多機種模擬器 Mednafen 發布新版,在模擬PC-FX上有非常不錯的表現,更新如下 :
-- 0.9.38.5: -- June 26, 2015: PSX: Generate a seek error when trying to read audio sectors(when the appropriate Mode bit isn't set), and generate a bad command error when executing ReadN/ReadS with a non-PS1 disc. Fixes a lockup in "Vib Ribbon" when trying to play with audio CDs. June 20, 2015: Altered SHA-1 and SHA-256 test code to work around a preprocessor-related bug in gcc. NES: Fixed a mapper 19 sound emulation bug; fixes music issues in the Japanese release of "Rolling Thunder". PSX: Replaced a GPU debug puts() with code that respects the psx.dbg_level setting. June 18, 2015: PC-FX: Corrected handling of width/height of 0xA for KING BG1-3, per tests on a PC-FX. Fixes a graphical glitch in "Sakuraigar Mode" in "Tyoushin Heiki Zeroigar". May 5, 2015: PSX: Added some debug messages to the memory card emulation code, outputted when setting psx.dbg_level is set to certain values. April 29, 2015: PCE, PCE_FAST: Corrected decimal-mode ADC and SBC behavior(especially for "illegal" input values), per tests on a HuC6280. April 22, 2015: Added a test to tests.cpp for gcc bug #60196(triggered with non-default optimization flags). April 19, 2015: Added a missing dependency statement to configure.ac, whose absence broke compilation with --disable-pce --enable-pcfx April 16, 2015: WonderSwan: Removed erroneous constraints that were preventing opposing X* and Y* buttons from being pressed simultaneously, and changed the names of the the X* and Y* buttons used during input configuration, per tip from trap15.
http://forum.fobby.net/index.php?t=msg&th=1187&start=0&
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