# New in 1.9.0c (public release):
Input: Fixed blow microphone button mapping not working
Input: Input window should now properly scale on high DPI settings
# New in 1.9.0b:
general: Fixed mouse cursor not hiding
Input: Fixed opening input window sometimes triggering a crash
Input: Fixed z-axis swapped for DirectInput
Input: Fixed left and right axis for Pro and Classic controller
Input: Fixed left axis being mapped to dpad for Pro Controller
Input: Fixed XInput axis being incorrectly normalized
# New in 1.9.0:
general: Hide mouse cursor in fullscreen if not moving for 3 seconds
general: Fixed bug that caused keyboard hotkeys to be ignored
general: Added logging for input API
Input: New interface and profile system for controller configuration
Input: Added support for XInput
VPAD: Improved implementation of VPADControlMotor
VPAD: Improved GamePad gyro control via mouse. Control third axis with mouse wheel
VPAD: Added APIs for cross stick emulation, button repeat, sampling callback, lcd mode, touchpad calibration, zero drift mode and gyro dir revise
padscore: Added APIs for button repeat, connection and extension callback, max controllers and reading of unified status.
nn_acp: Added API ACPCreateSaveDirEx()
nn_act: First steps towards accurate account and mii handling
nn_act: Added API CreateConsoleAccount(), GetAccountIdEx(), UpdateMii(), GetDefaultAccount()
sysapp: Added preliminary support for sysapp lib (responsible for title switching)
GX2: Added experimental debug option to force full GPU<->CPU synchronization at GX2DrawDone()
GX2: Added debug option to toggle BotW crash workaround
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