2021年3月19日 星期五

DSP Emulator 0.18b3 WIP

 多機種模擬器 DSP Emulator 發布新版,更新如下 :

-GameBoy/Gameboy Color HW
    +Now you can choose between original GB green palette and GB pocket BW (Thanks to Francisco José
Martí Terrón)

-Amstrad CPC
    +Fixed screen flickering (Thanks to Francisco José Martí Terrón)

Neko Project II ver 0.84 (2021-03-17)

 PC-9801模擬器 Neko Project II (np2x) 發布新版,更新如下 :

・ボリュームをdBに変更(M88互換1/2dB単位)
-40(Mute)~20
デフォルト0(SSG:-12/CD-DA:-24)

・BEEP PCM音質向上
某仮想BEEP PCMボードPC-9801-999A-OD互換
Beep midのボリュームを想定

・Windowサイズに1920x1200(x3)追加
メニュー及びAllow resize

・フルスクリーンZoomにMultiple追加
最大整数倍の引き伸ばし

・リソースdll(np2_*.dll)をnp2x_*.dllに変更
np2x_932.dll添付(MS Pゴシック版)

・IDE/SCSI イメージファイル名表示変更
次回マウント予定イメージ名表示(終了時及びステートロード時はキャンセル)
CDイメージは即時

・その他修正
アイコン
PIT
EGC
ADPCM
Key display
INI無し起動時のサウンドボードボリューム
リソースdll

2021年3月17日 星期三

Redream 支援 DC WindowsCE 遊戲

DC模擬器 Redream 新測試版正式支援 DC WindowsCE 遊戲,速度方面是目前最快的。

目前在模擬上還存在一些小瑕疵,不過前景看好 !!!




iNES v6.1

 FC / NES模擬器 iNES 發布新版,更新如下 :

* Fixed audio randomly not working on iNES-Windows startup.
* Added "Video | Show Framerate" menu option to iNES-Windows.
* Most command line options should now work in iNES-Windows.
* Increased synchronization timer precision in iNES-Windows.
* Added -fps command line option.

2021年3月16日 星期二

Raine v0.91.14

 多機種模擬器 Raine 發布新版,更新如下 :

– one is about the speed of games like pang for the 64 bits version (they were too slow !), it’s specific to the z80 emulation using the C version only.

– and the other is quite original, a graphical glitch in some cps2 games like hyper street fighter 2 and some others which was unnoticed for more than 10 years ! You can see pictures along with the discussion there :

2021年3月14日 星期日

Cemu 1.22.8

 Wii U模擬器 Cemu 發布新版,更新如下 :

general: Fixed a recent regression where -mlc command line parameter would be parsed incorrectly

UI: Display a scrollbar if a graphic pack has more options than can fit into the window

HLE: Prevent Wind Waker HD from softlocking when using single-core recompiler

HLE: Prevent dynamic resolution scaling in Super Mario 3D World
     This fixes a long standing issue where mirror effects in Level 1-5 would
     cause the texture cache to be flooded, leading to stutter and sometimes even crashes if
     not enough VRAM is available

coreinit: Optimized niche cases in Cafe OS synchronization primitives
          This should improve performance in Paper Mario Color Splash when using multicore recompiler
          The issue has not been entirely solved yet and further improvements are planned

Vulkan: Fixed a crash that could occur when a game supplied invalid texture sampler parameters
        Resolves a crash in Super Meat Boy (#479)

GX2: Corrected a bug in the calculation of texture pitch for the tiling aperature
     Fixes corrupted textures in Super Meat Boy (#479)

GX2: Improved robustness of OSScreen API and made it compatible with GX2
     Previously drawing any frames with GX2 would disable OSScreen output permanently
     Required by some homebrew applications which mix OSScreen and GX2

coreinit: Implemented API MEMRecordStateForFrmHeap, MEMFreeByStateToFrmHeap
          Used by WUT homebrew

Supermodel 0.3a svn 856

 SEGA Model 3 模擬器 Supermodel 發布新版,更新如下 :

r856

DSB2 clock speed from 4MHz to 11MHz.
------------------------------------------------------------------------
r855

New dumps added:
Virtua Striker 2 '99.1 (Step 1.5, Export, USA, Revision B)
Virtua Striker 2 '99.1 (Step 1.5, Japan, Revision B)
Thanks to Brian Troha and The Dumping Union
------------------------------------------------------------------------
r854

Fixed cycle counting overflow that was causing DSB2 to halt execution.
------------------------------------------------------------------------
r853

missing header
------------------------------------------------------------------------
r852

DSB2 IRQ 2 now fires at 1KHz rather than once per frame, improving 
music timing in Daytona USA 2 and Sega Rally 2. DSB1 CPU timing 
increased from 1MHz to 4MHz, improving music fade timing in Scud Race. 
Thanks to gm_matthew for these discoveries.
------------------------------------------------------------------------
r851

Just a few compile warnings