5: --

November 5, 2014:
        NES: Fixed a minor issue that could break compiling after --disable-nls was passed to the configure script.

        Added support for automatic loading and usage of redump.org "SBI" files when loading CUE sheets; the files should have the same
        base filename as the CUE sheet, and the file extension case should match the case of the corresponding character in the
        CUE sheet filename file extension.
        Example:
                "Super Bandicoot Luigi (Moon, Niflheim, Australia).CuE" -> "Super Bandicoot Luigi (Moon, Niflheim, Australia).SbI"

        PSX: Fixed half-implemented broken implementation of CDC command 0x00; fixes lockups in the European PAL releases of
        "Spyro 2" and "Spyro - Year of the Dragon".

http://forum.fobby.net/index.php ... 12&start=0&

2014年11月4日 星期二

XM6 Type G 3.13 L20


SHARP X68000 模擬器 XM6 Type G 發布新版,更新如下:

Since the development environment has been temporarily restored I will release the XM6 TypeG3.13L20. Changes are followers of the bug fixes and XM6 breaks of turbo limit and joystick.

https://twitter.com/kugimoto0715

http://www.geocities.jp/kugimoto0715/uploads/