2019年9月4日 星期三
Mednafen 1.23.0-UNSTABLE
多機種模擬器 Mednafen 發布新版,更新如下 :
Expanded and harmonized the accepted value ranges for settings "sfspeed" and "ffspeed" to 0.25 through 15, for greater versatility.
Apple2: Added support for an RGB-style video mode, selectable with the new setting "apple2.video.mode".
Apple2: Added support for custom 16-color palettes(using one will automatically enable RGB mode).
NGP: Fixed broken voice playback in "Densetsu no Ogre Battle Gaiden".
NGP: Fixed eventual save-related hang in "The Last Blade".
PCE: Fixed compatibility issues with some Super CD-ROM² games when using a US system card image.
SNES-Faust: Made various changes to try to improve game compatibility.
SNES-Faust: Added CX4, SA-1, and SuperFX emulation.
SNES-Faust: Added setting "snes_faust.h_filter" to control handling(e.g. blending) of lores and hires video modes.
SS: Fixed hang at end of disc 1 of "Grandia", with horrible per-game hack.
SS: Fixed hang in "Fighters Megamix" that occurred after the intro FMV played(or was interrupted), with horrible per-game hack.
SS: Fixed flickering text in "Arcade's Greatest Hits".
SS: Fixed major graphical glitches during gameplay in "Whizz".
SS: Fixed much of the graphical glitching in "All-Star Baseball 97".
SS: Fixed many instances of rescue text flickering in "Burning Rangers".
SS: Fixed battle text truncation in "Albert Odyssey".
SS: Fixed flickering at the start of disc 2 of "Policenauts".
SS: Fixed hang/crash in "Space Jam".
SS: Fixed major game logic errors during battles in "Dragon Force II".
SS: Fixed early hangs in "Die Hard Trilogy", "GeGeGe no Kitarou", "Nobunaga no Yabou Shouseiroku", and "Formula Grand Prix - Team Unei Simulation".
SS: Fixed FMV glitches in "Gex" and "Slam 'n Jam 96".
SS: Fixed various graphical glitches in "Shunsai".
SS: Fixed graphical glitches on the character select screen in "Virtual Mahjong".
SS: Fixed missing title screen, main menu, and gameplay background graphics in "Ronde".
SS: Fixed explosion graphic glitches in "Thunder Force III" in "Thunder Force Gold Pack 1".
SS: Fixed hang that sometimes occurred after pausing in "Thunder Force AC" in "Thunder Force Gold Pack 2".
SS: Fixed FMV flickering in "Lunar".
SS: Fixed major graphical glitches in the later stages of "Shienryu" when on arcade mode.
2019年9月3日 星期二
gpuBladeSoft-1.64
PS模擬器Video插件 gpuBladeSoft 發布新版,更新如下 :
The documentation and tips in the settings dialog may contain errors or may not contain information on some features, there is no time to fix it.
When using multithreading, remember:
Setting the number of threads above the number of physical cores reduces the FPS;
The renderer takes all of these streams at 100%;
For 1x1 internal resolution, multithreading reduces FPS;
The higher the internal resolution, the greater the gain from multithreading.
To achieve maximum performance, you must turn off energy-saving technologies.
Multithreaded blitter increases FPS only at very high resolutions, so do NOT enable it.
Under Linux, there is an unpleasant moment - the PCSXR emulator sets the ./pcsxr/plugins directory as the current one, and the EPSXE emulator sets the ./epsxe directory as the current one, so far it is decided to create symbolic links.
http://forum.emu-russia.net/viewtopic.php?p=26383#p26383
The documentation and tips in the settings dialog may contain errors or may not contain information on some features, there is no time to fix it.
When using multithreading, remember:
Setting the number of threads above the number of physical cores reduces the FPS;
The renderer takes all of these streams at 100%;
For 1x1 internal resolution, multithreading reduces FPS;
The higher the internal resolution, the greater the gain from multithreading.
To achieve maximum performance, you must turn off energy-saving technologies.
Multithreaded blitter increases FPS only at very high resolutions, so do NOT enable it.
Under Linux, there is an unpleasant moment - the PCSXR emulator sets the ./pcsxr/plugins directory as the current one, and the EPSXE emulator sets the ./epsxe directory as the current one, so far it is decided to create symbolic links.
http://forum.emu-russia.net/viewtopic.php?p=26383#p26383
2019年8月31日 星期六
Cemu 1.15.13c
Wii U模擬器 Cemu 發布新版,更新如下 :
# New in 1.15.13c:
rpl: Fixed a crash bug introduced by some internal changes to the rpl loader in .13b
# New in 1.15.13b:
general: Language files updated
# New in 1.15.13:
general: Fixed GamePad view using the wrong resolution when opened before a game is launched
general: Fixed mouse cursor disappearing when interacting only with the GamePad window in fullscreen (#172)
general: Dropped support for legacy v1 graphic packs
general: Screenshot hotkey changed to F12
debugger: Added LR to register view
CPU: Fixed overflow check in SUBFEO instruction
With this change Adventures of Pip no longer crashes on boot
Other Unity based games might be affected as well
CPU: Fixed implementation of MULLWO
Full Blast no longer crashes with save game (#117)
nlibcurl: Fixed a delayed crash that could occur when games used curl_multi_fdset()
GX2: Fixed hermite filter not scaling with window size
https://cemu.info/
# New in 1.15.13c:
rpl: Fixed a crash bug introduced by some internal changes to the rpl loader in .13b
# New in 1.15.13b:
general: Language files updated
# New in 1.15.13:
general: Fixed GamePad view using the wrong resolution when opened before a game is launched
general: Fixed mouse cursor disappearing when interacting only with the GamePad window in fullscreen (#172)
general: Dropped support for legacy v1 graphic packs
general: Screenshot hotkey changed to F12
debugger: Added LR to register view
CPU: Fixed overflow check in SUBFEO instruction
With this change Adventures of Pip no longer crashes on boot
Other Unity based games might be affected as well
CPU: Fixed implementation of MULLWO
Full Blast no longer crashes with save game (#117)
nlibcurl: Fixed a delayed crash that could occur when games used curl_multi_fdset()
GX2: Fixed hermite filter not scaling with window size
https://cemu.info/
2019年8月29日 星期四
DOSBox-X 0.82.21 (2019-08-27)
DOS模擬器 DOSBox-X 發布新版,更新如下 :
0.82.21 (next)
0.82.21 (next)
- FAT driver now assigns current date/time when
creating directories. - Increased the DTA segment size of the DOS FAT driver
to fix problems with directory searches corrupting
adjacent memory. - Disk Parameter Block linked list now terminates
with next pointer at FFFF:FFFF instead of 0000:0000
to match general DOS pattern and satisfy some
PC-98 games that enumerate the list. - INT AH=52h List of Lists now points to the Disk
Parameter Block as well, which allows some PC-98
games that enumerate the list to work. - Video parameter list and table at BIOS DATA AREA
40:A8 added to MCGA mode, to match real PS/2 MCGA
hardware. - FAT driver now updates the Disk Parameter
Block when activated, and provides as much
from the FAT filesystem as possible. It is now
possible to run Microsoft MS-DOS 6.22
SCANDISK.EXE on a drive letter attached from
a disk image. - Disk Parameter Block is now the proper full
size. The limited 9 bytes/block hackery has
been removed. - Added INT 25h/INT 26h emulation for FAT drives
mounted with IMGMOUNT. - Fake disk paramter table fixed to indicate one
reserved sector. - Fixed INT 25h/INT 26h to return an error rather than
silently fail with success. Emulation of these calls
exist currently only as stubs and, according to
source comments, as a workaround for MicroProse
installers. For disk diagnostic software like
Microsoft ScanDisk it is better to signal an error
until INT 25h/INT 26h are fully implemented. - Added dosbox.conf option to control whether INT 10h
VESA BIOS function AX=4F00h (Get SVGA information)
zeros the entire 256-byte or 512-byte structure or
not. Turning the option off (no zeroing) allows
"Get Saddam!" to run with SVGA and VESA BIOS
extensions enabled without crashing. The developer
calls INT AX=4F00h but does not provide enough
storage space for the full 256 byte structure,
only enough for the base structure defined by VESA. - INT 2Fh updated to explicitly mention SMARTDRV or
DBLSPACE if values of AX are known to match their
API. - VESA BIOS modelist now includes S3 OEM video modes
as documented by the RBIL, and needed by Line Wars II. - OpenGL output now clears 3 frames instead of 2 after
mode change to deal with nVidia hardware that
reportedly triple buffers OpenGL rendering in
Windows. - INT 21h fixed to always enable the A20 gate through
HIMEM.SYS if dosbox.conf indicates a configuration where
XMS is enabled, the HMA is enabled, and DOS is loaded
high (DOS=HIGH), which is the default configuration
for DOSBox-X. - XMS emulation fixed not to allow conventional memory
block addresses (source or dest) if it extends past
the 1MB+64KB-16 range normally accessible from real
mode, as per Microsoft XMS test program. - XMS emulation fixed to disallow XMS block move/copy
with an odd length byte count, per Microsoft XMS
specification. - XMS emulation no longer allows freeing a XMS block
handle that is still locked, as per Microsoft XMS
specification and testing software. - Enhance existing INT 68h fix for "PopCorn" by adding
a dosbox.conf option to always keep INT 68h NULL,
so that it's possible to run the game in machine
configurations other than CGA. - EGA/VGA: Fix "dynamic parameter save area" pointer,
to make sure it's initialized to zero properly.
This is needed to run "Get Saddam!" in VGA mode
without crashing. - INT 10h AH=12h BL=10h no longer responds in
machine=mcga mode, which allows Thexder to run in
256-color mode properly when emulating MCGA. - Added code to silence the PC speaker, if it was left
on at reset, at BIOS POST. - Added pause at BIOS POST (after reset), with
dosbox.conf option to control, so that screen contents
at reset can be seen. - Writes to unmapped 0xE0000-0xE7FFF in PC-98 mode no
longer print a "write to ROM" warning. PC-98 games
and software like to zero that region whether or not
the 4th bitplane is enabled. - PC speaker emulation now takes into consideration
the case when the 8254 timer has been given a control
word without a counter value, in which case no sound
is to be emitted until a control word is written.
This fixes "Titus the Fox: To Marrakech and Back"
when the game fails to detect Adlib (OPL2) hardware. - Adlib polling hack no longer needed.
- Floppy controller emulation fixed to support sector
sizes other than 512 bytes per sector. - Floppy controller fixed to always set "seek completed"
status bit after seek/calibrate, not just when the
head hits track 0 (programming mistake). - PC-98 40-column text mode is now supported.
- Integrated commits from mainline (Allofich)
- In the mapper, display disabled items or events
with no binding in grey. - Implemented BIOS beep sound for ASCII character 7
- Return failure for INT 13 format calls if the
drive is inactive.
- In the mapper, display disabled items or events
Pantheon 8.794
多機種模擬器 Pantheon 發布新版,更新如下 :
-games for Commodore VIC20: 3-D Man, 3-Deep Space, Add 'em up, Alien, Alien 2, Amazing Maze, Astro Nell, Astro Panic, B-1 Nuclear Bomber, Bandits, Battlezone, Bewitched, Black Hole, Break Out, Breakout, Car Chase, Catcha Snatcha, Chomper, Chomper!, Chomper Man, Congo Bongo, Count the Hearts, Death Ship, Demon Attack, Diamond Dash, Doodle Bug, Downhill, Droids, Duck Shoot!, Earth Invaders, Einsiedler, Elxanor 7, Explorer, Facemaker, FIFA World Cup 2010, Fire Galaxy, Frog Chase, Froggee, Game Theory, Geldsammler, Ghost Manor, Gorf, Grasmaaier, Guess, Hangman+, Hellgate, High Noon, Home Babysitter, Ice, In the Chips, Invaders, Jackpot!, Jungle Hunt, Kablam, KinderComp, Kongo Kong, Lazer Zone, Little Kong, Lochinvar's Maze, Lunar Lander, Match-em, Maze, Meteor Run, Miner, Minotaur, Moneysnake, Ms. Pac-Man, Mysterious Adventure: 1. The Golden Baton, Mysterious Adventure: 2. The Time Machine, Mysterious Adventure: 3. Arrow of Death, Neutron Zapper, Nim, Oil-panic, Omega Race, Orbits, Pakacuda, Parachute, Pelmanism, Pilot, Polaris, Prost, Psycho Shopper, Quirk, Race Fun, Realm of Omari, Red Alert, River Rescue, Robotron: 2084, Rocket Command, Rocky Island, Saucer Shooter, Scorpion, Sea Invasion, Shamus, Shooting Gallery, Siege, Smash, Space Division, Space Shooter, Squeak, Star Defence, Star Trek: Strategic Operations Simulator, Superknight, Surround, Tank Commander, Teaser, Threshold, Thunderbird, Torg, Tooth Invaders, Tram Line, Turtle Races, Typo Invaders, Un, VIC Breakout, VIC Jungle, Visible Solar System, War, Worm of Bemer, Wumpus, Zap!, Zeeslag
http://bostjan-grandovec.si/
-games for Commodore VIC20: 3-D Man, 3-Deep Space, Add 'em up, Alien, Alien 2, Amazing Maze, Astro Nell, Astro Panic, B-1 Nuclear Bomber, Bandits, Battlezone, Bewitched, Black Hole, Break Out, Breakout, Car Chase, Catcha Snatcha, Chomper, Chomper!, Chomper Man, Congo Bongo, Count the Hearts, Death Ship, Demon Attack, Diamond Dash, Doodle Bug, Downhill, Droids, Duck Shoot!, Earth Invaders, Einsiedler, Elxanor 7, Explorer, Facemaker, FIFA World Cup 2010, Fire Galaxy, Frog Chase, Froggee, Game Theory, Geldsammler, Ghost Manor, Gorf, Grasmaaier, Guess, Hangman+, Hellgate, High Noon, Home Babysitter, Ice, In the Chips, Invaders, Jackpot!, Jungle Hunt, Kablam, KinderComp, Kongo Kong, Lazer Zone, Little Kong, Lochinvar's Maze, Lunar Lander, Match-em, Maze, Meteor Run, Miner, Minotaur, Moneysnake, Ms. Pac-Man, Mysterious Adventure: 1. The Golden Baton, Mysterious Adventure: 2. The Time Machine, Mysterious Adventure: 3. Arrow of Death, Neutron Zapper, Nim, Oil-panic, Omega Race, Orbits, Pakacuda, Parachute, Pelmanism, Pilot, Polaris, Prost, Psycho Shopper, Quirk, Race Fun, Realm of Omari, Red Alert, River Rescue, Robotron: 2084, Rocket Command, Rocky Island, Saucer Shooter, Scorpion, Sea Invasion, Shamus, Shooting Gallery, Siege, Smash, Space Division, Space Shooter, Squeak, Star Defence, Star Trek: Strategic Operations Simulator, Superknight, Surround, Tank Commander, Teaser, Threshold, Thunderbird, Torg, Tooth Invaders, Tram Line, Turtle Races, Typo Invaders, Un, VIC Breakout, VIC Jungle, Visible Solar System, War, Worm of Bemer, Wumpus, Zap!, Zeeslag
http://bostjan-grandovec.si/
2019年8月27日 星期二
RetroArch 1.7.8
多平台多機種模擬器 RetroArch 發布新版,包含文字辨識翻譯 / 支援讀取CD-ROM遊戲 / 射擊遊戲支援銀幕觸控 .......等相當多的更新,詳細內容請至官網觀看。
https://www.libretro.com/index.php/retroarch-1-7-8-released/
https://www.libretro.com/index.php/retroarch-1-7-8-released/
2019年8月26日 星期一
Yaba Sanshiro 2.7.1
SEGA SATURM模擬器 Yaba Sanshiro 發布新版,更新如下 :
* Support games which have multi-tack data. like NiGHTS.
* Pregap calculation for Audio track.
http://www.uoyabause.org/
* Support games which have multi-tack data. like NiGHTS.
* Pregap calculation for Audio track.
http://www.uoyabause.org/
訂閱:
文章 (Atom)