2020年10月27日 星期二

m64p - 2eb04a4 (2020-10-27)

 N64模擬器 m64p 發布新版,更新如下 :

  • One of the most frequently requested features: an auto updater, is here! You're not going to notice anything this time, but the next time an update is available, you'll see this when you launch the emulator:
    image
  • Clicking yes will download the auto updater, close the emulator, extract the new version, and relaunch the emulator. This is a very new feature, so the next time you use it, if you run into bugs, please let me know.

2020年10月25日 星期日

Cemu 1.21.4

 Wii U模擬器 Cemu 發布新版,更新如下 :

general: Updated the memory searcher tool
         Fixed a recent regression that made the tool crash (#411)
         All memory areas are now scanned (previously only the main app heap area, MEM2, was scanned)
         Scans are now multi-threaded (one thread per region)

general: The UI option for verifying online accounts now provides more detailed error messages (specifically for problems with account.dat)

GX2: Tiling aperature now correctly handles linear texture formats
     Fixes garbled textures in multiple games developed by Wayforward (e.g. DuckTales (#198) and Adventure Time: Explore the Dungeon)

Vulkan: Fixed a bug in the texture memory manager where large alignment requirements could lead to integer underflow
        This fixes random texture corruptions that would predominantely occur on older Nvidia GPUs (Maxwell and before) (#421) (#285)

OpenGL/Vulkan: Correctly truncate the lower 8 bits of colorbuffer addresses
               Fixes broken graphics in How To Survive

AX: Correctly handle looping for ADPCM voices when the end offset is not a valid ADPCM address
    Fixes background music and a related crash in How To Survive

AX: Small tweaks to audio timing which should hopefully improve overall audio stability

2020年10月23日 星期五

m64p - 2aa2588 (2020-10-22)

 N64模擬器 m64p 發布新版,更新如下 :

Crash fix

- This release contains a fix for a very pesky bug on the Windows version that would sometimes make the emulator crash when starting a game. This bug was related to the input plugin, fixing it involved re-writing how the input settings are stored. Thus, all input settings will be wiped on start, you'll need to re-create any input profiles you had.

2020年10月21日 星期三

SSF PreviewVer R18 (v4)

 SEGA SATURN / ST-V模擬器 SSF 發布新版,更新如下 :

やっぱりWindows版のSCU-DSPオブジェクトキャッシュは全く速くならなかった
ただ、あの機種は目に見えて速くなった

というわけでWindows版ではDSPオブジェクトキャッシュを無効にする(Android版も)

変更点は細かい修正のみです
Android版はR18と同じ内容になっています

それほど動作チェックをしていないのでダメになっているソフトがあるかもしれません
タイミングはv3からほとんど変えていませんが…

大体やろうと思ってた修正は終わったので、あとは動作チェックで問題なければ最終R18とする
今度こそ


2020年10月20日 星期二

m64p - c4a279b (2020-10-19)

 N64模擬器 m64p 發布新版,更新如下 :

- Known Issues: Sometimes the emulator will crash when launching a game in Windows. As best I can tell this seems to be a bug related to Qt. I'm hoping the next minor release of Qt will address the issue, if it doesn't I'll need to come up with an alternative solution.

2020年10月19日 星期一

No$gba v3.03

 GBA / NDS(i) / 3DS模擬器 No$gba 發布新版,更新如下 :

- filesys viewer: supports deeply nested/compressed/encrypted filesystems
- filesys viewer: allows to browse into dozens of compressed/archive filetypes
- filesys viewer: added file/folder/archive/device icons, added save-as button
- filesys viewer: auto-mounts child archives when expanding treeview items
- filesys viewer: detects about 150 different filetypes
- nds/help: file formats for sound, 2d/3d-video, message, manuals
- 3ds/help: file formats for sound, 3d-video, message, mpo, cro0/crr0, config
- compression/help: specs for Yaz0, ASH0, ALZ1, zip compression
- archive/help: specs for arcless, narcless, sarc, zar, encrypted arika archives
- gba/eeprom: ignores non-DMA access (Tomato Adventure) (thanks Unknown W.B.)
- gba/eeprom: avoids crash by stripping upper 4bit of 14bit addresses
- gba/debug: fixed nonsense warnings on jumps to 300xxxxh (caused by dsi mapper)
- dsi/ndma: gxfifo ndma mode support, fixed ndma ctrl bits in iomap (thanks ttb)
- 3ds/help: MCU: added missing IRQ 26,27,28,29 and IRQ 18,19,20,21
- 3ds/help: added aes keyslot summary
- 3ds/help: specs for partitions, cleanup for FIRM encryption chapter
- 3ds/help: confirmed GBA footer format (removed most of the guess/maybe stuff)
- debug: fixed lost data/stack/regs window focus after emulation run

2020年10月18日 星期日

m64p - e6180a8 (2020-10-17)

 N64模擬器 m64p 發布新版,更新如下 :

  • Performance improvements for Smash Bros and Smash Remix
  • Netplay packets are tagged for QoS on Linux (Windows guide is here: https://github.com/loganmc10/m64p/wiki/Quality-of-Service)
  • Under the hood code improvements to GUI
  • Paths for core/plugins and emulator config no longer get hard coded into the config. There are new macros, $APP_PATH$ and $CONFIG_PATH$ that are put into the config file. This allows for better portability.

image

Changing the Config Dir Path to $APP_PATH$ allows for a portable build, which will put the emulator configs in the same directory as the EXE, instead of the users AppData/Roaming folder.