2017年6月3日 星期六

Mednafen 0.9.45

多機種模擬器 Mednafen 發布新版,更新如下 :

Changes:

-- 0.9.45: --

May 29, 2017:
 Tweaked netplay sound buffer underrun kludge code.

 The netplay server host and port being connected to are now printed to the netplay console at the beginning of a
 connection attempt.

 Netplay connection attempts to servers are now non-blocking.

May 25, 2017:
 SS: Synchronize end of SMPC clock change commands to beginning of vsync instead of beginning of vblank, per tests on a SS.

May 23, 2017:
 SS: Reworked how the VDP2 rendering thread waits, to make Saturn emulation usable with the default OpenBSD kernel.

 SS: Added emulation of the light gun("Stunner"/"Virtua Gun").

April 28, 2017:
 #include'd many commonly-used C and C++ standard library headers in types.h(and removed redundant #include statements 
 from various header and source files), to reduce the probability of portability problems
 (due to neglecting to explicitly include a header file) when different standard C/C++ libraries
 behave differently in regards to what header files include what other header files.

 Added a sound output driver for OpenBSD's /dev/audio.

 Reworked the sound output format conversion code to be more versatile, 

April 25, 2017:
 NES: Wrote new "Barcode Battler II" emulation code to replace the old "Barcode World" code, based on quick testing with
 actual hardware(albeit the English version).

April 24, 2017:
 SSFPlay: Added save state support.

https://mednafen.github.io/

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