N64模擬器 1964 60FPS bundle 發布新版,更新如下 :
?Bundle - Updated readme FAQ (thanks to Graslu00)
?Bundle - Added 30fps cheat for GE\GF
?Bundle - Replaced No Audio 1964.dll with No Audio.dll (more stable)
?Bundle - Updated readme FAQ (thanks to DuskyLW and Pheonarx)
?Bundle - Reverted GLideN64 to 2.0 (more stable)
?Bundle - Updated GLideN64 to 3.0 WIP
?Bundle - Updated N-Rage plugin to 2.3d
?Bundle - Added counter factor settings to 1964.ini for GE\PD
?Bundle - Updated Glide64.ini to use new buffer swapping for Perfect Dark\GoldenEye: X
?Bundle - Inserted GoldFinger 64 CRC to 1964.ini\Project64.rdb\Glide64.ini
?Bundle - Cleaned up readme
?Bundle - New Glide64 texture pack for GoldenEye (HUD only)
?Bundle - Removed standalone Perfect Dark speed-hack (now included in 1964)
?Bundle - Unpacked UPX compressed dlls msvcp60d.dll and msvcrtd.dll
?Bundle - Replaced ASPack'd zlib.dll with unmodified zlib.dll
?Bundle - Replaced saves with more complete saves
?Bundle - Updated readme guide and FAQ (thanks to Graslu00 and Oxygen)
?Bundle - Fixed typo in readme (thanks to Rekrul)
?Bundle - Updated GLideN64 (Public Release 2.0)
?Bundle - Inserted GoldenEye: X 5e CRC to 1964.ini\Project64.rdb
?Bundle - Inserted GoldenEye: X 5d CRC to 1964.ini\Project64.rdb
?Bundle - Removed GE-MP (unfinished and source of false positive antivirus detection)
?1964 - Cheat settings will load from 1964.cfg
?1964 - Combat boost now works at 60fps
?1964 - Status bar shows correct CF on launch
?1964 - No longer reset counter factor settings for GE\PD
?1964 - Tweaked the default window size
?1964 - Improved timing stability for GE\PD
?1964 - Fixed GoldenEye TLB gamehack that caused issues with 24MB ROM hacks
?1964 - Removed maximize button
?1964 - Added option to increase PD speed-hack frequency
?1964 - Reduced PD speed-hack inject rate (less aggressive)
?1964 - Fixed bug that caused game to soft lock when unpaused
?1964 - Fixed Memory Pak corruption on first write
?1964 - Improved GE\PD ROM detection for loading default settings (supports Perfect Dark +)
?1964 - Added PD speed-hack from Mouse Injector (more stable)
?1964 - Will ask user for ROM folder on first launch
?1964 - Profiling stats disabled by default
?1964 - Changing states will display the new slot # in the Status Bar
?1964 - Reverted relative filepath for saves\plugins as it caused issues with Windows 10
?1964 - Removed CTRL+R hotkey for RSP plugin settings
?1964 - Fixed bug with ROM properties window not displaying the correct defaults for GE\PD
?1964 - Lock counter factor to 1 while Overclocking
?1964 - Default counter factor set to 2
?1964 - Extended overclock to 18 times (requires powerful CPU)
?1964 - Removed overclock profiles (combined all in one exe)
?1964 - Integrated overclocking into menu
?1964 - Fixed save issue with uncommon characters in filepath
?1964 - Removed registry functionality (uses 1964.cfg instead)
?1964 - New icon provided by deuxsonic
?1964 - Maximum Kernel Frequency on by default
?1964 - New option - Set Maximum Kernel Frequency (thanks to deuxsonic)
?1964 - New option - Disable Status Bar
?1964 - Cursor is unhidden when opening plugin configuration windows
?1964 - Backported 1964 1.1 cheat engine (better compatibility)
?1964 - TAB now hides status bar (thanks to deuxsonic)
?1964 - On first load, set input plugin to Mouse Injector in registry
?1964 - Unpause only when entering fullscreen
?1964 - Fixed cursor hiding while changing plugin settings
?1964 - Fixed show\hide cursor bug (TAB now toggles cursor)
?1964 - Changed filenames - caused emu detect issues in W10 (thanks to Stunning Cactus)
?1964 - Auto enable\disable RSP emulation for GoldenEye 007\Perfect Dark (ROM name detection)
?1964 - Adds ROM CRC to Project64.rdb when running new ROM (for Jabo compatibility)
?1964 - Default plugins set to Jabo - Mouse Injector - Azimer
?1964 - Default rdram\counter factor set to - 1 & 8mb
?1964 - Romlist shows filename by default
?1964 - Set Perfect Dark\GoldenEye: X to EEPROM 16KB (ROM name detection)
?1964 - Two overclock profiles - six\nine times
?1964 - Compiled non-overclocked 1964 version - for slow cpus\novelty
?Mouse Injector - Safely close ManyMouse and Discord Rich Presence on shutdown
?Mouse Injector - Added option to compile without discord rich presence in makefile
?Mouse Injector - PD - Compute recoil rotation
?Mouse Injector - Increased FOV sanity check range (for ROM hacks)
?Mouse Injector - Added Discord Rich Presence support
?Mouse Injector - Version 1.7 Released
?Mouse Injector - Reduced mouse acceleration
?Mouse Injector - PD - Cursor aiming now supported
?Mouse Injector - Emulate centering code when cursor aiming is disabled
?Mouse Injector - Removed overclock requirement for cursor aiming
?Mouse Injector - Recalibrated aiming table for GE
?Mouse Injector - Added GE hack for jitter free aiming mode
?Mouse Injector - Removed unused define in goldeneye.c
?Mouse Injector - Analog stick value set to 127 from 120
?Mouse Injector - Fixed FOV hack not replacing init value for GE
?Mouse Injector - Version 1.6 Released
?Mouse Injector - Restored autolock option (thanks to deuxsonic)
?Mouse Injector - Fixed sanity check for FOV INI load
?Mouse Injector - Emulate logic for camspy\slayer
?Mouse Injector - Added intro skip button combo for GE\PD (FIRE+AIM)
?Mouse Injector - Added camspy\slayer compatibility for PD
?Mouse Injector - Fixed non-zooming weapons reverting to default FOV
?Mouse Injector - Replaced autolock option with unlock on window loss
?Mouse Injector - Added geshowcrosshair to INI_Reset()
?Mouse Injector - Now removes GE autostand code
?Mouse Injector - Added Show Crosshair for GE option
?Mouse Injector - Version 1.5 Released
?Mouse Injector - Added Copyright notice for ManyMouse library
?Mouse Injector - Fixed edge case where ManyMouse would fail to initialize (thanks to Marthur)
?Mouse Injector - Inlined memory functions used by goldeneye.c\perfectdark.c
?Mouse Injector - Refactored codebase to use headers more effectively
?Mouse Injector - If Mouse Sensitivity is set to 0%, show None instead
?Mouse Injector - Allow Mouse Sensitivity to be set to 0%
?Mouse Injector - Removed PD speed-hack
?Mouse Injector - Rewrote Hoverbike pointer scanning (less false positives)
?Mouse Injector - Increased FOV ViewModel Warning (only displays above 75*)
?Mouse Injector - Uses wide character filepath to access INI file
?Mouse Injector - Mouse Acceleration is applied for GoldenEye cursor aiming
?Mouse Injector - Fixed bug where bike pointer was incorrectly detected
?Mouse Injector - Use double slash argument for fopen
?Mouse Injector - Replaced atol with atoi
?Mouse Injector - Version 1.4 Released
?Mouse Injector - GE - While in menus, Aim button is binded to B button
?Mouse Injector - New option - Mouse Acceleration
?Mouse Injector - Fixed GE ROM hack crouch bug
?Mouse Injector - Fixed keyboard race condition - input would not detect keydown every poll
?Mouse Injector - FOV compensates for horizontal aspect ratio
?Mouse Injector - UI Improvements
?Mouse Injector - Version 1.3 Released
?Mouse Injector - Fixed clear bug when profile was empty
?Mouse Injector - Accept all device input if one player is the only active profile
?Mouse Injector - Uncheck Cursor Aiming and speed-hack for non-overclocked 1964 (to avoid confusion)
?Mouse Injector - PD - Improved speed-hack
?Mouse Injector - New option - Field of View slider (thanks to SubDrag)
?Mouse Injector - New option - Perfect Dark speed-hack toggle
?Mouse Injector - Created MinGW makefile
?Mouse Injector - Converted Mouse Injector to ISO C11
?Mouse Injector - Version 1.2 Released
?Mouse Injector - Increased sensitivity range to 500%
?Mouse Injector - Replaced windows injection with direct injection
?Mouse Injector - Removed ReadProcessMemory\WriteProcessMemory functions
?Mouse Injector - Fixed secondary button load bug
?Mouse Injector - Version 1.1 Released
?Mouse Injector - Fixed bug where secondary buttons would not apply
?Mouse Injector - Fixed revert button bug (reverted all players instead of current player)
?Mouse Injector - New option - Autolock Mouse on Window Focus
?Mouse Injector - Fixed edge case where foreground window is incorrectly set upon launching ROM
?Mouse Injector - Cleaned up code and fixed comment typos
?Mouse Injector - Optimized input and injection (bypass disabled players)
?Mouse Injector - PD - Disable speed-hack if slo-mo cheat is detected (ignored for PD ROM hacks)
?Mouse Injector - Removed Project64 support (unstable and incompatible with ManyMouse)
?Mouse Injector - Fixed edge case crash when initializing plugin
?Mouse Injector - Created icon for standalone speed-hack
?Mouse Injector - Created standalone Perfect Dark speed-hack for N-Rage plugin
?Mouse Injector - Informative message boxes now have icons
?Mouse Injector - PD - Fixed rare case where radial menu direction would become stuck
?Mouse Injector - PD - Clicking in radial menu now resets back to center
?Mouse Injector - PD - Fixed bug where radial menu direction would apply after match ended
?Mouse Injector - Increased mouse wheel tickrate
?Mouse Injector - Fixed crash when opened config window after closing ROM
?Mouse Injector - Supports 4 players
?Mouse Injector - Converted to plugin
?Mouse Injector - Mouse locks correctly on multi-screen setups
?Mouse Injector - Now reads from driver (thanks to ManyMouse by rcg)
?Mouse Injector - Replaced strcmp with strcasecm - possible source of emu detect issues
?Mouse Injector - New option - Radial menu mouse control for Perfect Dark
?Mouse Injector - New option - Toggle Crouch
?Mouse Injector - PD - Disable speed-hack if player is using combat boost or match is slow motion
?Mouse Injector - Capped emulator search rate
?Mouse Injector - Capped injection rate for Perfect Dark speed-hack (was unstable)
?Mouse Injector - Changed description for Aim Mode to Cursor Aiming
?Mouse Injector - Crosshair Movement set to 50% by default
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