老任多機種模擬器 Higan 發布新版,更新如下:
* Game Boy (Color): STAT OAM+HBlank IRQs only trigger during LY=0-143 with display enabled
* fixes backgrounds and text in Wacky Races
* Game Boy (Color): fixed underflow in window clamping
* fixes Wacky Races, Prehistorik Man, Alleyway, etc
* Game Boy (Color): LCD OAM DMA was running too slow
* fixes Shin Megami Tensei – Devichil – Kuro no Sho
* Game Boy Advance: removed built-in frame blending; display emulation shaders will handle this going forward
* Game Boy Advance: added Game Boy Player emulation
* currently the screen is tinted red during rumble, no actual gamepad rumble support yet
* this is going to be slow, as we have to hash the frame to detect the GBP logo, it'll be optional later on
* Emulator::Interface::Palette can now output a raw palette (for Display Emulation shaders only)
I'm able to load slot games here, so if you still have issues please don't report that unless you have a fix, thanks =)
http://byuu.org/
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