-- 1.22.2: --
April 23, 2019:
PSX: Fixed a regression introduced in 1.22.0-UNSTABLE that broke a few PS1 games(e.g. SimCity 2000 and Rise 2).
Fixed issues with inline functions in the QuickLZ code that could cause linker errors when compiling with optimizations disabled.
April 14, 2019:
Apple2: Added basic WOZ 2.0 disk image support.
April 13, 2019:
NGP: Fixed a sequence point rule violation that could cause "Gals' Fighters" to malfunction when Mednafen was compiled with clang,
per tip from stellarporter.
SS: Added the European release of "Theme Park" to the internal database of games to use the data cache read bypass kludge with,
to fix a crash/hang during the intro FMV.
Lynx: Fixed an old heap buffer overflow bug that could be triggered if the emulated game set up registers and RAM in a
certain way.
March 18, 2019:
PCE: Fixed an old bug(looks like from around a decade ago) in the HES playback code; it caused periodic high IRQ latency,
which resulted in timer IRQ-driven DDA playback sounding rougher than it should have.
https://mednafen.github.io/
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