多機種模擬器 Mednafen 發布新版,更新如下:
Fixed compiler errors when compiling without the debugger.
Fixed a couple of memory leaks.
PSX: Made better use of exceptions in the loading and initialization code paths(and avoid leaking memory if a part of the process fails).
PSX: Protect against sound buffer overflow without causing a call to abort() so that using save states(when they're added) or power toggling/resetting in the debugger while in step mode is safer.
PSX: Output of debug messages to stdout and stderr is now controlled via the "psx.dbg_level" setting, whose default value of "0" disables almost all debug messages. Set the setting to "3" to obtain roughly the same output as previous
versions of Mednafen.
Modified the simple interpolation pixel shader code to avoid using the GLSL 1.3 function "round()", for better compatibility with some OpenGL implementations.
http://mednafen.sourceforge.net/
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