2018年1月4日 星期四

SSF TestVer (2018-01-03)

SEGA SATURN模擬器 SSF 發布新測試版,更新如下 :

内蔵音源で音程が狂うバグを修正してみました
怪しいソフトは一通り確認したつもりですが、まだ音程の狂っているソフトがあるかもしれません


SSFに関しては以下の修正が出来ればいいなぁ
おそらくバグってるSCSP-DSP処理
バーニングレンジャーなどフェードアウト後にゴミが残る現象
VDP2のビットマップの表示不具合
BIOSのエミュレート

https://t.co/QIGjeywNAC

2018年1月3日 星期三

頭剃下去,不洗嗎?

所謂林子大了,什麼鳥都有...........

我不是啥正義魔人,我也知道沒啥人是乾淨的,對於其中的一些糾紛我會說都有錯。
利用來營利的,當然不對;想用眾人之力來逼對方妥協的也沒高尚到哪裡。

"沒誰是乾淨的" 尤其是這個圈子的,所以看不順眼也可以丟出來讓對方無利可圖,不必一邊威脅眾人,一邊又想利用眾人之力...........說實話,在這圈子看了太多次,還要再搞嗎 ???

沒事 ! 無病呻吟罷了......................................................

2018年1月2日 星期二

DSP Emulator 0.18 Final

多機種模擬器 DSP Emulator 發布新版,更新如下 :

-General
    +Lazarus: Changed then way SDL library initializes the audio, using the newer functions
    +Better Open/Save dialogs. Now work the last directory used for each system
    +Changed where and when the SDL library is initializated
-NES
    +Fixed mappers 1, 4, 12, 67 and 68
    +Added mappers mmc6, 11 and 147
-Contra
    +Added DIPs switches
-Knuckle Joe
    +Added DIPs switches and 2nd player
-Super Basketball
    +Added DIPs switches and 2nd player
-Iron Horse
    +Updated to version K


https://github.com/leniad/dsp-emulator

Phoenix 2.8.23 Debug



多機種模擬器 Phoenix 發布新版,更新不明,有興趣的朋友可試試。

http://www.arts-union.ru/node/23

P.E.Op.S. Soft Driver Refresh 1.19

PS模擬器插件 P.E.Op.S. Soft Driver Refresh 發布新版,更新如下 :

- Updated xBRZ to 1.5

- "Use system memory" in combination with a forced backbuffer depth was causing a black screen (corrected, i just ignore bb depth in this case)

- Added a build with no xBRZ, this is for win xp sp2 and lower (remove USE_XBRZ if you want to build this version)

2018年1月1日 星期一

Cemu 1.11.3

Wii U模擬器 Cemu 發布新版,更新如下 :

general: NFC menu now has shortcuts to recently loaded NFC files

CPU/JIT: Added support for multi-threaded CPU emulation (with recompiler)
         Dual-core mode will allocate one thread for the main PPC core (1) and one thread for core 0 and 2
         Triple-core mode allocates one thread for each PPC core

coreinit: Added API MCP_Get4SecondOffStatus, MCP_DeviceList, MCP_FullDeviceList, MCP_UpdateCheckContext, MCP_TitleListUpdateGetNext, MCP_GetOverlayAppInfo, IM_GetRuntimeParameter
        
GX2: Added new graphic pack texture rule options:
        'overwriteLodBias'          Replace the lod bias
        'overwriteRelativeLodBias'  Add value to game's lod bias rather than overwriting it
        Typical valid values are in range -16.0 to 16.0
GX2: Cache drawcall index data across frames if GPU buffer cache accuracy is set to low
GX2: uf_windowSpaceToClipSpaceTransform is no longer affected by render target rescaling
GX2: Added API GX2QueryBeginConditionalRender, GX2QueryEndConditionalRender
GX2: Fixed order in which flip and vsync event callbacks are called
GX2: Various smaller optimizations

nn_boss: Added IOSU boss/nim module
nn_boss: If online mode is enabled, Cemu will now download and decrypt BOSS (SpotPass) files
nn_boss: Added task and task setting API

nn_acp: Added API ACPCheckTitleNotReferAccountLaunch, ACPGetLaunchMetaData, ACPGetLaunchMetaXml, ACPGetTitleMetaDirByDevice, ACPGetTitleMetaXmlByDevice

nlibcurl: Fixed calloc/malloc/free using wrong allocator (now correctly uses MEMAllocFromDefaultHeap/MEMFreeToDefaultHeap)

sysapp: Added API SYSGetUPIDFromTitleID


Nova v0.1.8

SEGA SATURN模擬器 Nova 發布新版,更新如下 :

SH2: Added timing for interrupt handling(Kidou Senshi Z Gundam).
SH2: Rewrote address mapping/mirroring stuff again.
SH2: Added handling for illegal delay slot instructions.
SCSP: Added read byte of SCIPD(Virtua Cop/Virtua Cop 2).
CDB: Implemented several MPEG part commands(preliminary), Lunar-Silver Star Story MPEG Ban is playable now(No MPEG video/audio playing).
MISC: Added NO_GFX mode to increase the debugging speed.

VDP1: Fixed a bug of the clipping system not initialized when reseting(opening movie of Kidou Senshi Z Gundam).
VDP2: Fixed a bug of PAL mode(Rayman (Europe)).
SMPC: Tweaked timing of INTBACK command(autofire issue of Rayman).
INPUT: Fixed a bug of key num4 on the numberpad which acts as same as the right key.

https://twitter.com/realSteveKwok/