2016年6月15日 星期三

最後一塊拼圖

終於齊了,之後就是模擬器的事了.......

RockNES 5.22

FC模擬器 RockNES 發布新版,更新如下 :

- Fixed sprite evaluation. PPU timing is normal again.
- Fixed input device selection, now it detects unplugged joystick/mouse and switches back to keyboard (player 1) or none (player 2).
- Fixed "set default palette" in the GUI, no more blackouts.
- Cleanups, removed unused debug code.


SSF TestVer (2016-06-15)

SS模擬器 SSF 發布新測試版,更新如下 :

68000アドレスエラーを無視するオプションを設けてみました ONにすればワンチャイコネクションが動きます。

https://t.co/QIGjeywNAC

2016年6月11日 星期六

Higan v099

任天堂多機種模擬器 Higan 發布新版,更新如下 :
  • SFC: balanced profile removed
  • SFC: performance profile removed
  • SFC: expansion port devices can now be changed during gameplay (atlhough you shouldn't)
  • SFC: fixed bug in SharpRTC leap year calculations
  • SFC: emulated new research findings for the S-DD1 coprocessor
  • SFC: fixed CPU emulation-mode wrapping bug with pei, [dp], [dp]+y instructions [AWJ]
  • SFC: fixed Super Game Boy bug that caused the bottom tile-row to flicker in games
  • GB: added MBC1M (multi-cart) mapper; icarus can't detect these so manual manifests are needed for now
  • GB: corrected return value when HuC3 unmapped RAM is read; fixes Robopon [endrift]
  • GB: improved STAT IRQ emulation; fixes Altered Space, etc [endrift, gekkio]
  • GB: partial emulation of DMG STAT write IRQ bug; fixes Legend of Zerd, Road Rash, etc
  • nall: execute() fix, for some Linux platforms that had trouble detecting icarus
  • nall: new BitField class; which allows for simplifying flag/register emulation in various cores
  • ruby: added Windows WASAPI audio driver (experimental)
  • ruby: remove attempts to call glSwapIntervalEXT (fixes crashing on some Linux systems)
  • ui: timing settings panel removed
  • video: restored saturation, gamma, luminance settings
  • video: added new post-emulation sprite system; light gun cursors are now higher-resolution
  • audio: new resampler (6th-order Butterworth biquad IIR); quite a bit faster than the old one
  • audio: added optional basic reverb filter (for fun)
  • higan: refresh video outside cooperative threads (workaround for shoddy code in AMD graphics drivers)
  • higan: individual emulation cores no longer have unique names
  • higan: really substantial code refactoring; 43% reduction in binary size



2016年6月8日 星期三

Xebra (2016-06-04)

PS模擬器 Xebra 發布新版,更新如下 :

That the partial derivative of the UV coordinates with precision 12-bit fixed decimal
Was aware of ago, but was incorrect to take reference points for
To suppress the error that did not reproduce the actual Street
Dare with high precision, which has been running.
Relative errors (decided by the convenience of the drawing was adopt unconsciously y point values minimum)
Recently finally realized as actual behavior and may be dropped precision.

Also what times or serif play a soft failure to come out
It was a behavior of CD just a little bit back to the previous ones.

http://drhell.web.fc2.com/ps1/index.html

https://play.google.com/store/apps/details?id=com.dokutajigokusai.xebra

2016年6月3日 星期五

Nintendulator v0.975 Beta

FC模擬器 Nintendulator 發布新版,更新如下 :

A few adjustments have been made to CPU DMA emulation (for sprite transfers and sound sample fetches), as well as a small tweak to Controller configuration to get it to work in Wine.

http://www.qmtpro.com/~nes/nintendulator/