2019年5月10日 星期五
iNES 5.7
FC/NES模擬器 iNES 發布新版,更新如下 :
Refactored mapper #4 (MMC3) implementation, fixed multiple bugs.
Gunnac title now shows without garbage.
Fixed sprite rendering at the left edge of screen.
Fixed vibrating sound during replay.
Disabled percussion channel in MIDI recordings (too much noise).
Fixed window title in iNES-Windows when started from command line.
Fixed PulseAudio hangup on exit in iNES-Linux.
2019年5月9日 星期四
Neko ProjectⅡ fmgen (2019-05-06)
PC98系列模擬器 Neko ProjectⅡ fmgen 發布新版,更新如下 :
zlibを1.2.11に変更
iniのENHANCEDのPSG別タイプ(bit14)をデフォルト1に変更
iniのPriorityをデフォルト1に変更
外部音源DLLでCriticalSectionが有効になっていたのを無効化
http://nenecchi.html.xdomain.jp/
zlibを1.2.11に変更
iniのENHANCEDのPSG別タイプ(bit14)をデフォルト1に変更
iniのPriorityをデフォルト1に変更
外部音源DLLでCriticalSectionが有効になっていたのを無効化
http://nenecchi.html.xdomain.jp/
2019年5月7日 星期二
WinDS PRO (2019.05.04)
老任多機種模擬器整合前端包 WinDS PRO 發布新版,更新如下 :
WinDS PRO, emuladores de Game Boy Color, Game Boy Advance, Nintendo DS y Nintendo 3DS.
Hola amigos de WinDS PRO. Hoy les presento WinDS PRO 2019.05.04.
Incluye nuevas versiones de los emuladores DeSmuME, Citra Canary y Citra Nightly, las mas
https://windsprocentral.blogspot.com/
WinDS PRO, emuladores de Game Boy Color, Game Boy Advance, Nintendo DS y Nintendo 3DS.
Hola amigos de WinDS PRO. Hoy les presento WinDS PRO 2019.05.04.
Incluye nuevas versiones de los emuladores DeSmuME, Citra Canary y Citra Nightly, las mas
https://windsprocentral.blogspot.com/
RetroArch 1.7.7
多平台多機種模擬器 RetroArch 發布新版,更新如下 :
– 3DS: Add unique IDs to prevent cores overwriting each other.
– 3DS: Fix screen tearing when running 50Hz content.
– ANDROID: We now target API level 26 (minimum is still API level 9).
– ANDROID: Add option to vibrate on touch (works in menu or overlay).
– ANDROID: Add device vibration option for cores that support rumble.
– ANDROID: Add gamepad vibration support for cores that support rumble.
– ANDROID: Allow stylus/pen to move mouse without pressing down.
– AUDIO: Avoid deadlocks in certain audio drivers when toggling menu sounds on.
– BLISS-BOX: Support PSX Jogcon (requires firmware 3.0).
– CHEEVOS: Fix crash when reading memory that is out of range.
– CHEEVOS: New Cheevos implementation enabled by default.
– CHEEVOS: Pop-up badges when an achievement is triggered.
– CRT: Dynamic super resolution support.
– DISCORD: Fix potential crash when username is empty and discord is disabled.
– DISCORD: Ask to join support for Linux.
– INPUT/ANDROID: Add “Input Block Timeout” option.
– COMMON: For platforms without HAVE_THREADS, don’t automatically resume content when saving/loading states
– COMMON: Make playlist sorting optional and consistent.
– COMMON: Fix sorting of playlists with blank labels.
– COMMON: Fix content scanner creating false positive playlist entries that also have wrong label and crc32.
– COMMON: Add some MMX-optimized pixel conversion routines.
– COMMON: Fix typo preventing some SSE2-optimized pixel conversions from being used.
– COMMON: Add option to track how long content has been running over time.
– COMMON: Fix buffer overflows in system information.
– COMMON: Add option to change screen orientation via the windowing system (Android, Windows, X11).
– COMMON: Show CPU model name in log.
– COMMON: Add “Help -> Send Debug Info” option (and F10 hotkey) to send diagnostic info to the RetroArch team for help with problems.
– COMMON: Show GPU device name/version in log.
– COMMON: Add menu option to write log info to a file.
– COMMON: Add subsystem support for playlists. Subsystem info is automatically saved to the history playlist for easy relaunching.
– GL: Add new “gl1” OpenGL 1.1 compliant video driver for legacy GPUs and software renderers
– GL: Add a new “glcore” driver with slang support (requires GL 3.2+ or GLES3).
– GL: Draw OSD on top of overlay.
– GONG: Add savestate support.
– GONG: Add video refresh rate core options.
– GONG: Two player support via core option.
– GUI: Fix text alignment when using stb_unicode.
– GUI: Fix text display issues when using Japanese (and other unicode-dependent language) text with stb_unicode.
– GUI: Set language on first startup to the user’s preferred OS language (Windows, *nix and Android).
– INPUT: Add (scaled radial) analog deadzone and sensitivity options.
– LIBRETRO: Add Turkish language support.
– LIBRETRO: Allow non-accelerated video to rotate the display.
– LOCALIZATION: Update Chinese (Simplified) translation.
– LOCALIZATION: Update Chinese (Traditional) translation.
– LOCALIZATION: Update Dutch translation.
– LOCALIZATION: Update French translation.
– LOCALIZATION: Update German translation.
– LOCALIZATION: Update Japanese translation.
– LOCALIZATION: Update Polish translation.
– LOCALIZATION: Update Russian translation.
– LOCALIZATION: Update Spanish translation.
– LOCALIZATION: Add new Turkish translation.
– MIDI: Fix startup crash in midi driver.
– MENU: Bugfix – you can no longer get stuck in Online Updater -> Update Core screen when toggling between ingame and menu.
– MENU: Selectively hide ‘Take Screenshot’ for video drivers that don’t support taking screenshots.
– MENU: Framerate independent menu rendering. MaterialUI/Ozone/XMB/RGUI can now run at higher framerates.
– MENU: Thumbnails work in history list.
– MENU: Menu widgets.
– MENU: Add memory statistics support to more context drivers.
– MENU: Enable ozone driver for UWP builds.
– MENU: Add optional “looping” menu text ticker with configurable speed.
– MENU: Fix core video rendering when using ozone with GL cores that implement the scissor test.
– MENU: Add optional playlist sublabels (associated core + play time, where available).
– MENU: Dropdown list settings now apply immediately.
– MENU: Add setting to require pressing the “Exit RetroArch” hotkey twice to confirm.
– MENU: Now able to run at higher refresh rates than 60Hz.
– MENU: Enable “Add to Favorites” without loading a core.
– MENU: Allow core name to be hidden on history/favorites playlists.
– MENU: Populate crc32 and db_name fields when adding history/favourites playlist entries.
– MENU: Fix TTF files not showing in OSD/menu font selection screen.
– MENU: Fix audio/video filters not showing in file browser.
– MENU/MaterialUI: Add subsystem support.
– MENU/MaterialUI: Add currently selected entry in dropdown menus.
– MENU/OZONE: Add mouse support on entries (no sidebar yet).
– MENU/OZONE: Allow collapsing the sidebar.
– MENU/OZONE: Add thumbnail support.
– MENU/OZONE: Battery notifications.
– MENU/OZONE: Add wifi icon for network entries.
– MENU/QT/WIMP: Add git version and build date to Help->About window.
– MENU/QT/WIMP: Fix content loading via the file browser.
– MENU/QT/WIMP: Add new settings window to control all RetroArch settings.
– MENU/RGUI: Improve playlist titles.
– MENU/RGUI: Add option to hide associated cores in playlists.
– MENU/RGUI: Add internal upscaling option.
– MENU/RGUI: Add subsystem support.
– MENU/RGUI: Add menu sublabel support.
– MENU/RGUI: Re-enable “Load Core” option when content is loaded.
– MENU/RGUI: Add optional “Collections” entry to main menu.
– MENU/RGUI: Add “Lock Menu Aspect Ratio” option.
– MENU/RGUI: Add “full width” layout option.
– MENU/RGUI: Ensure menu color theme is applied immediately.
– MENU/RGUI: Fix “Lock Menu Aspect Ratio” option when using custom viewports.
– MENU/RGUI: Add widescreen support.
– MENU/RGUI: Allow text to be centred when selecting widescreen layouts.
– MENU/RGUI: Add inline playlist thumbnail support.
– MENU/RGUI: Add optional shadow effects.
– MENU/RGUI: Performance optimizations.
– MENU/RGUI: Add optional extended ASCII support.
– MENU/RGUI: Add optional delay when loading thumbnails.
– MENU/RGUI: Add on-screen keyboard.
– MENU/RGUI: Battery notifications.
– MENU/XMB: Prevent crashes when resizing to a tiny window.
– MENU/XMB: XMB honors the ‘show menu sublabels’ setting now – was previously RGUI only
– NETPLAY: Fix stall-out causing total disconnection with >2 players.
– NETPLAY: Different (more intuitive?) default netplay share policy.
– NETPLAY: Add hotkey option to toggle hosting on/off.
– NETWORKING: Encode URLs to allow for spaces in directory names.
– OSX: Prevent crash on exit.
– OSX: Metal is now the default video driver for the RetroArch Metal build.
– OSX: Enable CoreAudio v3 driver for Metal.
– OSX/MACOS/IOS: Now uses the STB Unicode font driver.
– PS2: CDFS support.
– PS2: Implemented analog support for ps2 controllers.
– PS2: Fix audio freeze after restarting core.
– PS2: Fix issues with load state and the font driver.
– PS2: File I/O now works for USB and network host.
– PS2: Support cores with extra padding in their frame buffers.
– SCANNER: New option ‘Scan without core match’. When this is enabled,
supported extensions by all installed cores are not checked, and instead
it will add all content it finds to a playlist. This way, you can install the core you need later on after scanning. Not enabled by default.
– SHADERS: Don’t alphabetize shader presets.
– SWITCH: Add rumble support.
– SWITCH: Add USB keyboard support.
– VITA: Add bluetooth mouse and keyboard support.
– VULKAN: Fix color issues with RGBA8888 swapchains in readback (screenshots).
– WII: Don’t init overlay when RAM is beyond 72MB.
– WII: Skip CRC calculation on content load, can improve load times of larger games by several seconds.
– WINDOWS: Fall back to gl1 driver if accelerated GPU driver is unavailable.
– WINDOWS: Allow winraw and xinput to work without dinput (needed for WinRT).
– WINDOWS: Add MSVC2017 ARM desktop support.
– UWP: Fix rewind by opting for slower codepath.
– UWP: Fix relative path name issues when loading shaders.
– UWP: Optimizations for VFS system.
https://www.libretro.com/
– 3DS: Add unique IDs to prevent cores overwriting each other.
– 3DS: Fix screen tearing when running 50Hz content.
– ANDROID: We now target API level 26 (minimum is still API level 9).
– ANDROID: Add option to vibrate on touch (works in menu or overlay).
– ANDROID: Add device vibration option for cores that support rumble.
– ANDROID: Add gamepad vibration support for cores that support rumble.
– ANDROID: Allow stylus/pen to move mouse without pressing down.
– AUDIO: Avoid deadlocks in certain audio drivers when toggling menu sounds on.
– BLISS-BOX: Support PSX Jogcon (requires firmware 3.0).
– CHEEVOS: Fix crash when reading memory that is out of range.
– CHEEVOS: New Cheevos implementation enabled by default.
– CHEEVOS: Pop-up badges when an achievement is triggered.
– CRT: Dynamic super resolution support.
– DISCORD: Fix potential crash when username is empty and discord is disabled.
– DISCORD: Ask to join support for Linux.
– INPUT/ANDROID: Add “Input Block Timeout” option.
– COMMON: For platforms without HAVE_THREADS, don’t automatically resume content when saving/loading states
– COMMON: Make playlist sorting optional and consistent.
– COMMON: Fix sorting of playlists with blank labels.
– COMMON: Fix content scanner creating false positive playlist entries that also have wrong label and crc32.
– COMMON: Add some MMX-optimized pixel conversion routines.
– COMMON: Fix typo preventing some SSE2-optimized pixel conversions from being used.
– COMMON: Add option to track how long content has been running over time.
– COMMON: Fix buffer overflows in system information.
– COMMON: Add option to change screen orientation via the windowing system (Android, Windows, X11).
– COMMON: Show CPU model name in log.
– COMMON: Add “Help -> Send Debug Info” option (and F10 hotkey) to send diagnostic info to the RetroArch team for help with problems.
– COMMON: Show GPU device name/version in log.
– COMMON: Add menu option to write log info to a file.
– COMMON: Add subsystem support for playlists. Subsystem info is automatically saved to the history playlist for easy relaunching.
– GL: Add new “gl1” OpenGL 1.1 compliant video driver for legacy GPUs and software renderers
– GL: Add a new “glcore” driver with slang support (requires GL 3.2+ or GLES3).
– GL: Draw OSD on top of overlay.
– GONG: Add savestate support.
– GONG: Add video refresh rate core options.
– GONG: Two player support via core option.
– GUI: Fix text alignment when using stb_unicode.
– GUI: Fix text display issues when using Japanese (and other unicode-dependent language) text with stb_unicode.
– GUI: Set language on first startup to the user’s preferred OS language (Windows, *nix and Android).
– INPUT: Add (scaled radial) analog deadzone and sensitivity options.
– LIBRETRO: Add Turkish language support.
– LIBRETRO: Allow non-accelerated video to rotate the display.
– LOCALIZATION: Update Chinese (Simplified) translation.
– LOCALIZATION: Update Chinese (Traditional) translation.
– LOCALIZATION: Update Dutch translation.
– LOCALIZATION: Update French translation.
– LOCALIZATION: Update German translation.
– LOCALIZATION: Update Japanese translation.
– LOCALIZATION: Update Polish translation.
– LOCALIZATION: Update Russian translation.
– LOCALIZATION: Update Spanish translation.
– LOCALIZATION: Add new Turkish translation.
– MIDI: Fix startup crash in midi driver.
– MENU: Bugfix – you can no longer get stuck in Online Updater -> Update Core screen when toggling between ingame and menu.
– MENU: Selectively hide ‘Take Screenshot’ for video drivers that don’t support taking screenshots.
– MENU: Framerate independent menu rendering. MaterialUI/Ozone/XMB/RGUI can now run at higher framerates.
– MENU: Thumbnails work in history list.
– MENU: Menu widgets.
– MENU: Add memory statistics support to more context drivers.
– MENU: Enable ozone driver for UWP builds.
– MENU: Add optional “looping” menu text ticker with configurable speed.
– MENU: Fix core video rendering when using ozone with GL cores that implement the scissor test.
– MENU: Add optional playlist sublabels (associated core + play time, where available).
– MENU: Dropdown list settings now apply immediately.
– MENU: Add setting to require pressing the “Exit RetroArch” hotkey twice to confirm.
– MENU: Now able to run at higher refresh rates than 60Hz.
– MENU: Enable “Add to Favorites” without loading a core.
– MENU: Allow core name to be hidden on history/favorites playlists.
– MENU: Populate crc32 and db_name fields when adding history/favourites playlist entries.
– MENU: Fix TTF files not showing in OSD/menu font selection screen.
– MENU: Fix audio/video filters not showing in file browser.
– MENU/MaterialUI: Add subsystem support.
– MENU/MaterialUI: Add currently selected entry in dropdown menus.
– MENU/OZONE: Add mouse support on entries (no sidebar yet).
– MENU/OZONE: Allow collapsing the sidebar.
– MENU/OZONE: Add thumbnail support.
– MENU/OZONE: Battery notifications.
– MENU/OZONE: Add wifi icon for network entries.
– MENU/QT/WIMP: Add git version and build date to Help->About window.
– MENU/QT/WIMP: Fix content loading via the file browser.
– MENU/QT/WIMP: Add new settings window to control all RetroArch settings.
– MENU/RGUI: Improve playlist titles.
– MENU/RGUI: Add option to hide associated cores in playlists.
– MENU/RGUI: Add internal upscaling option.
– MENU/RGUI: Add subsystem support.
– MENU/RGUI: Add menu sublabel support.
– MENU/RGUI: Re-enable “Load Core” option when content is loaded.
– MENU/RGUI: Add optional “Collections” entry to main menu.
– MENU/RGUI: Add “Lock Menu Aspect Ratio” option.
– MENU/RGUI: Add “full width” layout option.
– MENU/RGUI: Ensure menu color theme is applied immediately.
– MENU/RGUI: Fix “Lock Menu Aspect Ratio” option when using custom viewports.
– MENU/RGUI: Add widescreen support.
– MENU/RGUI: Allow text to be centred when selecting widescreen layouts.
– MENU/RGUI: Add inline playlist thumbnail support.
– MENU/RGUI: Add optional shadow effects.
– MENU/RGUI: Performance optimizations.
– MENU/RGUI: Add optional extended ASCII support.
– MENU/RGUI: Add optional delay when loading thumbnails.
– MENU/RGUI: Add on-screen keyboard.
– MENU/RGUI: Battery notifications.
– MENU/XMB: Prevent crashes when resizing to a tiny window.
– MENU/XMB: XMB honors the ‘show menu sublabels’ setting now – was previously RGUI only
– NETPLAY: Fix stall-out causing total disconnection with >2 players.
– NETPLAY: Different (more intuitive?) default netplay share policy.
– NETPLAY: Add hotkey option to toggle hosting on/off.
– NETWORKING: Encode URLs to allow for spaces in directory names.
– OSX: Prevent crash on exit.
– OSX: Metal is now the default video driver for the RetroArch Metal build.
– OSX: Enable CoreAudio v3 driver for Metal.
– OSX/MACOS/IOS: Now uses the STB Unicode font driver.
– PS2: CDFS support.
– PS2: Implemented analog support for ps2 controllers.
– PS2: Fix audio freeze after restarting core.
– PS2: Fix issues with load state and the font driver.
– PS2: File I/O now works for USB and network host.
– PS2: Support cores with extra padding in their frame buffers.
– SCANNER: New option ‘Scan without core match’. When this is enabled,
supported extensions by all installed cores are not checked, and instead
it will add all content it finds to a playlist. This way, you can install the core you need later on after scanning. Not enabled by default.
– SHADERS: Don’t alphabetize shader presets.
– SWITCH: Add rumble support.
– SWITCH: Add USB keyboard support.
– VITA: Add bluetooth mouse and keyboard support.
– VULKAN: Fix color issues with RGBA8888 swapchains in readback (screenshots).
– WII: Don’t init overlay when RAM is beyond 72MB.
– WII: Skip CRC calculation on content load, can improve load times of larger games by several seconds.
– WINDOWS: Fall back to gl1 driver if accelerated GPU driver is unavailable.
– WINDOWS: Allow winraw and xinput to work without dinput (needed for WinRT).
– WINDOWS: Add MSVC2017 ARM desktop support.
– UWP: Fix rewind by opting for slower codepath.
– UWP: Fix relative path name issues when loading shaders.
– UWP: Optimizations for VFS system.
https://www.libretro.com/
2019年5月5日 星期日
Pantheon 8.444
多機種模擬器 Pantheon 發布新版,更新如下 :
-warp mode: emulator runs at full speed
-MSX computers emulator: Light Gun support, YM-2413 emulation, disk write support
-games for MSX computers: 10th Frame, 180!, 3 Square, 737 Flight Simulator, Adonis, Afteroids, Animal Land Satsujin Jiken, Aspar GP Master, Atom en Madriguera Peligrosa, Attack Four VolleyBall, Barunba, Batman, Battle for Midway, Beez, Black Jack, Bokosuka Wars, Bomb Jack, Bomb Jack - MSX2, Boomerang, Breaker, Bubbler, Can of Worms, Card Desu, Castle Tomb, Champion Ice Hockey, Chitei Tanken, Chuka Taisen, Classic Minesweeper, Color Midway, Color Tochika - Pillbox, Columns, Crystal Out, Cyrus II Chess, Daedalian Opus, Dahku - Furcht vor der Dunkelheit, Darkwood Manor, Death Valley Gold Rush, Demand, Demonia, Dizzy Balloon, Dragon Buster, Dragon's Eye Super Shanghai, Duck Hunt, Dungeon Hunter, Eggbert, El Castillo de Godless, El Mundo Perdido, Eletron, Energy Crash, Exterminator, Family Billiards, Farge, Field Master, Final Potential, Finders Keepers, Firehawk, Footballer of the Year, Frog, Future Knight, Galmoon, Ganbare Goemon! Karakuri Douchuu, Geometrias, Ghost Maze, Ghostly Manor, Gladius, Gokiburi Daisakusen, Griel's Quest for the Sangraal, Harry Fox MSX Special, Harry Fox: Yuki no Maou Hen, Heroes Arena, Herzog, Hideger, Higemaru Makai Shima: Nanatsu no Shima Daibouken, Hostages, Hugh, IFR-FLY, Inca, Iron of the War, Jabato, Jake in the Caves, Jetalf Strikes Back, Jyan Friend, Kaeru Shooter, Karuizawa Yukai Annai, Khazzad-Dum, King's Knight, Kitahei, Koronis Rift, Kubus, Kujaku Ou, Leprechaun, Les Flics, License to Kill, Lizard, Lola, Lotus F3, Lunar Ball, Lubeck, Macadam Bumper, Marble Choco Let, Master of the Lamps, Megalopolis SOS, Meteorite Kiss, Micro Man, Midnight Building, Milkymate, Mirai - MSX2, Moon Landing, Mr. Chin, Mystery House, Mystery House II, Niko 2, Ninja, Not Again!, Ocean Conqueror, Ouji Binbin Monogatari, Pac-Mania, Pac-Mania - MSX2, Penguin-Kun Wars, Penguin-Kun Wars 2, Pepe Saltarin, Perfect Soukoban, Picture Puzzle!, Polar Star, Pooyan - MSX2, Professional Baseball, Pucky, Push'em, QOP, Quickie, Quinch, Railway, Reflex, Rick Dangerous, Rick Dangerous Extra Levels, Riot, Robo-Wres 2001, Runner, Sabrina, Science Fiction, Sex Bomb Bunny, Shanghai II, ShiKinJou, Ship Wars, Skull Exilon, Small Jones, Snaky, Soldier of Light, Souzan, Space Busters, Speedboat Racer, Square Dancer, Star Laser, Star Runner, Super Pierrot, Super Soccer, Super Tennis, Tako and Ika, Tenshi-tachi no Gogo, Tension, The Crossing, The Eidolon, The Ice King, The Last Mission, The Last Mission - MSX2, The Tenor, The Tucs, Time Bomb, Top Roller, Trailblazer, Trial Ski, TTRS2, Twin Fleaz, Ultra Chess, Urabyoshi, Vacuumania, Valkyr, Viking, Vortex Raider, War in Middle Earth, Warning, Wedding Bells, Whipple, Wizardry: Proving Grounds of the Mad Overlord, Xarchon, Xevious - Fardraut Saga, Xmas Quarrel, Yajiuma Pennant Race, Yaksa, Yesod, Zipi y Zape - Part 1, Zipi y Zape - Part 2, Zombie Hunter, Zoo
http://bostjan-grandovec.si/Content/News.htm
-warp mode: emulator runs at full speed
-MSX computers emulator: Light Gun support, YM-2413 emulation, disk write support
-games for MSX computers: 10th Frame, 180!, 3 Square, 737 Flight Simulator, Adonis, Afteroids, Animal Land Satsujin Jiken, Aspar GP Master, Atom en Madriguera Peligrosa, Attack Four VolleyBall, Barunba, Batman, Battle for Midway, Beez, Black Jack, Bokosuka Wars, Bomb Jack, Bomb Jack - MSX2, Boomerang, Breaker, Bubbler, Can of Worms, Card Desu, Castle Tomb, Champion Ice Hockey, Chitei Tanken, Chuka Taisen, Classic Minesweeper, Color Midway, Color Tochika - Pillbox, Columns, Crystal Out, Cyrus II Chess, Daedalian Opus, Dahku - Furcht vor der Dunkelheit, Darkwood Manor, Death Valley Gold Rush, Demand, Demonia, Dizzy Balloon, Dragon Buster, Dragon's Eye Super Shanghai, Duck Hunt, Dungeon Hunter, Eggbert, El Castillo de Godless, El Mundo Perdido, Eletron, Energy Crash, Exterminator, Family Billiards, Farge, Field Master, Final Potential, Finders Keepers, Firehawk, Footballer of the Year, Frog, Future Knight, Galmoon, Ganbare Goemon! Karakuri Douchuu, Geometrias, Ghost Maze, Ghostly Manor, Gladius, Gokiburi Daisakusen, Griel's Quest for the Sangraal, Harry Fox MSX Special, Harry Fox: Yuki no Maou Hen, Heroes Arena, Herzog, Hideger, Higemaru Makai Shima: Nanatsu no Shima Daibouken, Hostages, Hugh, IFR-FLY, Inca, Iron of the War, Jabato, Jake in the Caves, Jetalf Strikes Back, Jyan Friend, Kaeru Shooter, Karuizawa Yukai Annai, Khazzad-Dum, King's Knight, Kitahei, Koronis Rift, Kubus, Kujaku Ou, Leprechaun, Les Flics, License to Kill, Lizard, Lola, Lotus F3, Lunar Ball, Lubeck, Macadam Bumper, Marble Choco Let, Master of the Lamps, Megalopolis SOS, Meteorite Kiss, Micro Man, Midnight Building, Milkymate, Mirai - MSX2, Moon Landing, Mr. Chin, Mystery House, Mystery House II, Niko 2, Ninja, Not Again!, Ocean Conqueror, Ouji Binbin Monogatari, Pac-Mania, Pac-Mania - MSX2, Penguin-Kun Wars, Penguin-Kun Wars 2, Pepe Saltarin, Perfect Soukoban, Picture Puzzle!, Polar Star, Pooyan - MSX2, Professional Baseball, Pucky, Push'em, QOP, Quickie, Quinch, Railway, Reflex, Rick Dangerous, Rick Dangerous Extra Levels, Riot, Robo-Wres 2001, Runner, Sabrina, Science Fiction, Sex Bomb Bunny, Shanghai II, ShiKinJou, Ship Wars, Skull Exilon, Small Jones, Snaky, Soldier of Light, Souzan, Space Busters, Speedboat Racer, Square Dancer, Star Laser, Star Runner, Super Pierrot, Super Soccer, Super Tennis, Tako and Ika, Tenshi-tachi no Gogo, Tension, The Crossing, The Eidolon, The Ice King, The Last Mission, The Last Mission - MSX2, The Tenor, The Tucs, Time Bomb, Top Roller, Trailblazer, Trial Ski, TTRS2, Twin Fleaz, Ultra Chess, Urabyoshi, Vacuumania, Valkyr, Viking, Vortex Raider, War in Middle Earth, Warning, Wedding Bells, Whipple, Wizardry: Proving Grounds of the Mad Overlord, Xarchon, Xevious - Fardraut Saga, Xmas Quarrel, Yajiuma Pennant Race, Yaksa, Yesod, Zipi y Zape - Part 1, Zipi y Zape - Part 2, Zombie Hunter, Zoo
http://bostjan-grandovec.si/Content/News.htm
2019年5月4日 星期六
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