2019年9月28日 星期六

Cemu 1.15.15b

Wii U模擬器 Cemu 發布新版,更新如下 :

# New in 1.15.15b (public release):

GX2: Fixed a bug that could lead to random performance drops or crashes under rare circumstances

# New in 1.15.15:

general: The default gameprofiles that ship with Cemu and the ones with user edits
         are now in separate folders. This change was made so that extracting all
         files from the Cemu.zip into an existing Cemu installation no longer
         overwrites any game settings

AX: Added support for mono and surround sound
AX: Added API AXSetDeviceRemixMatrix, AXGetDeviceRemixMatrix

GX2: Guarantee usage of locale independent number formats when inserting preset variables into custom shaders (#190)
GX2: Added optional VRAM stat to overlay (Win 8.1 and above only)
GX2: Tweaks to cache management on OpenGL to prevent internal out-of-memory crashes (#176, #186)

https://cemu.info/

2019年9月26日 星期四

PPSSPP 1.9

PSP模擬器 PPSSPP 發布新版,更新如下 :

  • Flicker fixed in God of War that appeared with newer drivers for Mali GPUs (#12224)
  • Improve performance of God of War on Vulkan (#12242), implement built-in GPU profiler (#12262, #12266)
  • Vertex range culling fixed on ARM Mali (#12227)
  • Started to improve VFPU precision, resulting so far in a fix for the long standing Tekken 6 leg shaking problem (#12217)
  • Fixed a VFPU precision snafu on ARM64, fixing disappearing officers in Warriors Orochi (#11299) and some problems in Tomb Raider (#11179).
  • Vulkan is the default again on Android versions newer than Pie
  • Fix various homebrew store issues
  • GPU pause signal handling fixed, fixing some hangs in Bleach and Armored Core games (#12160)
  • Audio sample rate conversion handling fixes (#12147)
  • Some Vulkan optimizations (pre-rotation (#12216), perf fix in Metal Gear Acid, etc)
  • Multiple fixes for the UWP build (#12036, others)
  • MP3 playback fixes (#12005)
  • Audio in Motorstorm: Arctic Edge fixed by returning errors correctly (#12121)
  • Audio glitches in Final Fantasy Tactics fixed (#9956)
  • Camera display in Invizimals fixed (#12278, #8521)
  • Added hotkeys for texture dump and replace (#11938)
  • Added Visual Studio 2019 support. Windows XP is no longer supported (#11995, others)
  • Fixes for video capture (#12069)
  • Added a separate sound volume for alternative speed (#12124)
  • Improved mouse control (Windows only) (#12173, #12176)
  • Support for installing texture packs and ISOs from zips (#12175)
  • Right analog support for touch controls (only used by patched games and some HD remasters) (#12182)
  • Android: Fix OpenSL initialization, possibly helps audio crackle a little. (#12333).
  • Fix graphics on Amazon Fire TV Stick 4K
  • Fixed strange vehicle behavior in MGS:PW (somehow) (#12342)
  • Ported to the Nintendo Switch by m4xw! Builds available on m4xw's Patreon.

  • MAME 0.214

    MAME發布新版,更新如下 :

    MAMETesters Bugs Fixed
    • 00130: [Sound] (darkseal.cpp) darkseal: When using your weapon, the music speed increases. (AJR)
    • 00389: [Sound] (cbuster.cpp) cbuster: The music tempo increases up when the flamethrower is used. (AJR)
    • 02108: [Sound] (vaportra.cpp) vaportra, vaportrau, kuhga: Music tempo changes when firing. (AJR)
    • 03635: [Gameplay] (igspoker.cpp) cpoker, cpokert: Games freezing during play. (Roberto Fresca)
    • 05802: [DIP/Input] (pk8020.cpp) korvet, neiva, kontur: Keyboard does not work! (Robbbert)
    • 06205: [Graphics] (snes.cpp) snes [pilotwinu,pilotwinj]: Upper part of the screen image repeated. (AmatCoder)
    • 06486: [Side-by-side] (a2600.cpp) a2600: Initial stack pointer value for the M6507 (6502) is incorrect. (MoochMcGee)
    • 06901: [Crash/Freeze] (snes.cpp) snes [jdredd and clones]: Judge Dredd (all regions) stops working after title screen. (AmatCoder)
    • 07405: [Sound] (dragon.cpp) dragon32, dragon64, dragon64h, dragon200, dragon200e: Dragon Sound Extention module is silent. (AJR)
    • 07408: [Plugins] “autofire” plugin is not working properly. (Nathan Woods)
    • 07412: [Crash/Freeze] (vgmplay.cpp) vgmplay [chaotixju_md]: Crash when attempting to play Sega 32X audio pack. (cam900)
    • 07413: [Crash/Freeze] (exidy440.cpp) yukon, yukon1: The games crash or get stuck during the initial checks. (AJR)
    • 07416: [Graphics] (legionna.cpp) denjinmk: Broken backgrounds in two game endings. (Angelo Salese)
    • 07419: [Crash/Freeze] (snes.cpp) snes [firemenu, firemenj]: Screen remains black and game doesn’t start. (AmatCoder)
    • 07425: [Misc.] (mac.cpp) macplus: Option/Command key positions swapped (U.S. PC keyboard). (R. Belmont)
    • 07426: [Misc.] (mac.cpp) maciici: Non-matching Option key positions (U.S. PC keyboard). (R. Belmont)
    • 07427: [Crash/Freeze] (arkanoid.cpp) arkgcbl, arkgcbla, arkangc2, arkbloc2, arkbloc3, block2, paddle2: Crash on start. (Robbbert)
    • 07430: [Graphics] (nes.cpp) ultstunt and clones: Introduction screens and playfield are corrupted. (AJR)
    New working machines
    • China Jiangmen Computer Equipment Factory H-01 JCE [zzemu]
    • China State-owned 830 Factory NF500A [zzemu]
    • Draw Poker (Joker Poker V.01) [Roberto Fresca TeamEurope]
    • Game & Watch: Fire (silver) [algestam, Mr. Do, Sean Riddle]
    • Game & Watch: Flagman [algestam, Mr. Do, Sean Riddle]
    • Game & Watch: Helmet (Rev. 2) [algestam, hap, Mr. Do, Sean Riddle]
    • Game & Watch: Judge (green) [algestam, Mr. Do, Sean Riddle]
    • Game & Watch: Vermin [algestam, hap, Mr. Do, Sean Riddle]
    • Motorola MEK6802D3 [68bit]
    • Motorola MEK6802D4 [68bit]
    • Motorola MEK6802D5 [68bit]
    • Nanjing Computer Factory Zi Jin I [zzemu]
    • Novag Super Sensor IV [hap, Berger, Achim]
    • SciSys / Philidor Software Chess Champion: Mark V [hap, Berger]
    • SciSys Kasparov Turbostar 432 [hap, anonymous]
    • Urachacha Mudaeri (Korea) [brizzo, Angelo Salese, The Dumping Union]
    New working clones
    • Birdie Try (Japan revision 2, revision 1 MCU) [TeamEurope, Guru]
    • China HKC HKC 8800A [zzemu]
    • Fidelity Electronics Excel 68000 Mach II (rev. C+, set 2) [Berger]
    • Game & Watch: Balloon Fight (crystal screen) [algestam, hap, Mr Jiggles the Christmas Man]
    • Gouketsuji Ichizoku (Japan, prototype) [twistedsymphony]
    • Hegener + Glaser Mephisto ESB II [Berger, Achim]
    • Hegener + Glaser Mephisto III (ver. B) [Berger, Achim]
    • Kuri Kinton (US, World Games license) [coolmod, The Dumping Union]
    • Novag Constellation 3.6MHz (set 1) [hap, Berger, Achim]
    • Novag Constellation 3.6MHz (set 2) [Berger]
    • Novag Constellation Quattro [hap, anonymous]
    • Novag Savant II [Berger, Achim]
    • Pac Man (U.G. bootleg of Puck Man) [f205v]
    • Psyvariar -Medium Unit- (V2.02O 2000/02/22 13:00) [rtw]
    • Raiden Fighters (Greece) [Sergio Galiano, Recreativos Piscis]
    • SciSys / Philidor Software Chess Champion: Mark VI/Philidor [hap, Berger, anonymous]
    • Venture (version 5 set 2, bootleg) [f205v]
    Machines promoted to working
    • Unior [Robbbert]
    Clones promoted to working
    • Champion Poker (v101) [Roberto Fresca]
    • Champion Poker (v201F) [Roberto Fresca]
    • Lady Liner (encrypted, set 1) [TeamEurope, Roberto Fresca, Ivan Vangelista]
    • Lady Liner (encrypted, set 2) [TeamEurope, Roberto Fresca, Ivan Vangelista]
    • Lady Liner (encrypted, set 3) [TeamEurope, Roberto Fresca, Ivan Vangelista]
    • Lady Liner (encrypted, set 4) [TeamEurope, Roberto Fresca, Ivan Vangelista]
    • Lovely Cards (encrypted) [TeamEurope, Roberto Fresca, Ivan Vangelista]
    • New Lucky 8 Lines (set 10, W-4, encrypted NEC D315-5136) [Grull Osgo]
    New machines marked as NOT_WORKING
    • Alpha Micro AM-1000 [Bitsavers]
    • Cablenet 2039 Controller [Al Kossow, Bitsavers]
    • Maldaliza [brizzo, Angelo Salese, The Dumping Union]
    • VTech Genius Leader Select [TeamEurope, The Dumping Union]
    • Wully Bully [brizzo, Angelo Salese, The Dumping Union]
    New clones marked as NOT_WORKING
    • 286 motherboards with 5-chip SUNTAC chipset [rfka01]
    • 286 motherboards with 5-chip VLSI chipset [rfka01]
    • 286 motherboards with Headland G2 chipset [rfka01]
    • 386 Motherboard using the Forex FRX46C402 + FRX46C411 + SiS 85C206 chipset [rfka01]
    • 386 motherboard using the Symphony chipset [rfka01]
    • 386 motherboards using a OPTi 82C495XLC chipset [rfka01]
    • 386 motherboards using the ALi M1429 A1 and M1431 A2 chipset [rfka01]
    • 386 motherboards with a FOREX FRX46C402/FRX36C300/SIS85C206 chipset [rfka01]
    • 386 SC Rev A2 [rfka01]
    • 386-4N-D04A (UMC chipset) [rfka01]
    • Asus ISA-386C [rfka01]
    • Asus ISA-386U30 REV.2.2 [rfka01]
    • AUVA COMPUTER, INC. BAM/12-S2 [rfka01]
    • AUVA VIP-M21502A BAM16-A0 [rfka01]
    • BI-025C HT-12 286 (HT12/A chipset) [rfka01]
    • Biostar MB-1212C [rfka01]
    • CDTEK 286 motherboard with Headland G2 chipset [rfka01]
    • CMP enterprise CO.LTD. 286 motherboard [rfka01]
    • DFI 386-20.REV0 [rfka01]
    • DTK PEM 2539 [rfka01]
    • Eagle PC-2 [rfka01]
    • Everex Systems EV-1815 [rfka01]
    • GOLDSTAR P/N 611-606A Rev 1.0A [rfka01]
    • HLB-286 MBA-009 [rfka01]
    • KMA-202F-12R (Winbond chipset) [rfka01]
    • Leading Edge Model M [rfka01]
    • Leanord SA Elan High Tech 286 [rfka01]
    • Magitronic Technology Magitronic B236 [rfka01]
    • Micromint MPX-16 [rfka01]
    • Morse KP-286 [rfka01]
    • Octek 286 mainboard with Headland G2 chipset [rfka01]
    • Octek Jaguar V v1.4 [rfka01]
    • Olivetti M203 motherboard [rfka01]
    • PC-Chips M205 [rfka01]
    • PC-Chips M321 [rfka01]
    • PC-Chips M326 [rfka01]
    • PC-Chips M919 [rfka01]
    • Pipi & Bibis / Whoopee!! (bootleg, set 2) [anonymous]
    • Shuttle Computer International HOT-304 [rfka01]
    • SM 386-40F (Forex chipset) [rfka01]
    • Snobol Mini 286 [rfka01]
    • Soyo SY-019H and SY-019I [rfka01]
    • SY-012 16/25 386MB VER: 5.2 [rfka01]
    • TAM/33/40-MA0 (CM318R00,M31-R00) [rfka01]
    • Uniron U3911-V3 [rfka01]
    • Vendex HeadStart Plus [rfka01]
    • Wyse WYSEpc 286 [rfka01]
    New working software list additions
    • amiga_apps: Amiga Appetizer (Sv), Desktop Budget (Sv), SuperDuper 2.02 [FakeShemp]
    • apple2_flop_clcracked:
    • Charlie Brown's 1, 2, 3's (1990 Queue re-release) (cleanly cracked), Chivalry (Revision 2) (cleanly cracked), Computer Preparation for the SAT (Version 1.1A) (cleanly cracked), Creature Chorus (Version 4.0) (cleanly cracked), Julius Erving and Larry Bird Go One on One (cleanly cracked), MicroExam Test Bank for Computer Mathematics: Structured BASIC with Math Applications (Version 1.01) (cleanly cracked), Millionaire (Version 2.1) (cleanly cracked), Professor Davensteev's Galaxy Search: Blue Level (cleanly cracked), Professor Davensteev's Galaxy Search: Red Level (cleanly cracked), Quiz Castle (cleanly cracked), The Sales Edge (cleanly cracked), Universe II (Version 1.0) (cleanly cracked) [4am, Firehawke]
    • Buck Rogers - Planet of Zoom (cleanly cracked) [LoGo, Firehawke]
    • Star Fleet 1: The War Begins (cleanly cracked) [Peter Ferrie, Firehawke]
    • apple2_flop_misc: Olin in Emerald [www.mocagh.org, Dan Chisarick, Firehawke]
    • apple2_flop_orig:
    • Crossbow, Dogfight, Dragon's Keep, The Fidelity Chessmaster 2100, Hyper Head On, Infiltrator, Infiltrator Part II: The Next Day, International Hockey, Oo-Topos, PHM Pegasus, Racter, Roach Hotel, The Rocky Horror Show, The Sands of Mars, Snoggle, Succession, Super Mario Bros. Print World, Tawala's Last Redoubt, Tuesday Morning Quarterback [4am, Firehawke]
    • Olin in Emerald [4am, www.mocagh.org, Dan Chisarick, Firehawke]
    • Star Fleet 1: The War Begins [Brian Wiser, Firehawke]
    • gba: Broken Circle (Euro) [No-Intro, FakeShemp]
    • ggm: Sandy Edition - Master Chess, Steinitz Edition-4 - Master Chess [anonymous]
    • gtfore: Golden Tee Fore! 2002 (V2.00.00), Golden Tee Fore! 2003 (V3.00.04), Golden Tee Fore! 2004 (V4.00.XX), Golden Tee Fore! 2005 (V5.00.XX), Golden Tee Fore! Complete (V6.00.XX) [FakeShemp]
    • ibm5150: 2400 A.D. (set 2), Colossus Bridge 4, The Faery Tale Adventure: Book I, Star Pack, UMS II: Nations at War - Planet Editor [FakeShemp]
    • ibm5170: Bundesliga Manager Professional, QuickLink II Fax, Veil of Darkness, Vinguiden 1.0 (Sweden) [FakeShemp]
    • mac_flop: Balance of the Planet, Lode Runner [FakeShemp]
    • saitek_kso: Kasparov Selected Openings [Berger, anonymous]
    • sorcerer_cass: Defense [exidyboy]
    • spectrum_cass: The Quill Adventure System (C series) (set 1, C05) [David Haywood]
    • vgmplay: Air Rescue (Sega System 32), Alien3 - The Gun (Sega System 32), Barunba (MSX2), Barunba (PC Engine), Blaster Master - Enemy Below (Nintendo Game Boy Color), Bosconian (MSX), Cueb Runner (Sharp X68000), Dragon Buster (Sharp X68000), Fist of the North Star (NES), Fist of the North Star - 10 Big Brawls for the King of Universe (Nintendo Game Boy), Fray (MSX2), Hokuto no Ken (Family Computer), Illusion City (MSX turbo R), Image Fight (Sharp X68000), John Madden Football II (PC), King & Balloon (MSX), Kyuukyoku Tiger (Sharp X68000), Mappy (NEC PC-8801), Pac-Land (Sharp X68000), Pac-Man (MSX), R-Type (Sharp X68000), The Return of Ishtar (Fujitsu FM77AV), The Return of Ishtar (NEC PC-8801), The Return of Ishtar (NEC PC-9801), SHM (MSX2), Tank Battalion (MSX), Terra Cresta (Sharp X68000), Thunder Dragon (Arcade), Total Carnage (IBM PC AT), Toy Story Racer (Nintendo Game Boy Color), Turok - Battle of the Bionosaurs (Nintendo Game Boy), Turok - Rage Wars (Nintendo Game Boy Color), Turok 2 - Seeds of Evil (Nintendo Game Boy Color), Turok 3 - Shadow of Oblivion (Nintendo Game Boy Color), XVM (MSX) [Tafoid]
    • vsmile_cart:
    • Abenteuer im ABC Park (Germany, Rev. 3), The Batman - Rettung von Gotham City (Germany) [TeamEurope]
    • The Batman - Rescate en Gotham City (Spain), Bob der Baumeister - Bobs spannender Arbeitstag (Germany, Rev. 104), Bob y sus Amigos - Un Día De Trabajo (Spain), Campeonato de Futbol V.Smile (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar À Procura de Nemo - Nemo À Descoberta do Oceano (Portugal), DreamWorks Shrek - El Cuento de la Dragona (Spain), Lil' Bratz Estrellas De La Moda - Amigos, Moda y Diversión (Spain), Noddy - Detective Por um Dia (Portugal), Scooby-Doo - Misterio En El Parque (Spain, translucent blue cartridge), Superman - El Hombre de Acero (Spain), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spain) [TeamEurope, ClawGrip]
    Software list items promoted to working
    • dragon_cart: Speech Synthesis Module [Nigel Barnes]
    New NOT_WORKING software list additions
    • gj4000: Wissen für Kinder [TeamEurope]
    • gl6000sl: Update - Rechtschreibreform [TeamEurope]
    • glcx: Update Programm-Zusatzkassette (Ger) [TeamEurope]
    • gls: Spielend Richtig Schreiben [TeamEurope]
    • ibm5170: Strike Commander, Strike Commander: Speech Pack, Strike Commander: Tactical Operations [FakeShemp]
    • mac_flop: The Supercars - Test Drive II Car Disk [FakeShemp]
    • mac_hdflop: Lost in Time - Parts 1 & 2 [FakeShemp]
    • st_flop: Ferrari Formula One (Euro) [FakeShemp]
    • vsmile_cart:
    • Cranium - Freizeit Park - Ein Jahrmarkt voller Spiel- und Lernspaß (Germany), Dolphis Wasser-abenteuer (Germany) [TeamEurope]
    • Cranium - Parque de Atracciones de Cranium (Spain), Dakota y su mascota (Spain), Disney/Pixar Toy Story 2 (Smartbook) (USA), Disney's Little Einsteins (Spain), Kung Fu Panda - Aventura en el Valle de la Paz (Spain), Nick Jr. Dora the Explorer - Dora's Got a Puppy (Smartbook) (USA), Spider-Man y Amigos - Misiones Secretas (Spain, Rev. 222), V.Smile Estudio De Arte (Spain), V.Smile PC (Spain), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spain, Rev. 122) [TeamEurope, ClawGrip]
    • vsmilem_cart: Disney La Casa de Mickey Mouse (Spain), Disney Winnie the Pooh - En busca de la miel (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar Toy Story 3 (Spain), Disney/Pixar UP (Spain), Disney/Pixar Wall-E (Spain), DreamWorks Monstruos contra Alienígenas (Spain), ¡¡Scooby-Doo!! - Misterio en el parque (Spain) [TeamEurope, avlixa, ClawGrip]
    Source Changes
    • bus/ss50: Corrected SS-30 MPS2 “high” Baud rates. [68bit]
    • bus/ss50: Don’t log reads from empty SS-50 slots when side effects are disabled. [68bit]
    • flex_dsk.cpp: Fixed logging of the disk name extension. [68bit]
    • swtpc09.cpp: Added hard disk support to the DMAF3 controller. [68bit]
    • Includes new WD1000 hard disk controller support, and improved DMAF2/DMAF3 MC6844 DMA emulation.
    • mc6845.cpp: Improved cursor emulation, including differences between the MC6845 and HD6845S. [68bit]
    • asmjs: Removed option to ignore missing libraries, and removed util and SDL2_ttf from link libraries. [68bit]
    • unidasm: Added -xchbytes option to swap input bytes. [AJR]
    • Added dump and emulation for Alpha Micro AM-310 Communications Controller. [AJR, Bitsavers]
    • m37710: Internalized timing for analog-to-digital converter. [AJR]
    • Distinguish DIP switches that belong to different devices but have the same name in UI menus. [AJR]
    • Most likely to occur when multiple instances of the same device type are configured on bus slots.
    • h8: Improved disassembly. [AJR]
    • Corrected sign extension for 16-bit absolute addresses.
    • Add h' prefix to hexadecimal numbers.
    • Restrict address length depending on model.
    • Align arguments.
    • airbustr.cpp, djboy.cpp, hvyunit.cpp, sidearms.cpp: Corrected sound IRQ sources. [AJR]
    • c140.cpp: Added timing output to trigger periodic FIRQ. [AJR]
    • h6820: Added a hack to work around incorrect music speed in cbuster.cpp, darkseal.cpp and vaportra.cpp (MT00130, MT00389, MT02108). [AJR]
    • prestige.cpp: Corrected metadata (glmmc is now gmmc), and marked gmmc system ROM as a bad dump. [AJR]
    • h6280: Reduced logical address space width, and made debugger use official names for banking registers. [AJR]
    • exidy440.cpp: Fixed crash/assertion failure caused by palette having too few entries. [AJR]
    • Added preliminary ELAN Microelectronics RISC II CPU emulation. [AJR]
    • dp8350.cpp: Improved timing, and fixed save states. [AJR]
    • nes.hsi: Fixed mirroring for Ultimate Stuntman. [AJR]
    • Fixed debugger dump command for address-shifted spaces. [AJR]
    • snes.cpp: Don’t reset HDMA on writes to HDMAEN if the register value isn’t changed (fixes MT06205). [AmatCoder]
    • g65816, spc700: Improved cycle counting (fixes MT06901 and MT07419). [AmatCoder]
    • crospuzl.cpp: Improved Flash loading. [Angelo Salese]
    • VRender0 updates: [Angelo Salese]
    • Improved menghong hardware emulation, allowing crzyddz2 to boot and improving menghong colors.
    • Moved video and audio components into the system-on-a-chip device, and added preliminary UART emulation.
    • Allowed external video clock to be set by the host driver.
    • segaic24.cpp: Implemented reverse Y clipping logic (fixes sprite priorities in Crack Down). [Angelo Salese]
    • archimds.cpp updates: [Angelo Salese]
    • Fixed cursor enable and sizing (used by caverns to display score and main player sprite).
    • Added preliminary RTFM and serial joystick support.
    • Re-implemented Acorn VIDC10 emulation, adding stereo sound support and improving raster effects.
    • segac2.cpp: Added links to reference videos. [cam900]
    • gba.xml: Corrected ROM size for brokenc. [cam900]
    • k051649.cpp: Added more address map mirrors, added save state support, and cleaned up code. [cam900]
    • ym2151.cpp: Clear both output buffers when reset is asserted. [cam900]
    • psikyosh.cpp: Refactored common pixel operations into helper functions, improved use of const, and cleaned up code. [cam900]
    • ay8910.cpp: Implemented AY8930 extensions, made pin 26 an input, added notes, and cleaned up code. [cam900]
    • deco_mlc.cpp: Improved blending behavior and cleaned up code. [cam900]
    • mega32x.cpp: Removed assumptions about host system’s sound outputs (fixes MT07412). [cam900]
    • 315_5313.cpp: Fixed 3-bit color mode masking, implemented device_gfx_interface, and separated shadow/highlight palettes. [cam900]
    • calcune.cpp: Converted drawing routine to use VDP palette, added save state support, and reduced redundant code. [cam900]
    • video/generic.cpp: Added 16×16 layouts composed of 2×2 arrangement of 8×8 tiles, and made a number of drivers use generic layouts. [cam900]
    • imagetek_i4100.cpp: Added notes and cleaned up code. [cam900]
    • hyprduel.cpp: Set MACHINE_NO_COCKTAIL flag on hyprduel and hyprduel2. [cam900]
    • nmk16.cpp: Verified some clock sources and CPU types. [cam900]
    • legionna.cpp: Always invalidate tilemaps on bank change for Denjin Makai and Heated Barrel. [cam900]
    • plugins/cheat: Added time functions to the cheat sandbox. [Carl]
    • netlist: Force C locale when formatting numbers (fixes exception when global locale is set). [Couriersud]
    • spectrum: Added preliminary Beta Disk emulation (not working). [David Haywood]
    • karnov.cpp: Hooked up 8031 microcontroller for chelnovjbl. [Dirk Best]
    • model3.cpp: Hook up 315-5649 I/O controller. [Dirk Best]
    • HP9845: Reimplemented TACO based on recently-published internal documentation. [F.Ulivi]
    • Also separated DC100 tape cartridge device, and added support for 16-bit data format used by HP9845 and HP885.
    • hphybrid: Fixed bug that caused hp9825t to hang when calculating logarithms. [F.Ulivi]
    • Don’t throttle emulation while paused if video update-in-pause is enabled. [feos]
    • icebox.cpp: Hooked up floppy controller interrupt request, allowing disk routines to work properly. [Frank Palazzolo]
    • apple2: Corrected Joyport multiplexing. [Golden Child]
    • apple2: Fixed key code for Ctrl-Shift-P and modifier codes for M and N on II and II Plus. [Golden Child]
    • segacrp2_device.cpp: Added NEC D315-5136 device (used by lucky8k). [Grull Osgo]
    • sh: Log SH2 FMR clock multiplier writes. [MetalliC]
    • cps3.cpp updates – imperfect graphics flag has been removed: [MetalliC]
    • Hooked up coin lockouts and coin counters, and connected buttons 5 and 6 to jojo, jojoba and clones.
    • Made SS RAM and registers eight bits wide and fixed EEPROM size.
    • Added fixed delay to palette/character DMA interrupts, and removed periodic interrupt hack.
    • Fixed missing star sprite in introduction and game title background color for jojo.
    • Render tilemaps as sets of rows from sprite list (fixes sfiii Alex stage background).
    • Implemented sprite list caching (fixes warzard two-player versus screen and jojo introduction text).
    • Replaced disk images version 5 CHD files build from trurip database.
    • Re-implemented color fading, and zeroed low three bits of color channels.
    • Improved save state support, Improved function/variable naming, cleaned up code, and improved documentation.
    • cps3.cpp: Implemented tilemap flipping, added a delay to sprite list DMA acknowledgement, and buffered global scroll registers. [MetalliC, David Haywood]
    • geneve: Added PC keyboard connector, allowing the use of emulated PC XT keyboards. [Michael Zapf]
    • m6502: Improved reset sequence emulation (fixes MT06486). [MoochMcGee, hap, smf]
    • Exposed running_machine::exit_pending() and running_machine::hard_reset_pending() to Lua scripts. [Nathan Woods]
    • Changed osd_get_clipboard_text() to return std::string. [Nathan Woods]
    • dragon32: Added JCB Speech Synthesis cartridge emulation. [Nigel Barnes]
    • acorn_vidc.cpp: Generate µ-law table at device start time. [O. Galibert, Angelo Salese]
    • tms34020: Fixed BLMOVE alignment handling (fixes endless loop in Atronic games). [Priit Laes]
    • apple2: Added initial support for ComputerEyes/2 image capture slot card. [R. Belmont, Golden Child]
    • f2mc16 updates: [R. Belmont]
    • Implemented more opcodes.
    • Made interrupt handling more robust.
    • Implemented mb9061x timers 0 and 1, including external event counter mode.
    • Fixed BBC branch offset.
    • Added more opcodes to the disassembler and normalized bit syntax.
    • Added save state support and cleaned up code.
    • Added a preliminary native Cocoa OSD layer for macOS (not working yet). [R. Belmont]
    • mac.cpp, mac128.cpp: Made default mapping for Command key right alt for all machines. [R. Belmont]
    • Emulated Sega Billboard and hooked it up to ST-V, Model 2 and Model 3 games. [Rob Krum, Dirk Best]
    • i8251: Implemented synchronous modes. [Robbbert]
    • unior.cpp, pp01.cpp: Fixed cassette interfaces. [Robbbert]
    • pmd85.cpp: Added cassette to alfa and mato, fixed cassette on other sets, and added notes. [Robbbert]
    • poly88.cpp: Fixed cassette polyphase mode. [Robbbert]
    • argo.cpp: added DMA, CRTC, PIT and cassette by guesswork. [Robbbert]
    • plan80.cpp: Added speaker sound. [Robbbert]
    • pk8020.cpp: Fixed keyboard and updated notes (MT05802). [Robbbert]
    • mycom.cpp: Fixed scrolling. [Robbbert]
    • goldnpkr.cpp: Replaced incorrectly dumped jokercar extended graphics ROMs with data from another set to make the game playable. [Roberto Fresca]
    • goldstar.cpp: Simplified cherrys graphics decryption code. [Roberto Fresca]
    • igspoker.cpp updates: [Roberto Fresca]
    • Patched out protection in cpokert, cpokerx, cpoker101, cpoker201f and cpoker210ks (MT03635).
    • Fixed inputs for cpoker, cpokert and cpoker201f.
    • SGI Newport graphics: Fixed inverted-Y pixel read-back (fixes crash in Alias PowerAnimator 7.5). [Ryan Holtz]
    • r4000: Report the correct sub-revision for the R4600, and allow specific R4x00 types to specify the FPU ID as well. [Ryan Holtz]
    • indigo.cpp: Switched indigo4k to use the new R4000 CPU core. [Ryan Holtz]
    • SGI HAL2 audio: Corrected chip revision ID to match real hardware. [Ryan Holtz]
    • sgi_mc: Flag EISA bus as present on both Indigo² and Indy, as VINO uses EISA signals for GIO64 arbitration. [Ryan Holtz]
    • vino: Implemented the majority of its functionality, and hooked it up to picture_image_device. [Ryan Holtz]
    • hh_sm510.cpp: Improved re-created melody ROMs for gnw_bfight and gnw_mbaway. [algestam]
    • debugger: Added mips and m68k support to gdbstub, and added support for running MAME debugger commands from the client. [Ramiro Polla]
    • Changed Travis CI build to use GCC 9, and added MinGW GCC build to AppVeyor. [Belegdol]
    • marineb.cpp: Documented difficulty settings for hoccer, and added DIP switch locations for most sets. [Brian Troha]
    • policetr.cpp: Re-dumped U163 sound ROM for policetr10, and added speed-up hacks for sshooter, sshooter11 and policetr10. [Brian Troha]
    • karnov.cpp: Re-dumped color BPROMS for chelnovj, confirming they match chelnov/chelnovu. [Brian Troha]
    • ibm5170.xml updates: [FakeShemp]
    • Changed gilispa, mitsmous6, nd010pci, nusound, sndwav32 and wordfndr to IMD images.
    • Changed scroll3d, sndwav32, cpavfw, microcp3, wordfndr and thndrhwk to MFM images.
    • Re-dumped internet and nicklaus.
    • ibm5150.xml: Replaced tgipack and ranger1 with MFM images. [FakeShemp]
    • amiga_hardware.xml: Dumped a590_seagate disk. [FakeShemp]
    • blackt96.cpp: Measured PIC microcontroller clock frequency. [Guru]
    • wyvernf0.cpp: Measured clock frequencies. [Guru]
    • symbolics.cpp: Changed unpopulated ROM regions to read as 0xFF to match hardware tests. [Josh Dersch]
    • neptunp2.cpp: Added EEPROM dump to rockroll. [jordigahan, ClawGrip]
    • commando.cpp: Corrected CPU frequency and updated notes. [Jose Tejada]
    • gng.cpp: Corrected notes. [Jose Tejada]
    • midvunit.cpp: Added re-created A19993 PAL program. [JROK, Hydreigon]
    • naomi.cpp: Re-dumped initdv2ja and ggxxsla GD-ROMs. [MajorPBX]
    • sprint4.cpp: Fixed gear shift controls for fourth player. [Mark Spaeth]
    • bfm_sc4.cpp, exidyttl.cpp, globalfr.cpp, jpmmps.cpp, monacogp.cpp, mpu5.hxx, simple_st0016.cpp: Edited titles for consistency. [MASH]
    • genpc.cpp updates: [rfka01]
    • Increased pc BIOS region size to 64 KiB to support late XT clones.
    • pc: “Added Super Computer BIOS 1.2”, “B-190-B”, “KT 10 M/B” and “Ruud Baltissen's Diagnostics” BIOS options.
    • at.cpp updates: [rfka01]
    • Expanded chipset details and notes.
    • at: Added “286 TACT”, “CDTEK 286” and “Landmark/Supersoft diagnostic ROMs” BIOS options.
    • at386: Added “386 board with Ali chipset”, “386 UMC 3DIUD”, “386GRN-like board rev.03”, “MB1325PM” and “Tandon/Micronics with 385” BIOS options.
    • atvga: Added “286 TACT” and “CDTEK 286” BIOS options.
    • neat: added “286-NEAT”, “VIP BAM/16-11” and “CP-805” BIOS options.
    • vlsi5: Added “MBVLSI-168” BIOS option.
    • ibmpc.cpp: Added “Landmark/Supersoft Diagnostics” BIOS options for ibm5150 and ibm5160. [rfka01]
    • hawk.cpp: Added “DEMOS 2.21 V1.01” BIOS option. [TheEPROM9]
    • cps1.cpp: Dumped U104 PAL for Street Fighter II' CE Mstreet-6 bootlegs sf2cems6a and sf2cems6b. [TwistedTom]
    • chinagat.cpp: Added PCB layouts and TRJ-100 pinout information, and updated notes. [yukaritamura]
    • supbtime.cpp: Fixed DE-0343 board main CPU and audio CPU clock frequencies. [yukaritamura]
    https://www.mamedev.org/?p=473

    2019年9月25日 星期三

    My Nes v7.5.7202

    FC/NES模擬器 My Nes 發布新版,更新如下 :

    - Added: new audio mixer instead of the default lookup table.
    - Fixed: audio sound filters (wrong high-pass equation and alpha calculation).

    http://sourceforge.net/projects/mynes/files/

    2019年9月22日 星期日

    anyway.........請先將硬碟騰出一些空間吧......

    一位大老在一個月前丟了一些怪物過來,因為這陣子都沒上去收信結果就.......,昨天這位先生又丟了某物過來,查了一下才發現原來在某地已經大爆發了..........

    總之一樣不能說太多,因為內鬥(?!),大家有福了,敬請期待!!??

    2019年9月21日 星期六

    bsnes v110

    SFC/SNES模擬器 bsnes 發布新版,更新如下 :

  • improved ExLoROM support (fixes Fire Emblem: Thracia 776 fan translation)
  • several improvements to the libretro target, including macOS and Android platform support
  • fixed an issue where the Alt key wasn't activating the menu on the Windows port
  • removed 2160p HD mode 7 setting, due to Direct3D 9.0 texture size limits of 2048x2048
  • reverted fresh configuration files to using the safer hardware drivers
  • disabled the ASIO driver due to lack of support
  • fixed a crashing issue when idling with the snow effect enabled
  • added IOKit joypad support for macOS [Sintendo]
  • added fast PPU render cycle position override for Firepower 2000's title screen
  • ported higan's accurate PPU renderer back to bsnes to add sprite caching for Wolfenstein 3D

  • 2019年9月19日 星期四

    SSF PreviewVer R8

    SEGA SATURN / ST-V模擬器 SSF 發布新版,更新如下 :

    CreateCDImage.exeでインデックス0領域の開始位置がずれる不具合を修正

    Windows,Android版共にコンパイルオプションを変更し少し高速化(したはず)
    CreateObject.exeのclang.exeに渡すオプションに-fomit-frame-pointerを追加(たぶん速くなってるはず)

    LLVM導入後からSTVの設定ファイル名が変になっていたのを修正
    CDドライブが無い場合にSTVが起動しない不具合を修正

    64ビットAndroid版のVDP1描画処理を高速化
    Android版のDSP処理を高速化

    WinVer  : https://t.co/bv53hkIb3o
    Android : https://t.co/arWsnuKLf5

    2019年9月16日 星期一

    mGBA 0.7.3

    GB/GBA模擬器 mGBA 發布新版,更新如下 :

    Emulation fixes:
    • GB: Fix savedata initialization (fixes #1478, #1478)
    • GB: Fix SGB controller incrementing (fixes #1104)
    • GB Audio: Improve channel 4 supersampling
    • GB Printer: Reset printer buffer index after printing
    • GB Audio: Deschedule channel 3 when disabled (fixes #1463)
    • GB Audio: Deschedule channel 1 when disabled by sweep (fixes #1467)
    • GB Video: Increment BCPS/OCPS even in mode 3 (fixes #1462)
    • GBA Memory: Fix STM to VRAM (fixes #1430)
    • GBA Memory: Fix STM/LDM to invalid VRAM
    • GBA Video: Fix wrapped sprite mosaic clamping (fixes #1432)
    • GBA Audio: Fix channel 4 aliasing (fixes #1265)
    Other fixes:
    • Core: Fix crashes if core directories aren’t set
    • Core: Fix crash when exiting game with cheats loaded
    • GBA: Set up GPIO mapping on null and ELF ROM regions (fixes #1481)
    • GBA Cheats: Fix PARv3 Thumb hooks
    • GBA Cheats: Fix value incrementing in CB slide codes (fixes #1501)
    • Qt: Fix FPS target maxing out at 59.727 (fixes #1421)
    • Qt: Cap audio buffer size to 8192 (fixes #1433)
    • Qt: Fix race conditions initializing GDB stub
    • Qt: Improve cheat view UX
    • Libretro: Fix crash changing allowing opposing directions (hhromic)
    • mGUI: Fix crash if last loaded ROM directory disappears (fixes #1466)
    • Switch: Fix threading-related crash on second launch
    Misc:
    • Qt: Make mute menu option also toggle fast-forward mute (fixes #1424)
    • Qt: Show error message if file failed to load

    DOSBox-X 0.82.22 (2019-09-14)

    DOS模擬器 DOSBox-X 發布新版,更新如下 :

    0.82.22 (next)
    • Debugger "SM" command now accepts segment:offset
      syntax for memory location to write.
    • Fixed INT 21h AH=65h bug that returns DBCS table
      for AH=4h that should return filename uppercase
      table.
    • Configuration GUI property settings are now
      shown in a single column wide list with scrolling.
    • In the configuration GUI, help dialogs will now
      present the help text as a scrollable region if
      there is too much to fit on screen.
    • dosbox.conf mixer rate will now accept any
      sample rate from 4KHz to 192KHz instead of only
      fixed specific sample rates.
    • cascade interrupt ignore in service setting now
      accepts true, false, and auto. "auto" is now the
      default, and will choose true or false depending
      on machine type for correct emulation either way.
      It should no longer be necessary to add
      "cascade interrupt ignore in service=true" to
      your dosbox.conf every time you want to run a
      PC-98 game properly.
    • PC-98 FM board emulation will now load SOUND.ROM
      into segment CC00h if available, if FM board
      emulation is enabled.
    • PC-98 INT 18h AH=30h updated to return AH=05h
      AL=00h BH=00h if success, AH=00h AL=01h BH=01h
      if failure. This is needed to get Puyo Puyo 2
      to work, which for some reason fails if a call
      to set 15KHz mode works.
    • PC-98 LIO and SOUND BIOS entry points, while
      still not implemented, have been updated to
      print the name of the call according to an
      online reference.
    • DOS FCB rename now supports renaming the
      volume label as MS-DOS does.
    • Fixed bug that prevented proper DOS FCB rename
      if the FCB used to rename is extended.
    • FAT filesystem driver updated to also store
      updated volume label in the boot sector of the
      partition, as per MS-DOS FAT standards.
    • FCB create can now be used to set a FAT
      filesystem label. MS-DOS LABEL.EXE works
      correctly now.
    • FAT filesystem driver now allows LABEL command
      to change the FAT volume label of mounted disk
      images.
    • DOS kernel updated to support basic FCB methods
      of deleting/setting the volume label, at least
      on local folder mounts.
    • DOS kernel will now return the volume label of
      FAT filesystems mounted from disk images.
    • LABEL setting code fixed not to treat label as
      if an 8.3 filename.
    • LABEL is no longer a builtin shell command and
      appears on drive Z: as LABEL.COM
    • LABEL reimplemented to imitate MS-DOS behavior
      with regard to how it handles the command line.
    • File I/O checking and cleanup (Allofich)
    • Integrated commits from mainline (Allofich)
      • Handle errant IRQs as a real BIOS does. Also
        remove r3263 workaround, as it's no longer
        needed.
      • Fix flag behavior of several shift/rotate
        instructions, cause exceptions and fix
        potential 'pop ss' problems

    SameBoy 0.12.2

    Game Boy模擬器 SameBoy 發布新版,更新如下 :

    New/Improved Features

    • The Quick Look previewer now produces color-corrected thumbnails
    • The debugger now supports a wider range of symbol files

    Accuracy Improvements/Fixes

    • Fixed a bug where samples in the wave channel were treated as if they’re 0, effectively muting the channel in some cases.
    • Fixed a regression that caused some PPU test ROMs to fail
    • More accurate emulation of memory access conflicts on the Super Game Boy
    • When emulating a Super Game Boy, built-in palettes for select games are now emulated
    • Accuracy improvements to Super Game Boy’s multiplayer mode
    • Super Game Boy and Game Boy Advance now have their own color correction filters

    Bug Fixes

    • Improvements to audio in the SDL port, affecting some machines
    • Fixed a bug where the SDL port loaded the wrong boot ROM when emulating Super Game Boy 2
    • Fixed broken audio on libretro when used with some RetroArch audio drivers
    • Fixed a potential crash when closing a window in the Cocoa port
    • Fixed libretro achievements
    • Fixed major performence issues in the Cocoa port that affected some Macs, especially when emulating the original Super Game Boy

    Misc Internal Changes

    • The emulation core now supports emulating a Super Game Boy without high level emulation of the SNES or SFC. SameBoy is now used for Game Boy emulation by bsnes, allowing extremely accurate low-level emulation of Super Game Boy.
    • Made it possible to compile the SDL port with older SDL versions
    • Compression improvements to the CGB and AGB boot ROMs


    2019年9月14日 星期六

    Cemu 1.15.14

    Wii U模擬器 Cemu 發布新版,更新如下 :

    general: ErrEula (Wii U message box system) is now rendered as part of the TV output
    general: Added an actual software keyboard to the software keyboard input form
    general: Both ErrEula and the software keyboard now support controller input

    general: Fixed ELF loader regression (#185)

    GX2: Fixed streamout in combination with geometry shaders (#182)
    GX2: Fixed uniform cache crash bug (#186)
    GX2: Output point size in geometry shader only if output primitive is points

    https://cemu.info/

    2019年9月10日 星期二

    SSF PreviewVer R7

    SEGA SATURN模擬器 SSF 發布新版,更新如下 :

    バックアップフックありで上書き保存する時に落ちる場合がある不具合を修正しました
    天外魔境 第四の黙示録で上書きセーブできるようになってます
    他の修正点は若干の高速化です

    1BlockClockを大きくしても大抵のソフトは問題ありません
    デフォルトは180となっています
    デフォルトで動かなければBusWaitを有効に
    それでも動かなければ1BlockClockを下げてみてください

    WinVer         : https://t.co/pArL9A3Hma
    AndroidVer  : https://t.co/arWsnuKLf5

    2019年9月7日 星期六

    Bsnes v109

    SFC/SNES模擬器 Bsnes 發布新版,更新如下 :


  • greatly improved macOS support, fixing all obvious bugs and adding fullscreen support
  • added libretro target [Themaister, rtretiakov]
  • much smarter automatic HD mode 7 perspective correction support [DerKoun]
  • added CPU and SA-1 overclocking support
  • added fast forward speed limiting
  • added a new "hotfixes" option to fix critical (deadlocking) bugs that also occur on real hardware (eg for Dirt Racer)
  • added options to emulate bugs in ZSNES and older Snes9X releases to increase compatibility:

      • "No VRAM blocking" for older fan translations
      • "Echo shadow RAM" for older Super Mario World ROM hacks
      • "CPU fast math" for older homebrew
      • "Entropy: none" technically counts as well, for demoscene software made for SNES copiers

  • added dialog for IPS patching to choose whether they were made for headered or unheadered ROMs
  • lowered volume during fast forwarding and rewinding to reduce audio distortion
  • added option to mute sound during fast forwarding and rewinding
  • added an option to deinterlace all SNES games by rendering at 480p (almost no speed hit; highly recommended)
  • added multi-monitor support to Windows, Linux, and BSD
  • improved pause and frame advance support
  • improved mosaic emulation for the fast PPU
  • added entropy (randomness) settings; default to no randomness for movie recording (guarantees consistent playback)
  • improved MLT_REQ Super Game Boy emulation; fixes Killer Instinct to default to player 1 instead of player 2 [endrift]
  • added option to disable video dimming during pausing (useful for screenshots with window decorations)
  • redesigned the settings and tools windows to use lists instead of tabs
  • redesigned the input and hotkey settings windows to be easier to use and with clearer naming + icons
  • added option to make hotkeys combinatorial (eg Ctrl+F) instead of separate (eg F11 or Gamepad L-shoulder)
  • restructured the settings menu to be more intuitive
  • fixed path selection dialog from sometimes appearing offscreen
  • added wildcard search support to the file loading window
  • fixed the --fullscreen command-line option
  • redesigned the thread scheduler to allow enhanced compatibility with SA-1 and SuperFX overclocking
  • fixed the pseudo-hires blur emulation support with the accuracy PPU
  • removed template integer classes from the fast PPU to make the code more portable
  • removed icarus from bsnes and merged the heuristics directly into bsnes itself
  • ~5% speedup by optimizing CPU memory accesses and the PPU counters
  • fixed an out-of-bounds memory access in the DSP core [Sour]
  • enhanced the snow effect with depth-of-field and alpha blending support
  • double-clicking a cheat finder result will now add the new cheat code directly
  • added "[HLE]" indicator to the title bar when coprocessor HLE is being used
  • simplified game titles with multi-carts (eg omit "Super Game Boy +" in SGB mode)
  • the emulator now pauses on Windows when navigating the menus
  • added SNES support for decoding Game Genie and Pro Action Replay codes
  • added Game Boy support for decoding Game Genie and Game Shark codes
  • added many more tooltips to explain GUI functionality
  • minor speedups to SuperFX and Cx4 emulation (via object locality)
  • simplified the mode 7 rendering code for the accurate PPU
  • suppress Alt+F4 while in fullscreen mode
  • fixed every reported regression caused by the speed optimizations I've been adding recently



  • 2019年9月5日 星期四

    melonDS 0.8.3

    NDS(DSi)模擬器 melonDS 發布新版,更新如下 :

    • fix ARM 'shift by register' operands (fixes Mario Party DS 'Stick and Spin' minigame)
    • remove glBindImageTexture() (not needed and requires GL 4.2)
    • fix input bugs when using Ctrl/Alt/Shift keys for buttons
    • fix possible crashes when exiting (again. heh)
    • 2D: support forcedblank+masterbrightness
    • 2D: fill gaps in implementation (mode6 on sub GPU, mode7, 'prohibited' modes/sizes for OBJ and largeBG)
    • build fixes
    • fix division edge case (xperia64)
    • new FPS limiter, audio sync, vsync for OpenGL
    • add warning message if romlist.bin is not found (Zettymaster)

    http://melonds.kuribo64.net/

    MAME 0.213

    MAME發布新版,更新如下 :

    MAMETesters Bugs Fixed
    ----------------------
    - 00148: [Sound] (mappy.cpp) todruaga: The sound of the first credit is not played. (Angelo Salese)
    - 07379: [Interface] artwork: Automatically computed group bounds behaviour is not intuitive. (Vas Crabb)
    - 07382: [Debugger] Hang and memory leak when using save command. (hap)
    - 07388: [Graphics] (sms.cpp) smsj: Default view does not display video in OpenGL mode. (hap)
    - 07396: [DIP/Input] (tmnt.cpp) tmnt24pu: Start buttons do not work. (Tafoid)
    - 07398: [Crash/Freeze] (goldstar.cpp) mbs2euro: Exception at emulation start. (AJR)
    - 07400: [Interface] clickable artwork: Dummy input listener is ignored. (hap)
    - 07401: [Graphics] (nemesis.cpp) salamand and clones: Sprite flickers randomly. (hap)


    New working machines
    --------------------
    The Destroyer From Jail (Korea) [system11, Angelo Salese, The Dumping Union]
    DVW Microelectronics Husky [Nigel Barnes, Phill Harvey-Smith]
    Game & Watch: Mario's Bombs Away [algestam, Mr. Do]
    Hegener + Glaser Mephisto [hap, Berger]
    Hegener + Glaser Mephisto II [hap, Berger]
    Hegener + Glaser Mephisto III [hap, Berger]
    Hegener + Glaser Mephisto Mirage [hap, Berger]
    Hegener + Glaser Mephisto MM I (ver. A) [hap, Berger]
    Hegener + Glaser Mephisto Mondial 68000XL [Sandro Ronco, Berger]
    Potten's Poker stealth with Breakout front game [Roberto Fresca, Grull Osgo, Pako Ortiz, Rockman, Recreativas.org]
    SciSys Superstar 28K [hap, Berger]


    New working clones
    ------------------
    Block Out (Europe and Oceania) [ClawGrip, Recreativas.org]
    Commando (bootleg set 3) [Guru]
    Crazy Kong Part II (bootleg) [Corrado Tomaselli, The Dumping Union]
    Elektronika Space Bridge [algestam, Ryan Holtz]
    Exidy Inc Sorcerer (with Digitrio fdc) [Robbbert]
    Exidy Inc Sorcerer (with Dreamdisk fdc) [Robbbert]
    Hegener + Glaser Mephisto Amsterdam (Glasgow hardware) [Berger]
    Hegener + Glaser Mephisto Dallas 68000 (Glasgow hardware) [Berger]
    Hegener + Glaser Mephisto MM I (ver. B) [Achim]
    Joker Card (witch game) [Roberto Fresca, TeamEurope]
    Lady Liner (set 2) [Roberto Fresca, TeamEurope]
    New Lucky 8 Lines (set 8, W-4) [Roberto Fresca, TeamEurope]
    New Lucky 8 Lines (set 9, W-4, Eagle, licensed by Wing) [Roberto Fresca, TeamEurope]
    New Lucky 8 Lines Super Turbo (Hack) [Roberto Fresca, TeamEurope]
    Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (MGM Grand Casino) [Brian Troha]
    Punk Shot (World 2 Players) [frsj8112]
    Richard Lang Mephisto London 16 Bit [Berger]
    Street Fighter II': Champion Edition (RE, bootleg) [ClawGrip, hammy]
    Super Shanghai Dragon's Eye (Korea) [TeamEurope, Brian Troha, The Dumping Union]
    Victor 5 [Roberto Fresca, TeamEurope]


    Machines promoted to working
    ----------------------------
    Birdie Try (Japan revision 2) [Dirk Best, TeamEurope, Ivan Vangelista]
    Casino Poker (Ver PM88-01-21, German) [Roberto Fresca, TeamEurope]
    Dulmont Magnum [Carl]
    Hasbro Dream Life (Version 1.0, Feb 07 2005) [Sean Riddle, David Haywood]
    Mindset Corporation Mindset Personal Computer [O. Galibert, Al Kossow]
    SciSys / Novag Chess Champion: Super System III [hap, Berger, MikeChess]
    SD Gundam Sangokushi Rainbow Tairiku Senki (Japan) [Angelo Salese]
    Tatung Einstein 256 [Nigel Barnes, jltursan]


    Clones promoted to working
    --------------------------
    SD Gundam Sangokushi Rainbow Tairiku Senki (Korea) [Angelo Salese]
    SWTPC swtpc S/09 Sbug + piaide [68bit]


    New machines marked as NOT_WORKING
    ----------------------------------
    Bonus Poker (Atronic) [Priit Laes]
    Bubble Torneo [TeamEurope]
    Colex VME-80186 [Al Kossow, Bitsavers]
    Digitek Micrologic 20 [ClawGrip, Dirk Best]
    Estron Juku E5101 [Dirk Best]
    Husky Computers Ltd Husky Hawk [Nigel Barnes, Phill Harvey-Smith]
    I C Money (Atronic) [Priit Laes]
    Microdar SPD [jordigahan, ClawGrip]
    Miss Americana (Bingo) [IPDB]
    Rock 'n' Roll [jordigahan, ClawGrip]
    SNES 4 Slot arcade switcher [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union, system11, Dirk Best]
    Wanted (Sega) [Jamesv833, SeanC]
    Wild Thing (Atronic) [Priit Laes]


    New clones marked as NOT_WORKING
    --------------------------------
    Cyclopes (11/85) [IPDB, PinMame]
    Fish Tales (P-2) [IPDB, PinMame]
    Flash Gordon (French Vocalizer sound) [IPDB, PinMame]
    Husky Computers Ltd Husky Hunter [Nigel Barnes, Phill Harvey-Smith]
    Husky Computers Ltd Husky Hunter 2/16 [Phill Harvey-Smith]
    Lady Liner (encrypted, set 1) [TeamEurope, Roberto Fresca]
    Lady Liner (encrypted, set 2) [TeamEurope, Roberto Fresca]
    Lady Liner (encrypted, set 3) [TeamEurope, Roberto Fresca]
    Lady Liner (encrypted, set 4) [TeamEurope, Roberto Fresca]
    Lady Luck (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
    Lovely Cards (encrypted) [TeamEurope, Roberto Fresca]
    Magic Export (V.211A) [TeamEurope]
    New Lucky 8 Lines (set 10, W-4, encrypted NEC D315-5136) [Roberto Fresca, Grull Osgo, TeamEurope]
    New Lucky 8 Lines Crown Turbo (Hack) [Roberto Fresca, TeamEurope]
    Police Force (LG-4) Germany [IPDB, PinMame]
    Power Instinct (USA, bootleg set 3) [hammy, The Dumping Union]
    Robocop (2.9) [IPDB, PinMame]
    Star Wars Arcade (US) [coolmod, Mike Moffitt, Phil Bennett]
    Tiger Heli (bootleg set 4) [Sean Riddle, Brian Troha, The Dumping Union]
    El Trebol de la Suerte (Bellfruit) (Adder 5) [TeamEurope, jordigahan, ClawGrip]
    WWF Royal Rumble (1.03 French) [IPDB, PinMAME]
    Yamaha MU100B [Alexander Troosh, R. Belmont]


    New working software list additions
    -----------------------------------
    apple2_flop_clcracked:
      The Addition Facts (cleanly cracked), Algebra Volume 3 (Version 1.0, 10 June 1982) (cleanly cracked), BackAid (cleanly cracked),
      Beyond Castle Wolfenstein (Version 07/12/84) (cleanly cracked), BIG & little (cleanly cracked),
      A Bird's Eye View of The Main Idea (cleanly cracked), Calendar Fun with the Lollipop Dragon (cleanly cracked),
      Castle Wolfenstein (Version 06/19/84) (cleanly cracked), Dinosaur Days Plus (cleanly cracked),
      The Division Facts (cleanly cracked), Dr. Ruth's Computer Game of Good Sex (cleanly cracked),
      Draw Your Own Conclusions (cleanly cracked), Flashcards (cleanly cracked),
      Flights Into Fiction: Classic Stories (cleanly cracked), Flights Into Fiction: Fairy Tales (cleanly cracked),
      Focus on Physical Science: Chapter Review (Version 1.1) (cleanly cracked), Grid Designer (cleanly cracked),
      Hinky Pinky (cleanly cracked), The Human Body: Circulation and Respiration (cleanly cracked),
      KidWriter (German Level I, II) (cleanly cracked), Mission: Asteroid (cleanly cracked), The Multiplication Facts (cleanly cracked),
      Muppet Slate (Version 1.01) (cleanly cracked), New Kid on the Block (Version 02.09.89) (cleanly cracked),
      A Newbery Adventure: Charlotte's Web (cleanly cracked), NLP Tools Vol. 1 (Version 1.1) (cleanly cracked),
      Phi Beta Filer (cleanly cracked), Poetry Express (cleanly cracked), Practicalc II XC (Version 2.00) (cleanly cracked),
      Punctuation Put-On (cleanly cracked), Un Repas Francais (cleanly cracked), Roots/Affixes 1 (Version 09.14.87) (cleanly cracked),
      The Subtraction Facts (cleanly cracked), Theorems and Proofs of Theorems (cleanly cracked), Troll Sports Math (cleanly cracked),
      Verb Usage 3 (Version 01.31.89) (cleanly cracked), Wally's Word Works (cleanly cracked), What's The Big Detail (cleanly cracked),
      Work Force II (Version 2.10) (cleanly cracked), Writer's Choice (Version 1.0) (cleanly cracked),
      Zandar The Wizard (cleanly cracked), Zork I Demo (Catch A Butterfly) (cleanly cracked) [4am, Firehawke]
      Chipwits [LoGo, Firehawke]
    apple2_flop_misc: Star Trek: The Kobayashi Alternative (Version 4.0) [anonymous]
    apple2_flop_orig:
      Alge-Blaster Plus! (Version 1.0), The Ancient Art of War at Sea, Arcticfox, Battle Chess, Beach-Head, Beyond Castle Wolfenstein,
      Black Magic, Castle Wolfenstein (1981 Version), Castle Wolfenstein (Version 06/19/84), Chipwits, Cranston Manor,
      David's Midnight Magic, Escape (Bantam Publishing), Essex, Injured Engine, King's Quest, King's Quest II, King's Quest III,
      King's Quest IV, Labyrinth: The Computer Game (Lucasfilm Games), Mabel's Mansion, Mindshadow, Mission: Asteroid, Moptown,
      Puzzle Tanks, Race For Midnight, Return of Heracles, Sir Isaac Newton's Games, Soko-Ban,
      Space Quest II: Vohaul's Revenge (Version 2.0A, interpreter 0.089), Times of Lore, Tip 'N Flip, Wizardry V: Heart of the Maelstrom
      [4am, Firehawke]
    coco_flop:
      512K CoCo 3 Memory Test, CoCo Max II (Input Selector Modified), CoCo Max II (Version 51016), CoCo Max III (Version 3.0),
      CoCo Max III (Version 3.1), CoCo Newsroom, DeskMate (Version 1.00.00), DeskMate 3 (Version 1.00.00), Disk EDTASM,
      Micro Works 16-Level Picture Display Utility, The Newspaper, Pitfall II: Lost Caverns, Telewriter-64
      [TRS-80 Color Computer Archive]
    hp_ipc:
      Demo Disc, HP-UX Communications & Maintenance A (VI), HP-UX Communications & Maintenance B (VII), HP-UX Documentation (X),
      HP-UX Miscellaneous Tools (IX), HP-UX Nucleus (VIII), HP-UX Programmers Tools (I), HP-UX Software Development (II),
      HP-UX Software Development (III), HP-UX Writers Tools A (IV), HP-UX Writers Tools B (V), RCS (Revision Control System),
      Software Engineering Module - C Development Supplement (IV),
      Software Engineering Module - Communication and Maintenance Tools (II),
      Software Engineering Module - Programmers's and Miscellaneous Tools (I),
      Software Engineering Module - Section 1 & 1m Documentation (V),
      Software Engineering Module - Sections 2, 3, 4 and l Documentation (VI), Software Engineering Module - Writer's Tools (III),
      System Disc Release 5.0.2 [shattered]
    ibm5150:
      Chuck Yeager's Advanced Flight Trainer (3.5"), Chuck Yeager's Advanced Flight Trainer (5.25", French),
      Empire - Wargame of the Century, Loom (5.25"), Lunar Explorer - A Space Flight Simulator, Mean 18, Mines of Titan,
      Olivetti Prodest PC1 - Per Cominciare, Olivetti Prodest PC1 Games Collection 7, Olivetti Prodest PC1 MS-DOS 3.20 (Spanish),
      Olivetti Prodest PC1 MS-DOS 3.20 / GW BASIC / Lode Runner, Olivetti Prodest PC1 coverdisk (1987 No. 1),
      Olivetti Prodest PC1 coverdisk (1989 No. 1, Jan/Feb), Olivetti Prodest PC1 coverdisk (1989 No. 2, Apr/May),
      Olivetti Prodest PC1 coverdisk (1989 No. 4, Aug/Sep), Olivetti Prodest PC1 coverdisk (1989 No. 5, Nov/Dec), P.H.M. Pegasus,
      Pitstop II (3.5") [Justin Kerk]
    ibm5170:
      Novell DOS 7 (3.5"), Novell DOS 7 (5.25"), Novell DR Multiuser DOS Release 5.1, blueflops-2.0.10, blueflops-2.0.11,
      blueflops-2.0.12, blueflops-2.0.13, blueflops-2.0.14, blueflops-2.0.15, blueflops-2.0.2, blueflops-2.0.3, blueflops-2.0.4,
      blueflops-2.0.5, blueflops-2.0.6, blueflops-2.0.7, blueflops-2.0.9 [Justin Kerk]
    juku: CP/M 2.2 [Bashkiria-2M, Dirk Best]
    mephisto_mm1: Mephisto HG 170 Opening Library [Achim]
    mindset_flop: Vyper [Al Kossow]
    pentagon_cass: Old Tower
      [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler,
      Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
      Ramsoft, Dunny, Woody, Mikie, anonymous]
    smc777: Yakyuu-Kyou [TurboMajikon]
    specpls3_flop: Redshift
      [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler,
      Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
      Ramsoft, Dunny, Woody, Mikie, anonymous]
    spectrum_betadisc_flop:
      DreamWalker: Alter Ego 2 (Pentagon), Gravibots, Lirus, Log Cabin Dizzy (v1.04, English), Log Cabin Dizzy (v1.04, Russian),
      Mighty Final Fight (v1.0), Mighty Final Fight (v1.1), Mighty Final Fight (v1.2), Mighty Final Fight (v1.2, Wally music hack),
      MultiDude (Pengaton), Redshift, Sector: Invasion, Twinlight
      [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler,
      Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
      Ramsoft, Dunny, Woody, Mikie, anonymous]
    spectrum_cass:
      Aahku al Rescate (set 1), Aahku al Rescate (set 2), Aahku al Rescate (set 3, beta 01, April 2011),
      The Adventures Of Jane Jelly - The Egg Diamond (set 1),
      The Adventures Of Jane Jelly - The Egg Diamond (set 2, turbo loader, with trainer),
      The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 1, Bumfun),
      The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 2),
      The Adventures Of Jane Jelly - The Treasure Of Hotmarmalade (set 3, turbo loader, with trainer),
      The Adventures Of Jane Jelly - The Treasure Of Zedin (set 1, Bumfun),
      The Adventures Of Jane Jelly - The Treasure Of Zedin (set 2, older),
      The Adventures Of Jane Jelly - The Treasure Of Zedin (set 3, turbo loader, with trainer),
      The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 1, Bumfun),
      The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 2, older),
      The Adventures Of Jane Jelly - The Treasure Of Zedin - Nightmare Version (set 3, turbo loader, with trainer),
      Altair (set 3, release 2, English), Altair (set 4, release 2, Spanish), Altair (set 5, English), Altair (set 6, Spanish),
      Altair ZX (set 1, English), Altair ZX (set 2, Spanish), Alter Ego (set 3), Androide (2014, Pixelsoft) (set 2),
      Androide (2014, Pixelsoft) (set 3), Antiquity Jones (set 2, v1.2), Antiquity Jones (set 3), Arcade Game Designer v1.0,
      Arcade Game Designer v1.3, Arcade Game Designer v1.5, Arcade Game Designer v2.0, Arcade Game Designer v2.3,
      Arcade Game Designer v2.4, Arcade Game Designer v2.6, Arcade Game Designer v3.0, Arcade Game Designer v3.3,
      Arcade Game Designer v3.4, Arcade Game Designer v3.5, Arcade Game Designer v4.0, Arcade Game Designer v4.1,
      Arcade Game Designer v4.2, Arcade Game Designer v4.3, Arcade Game Designer v4.4, Arcade Game Designer v4.5,
      Arcade Game Designer v4.6, Astronaut Labyrinth (set 1), Astronaut Labyrinth (set 2, easy boss),
      Astronaut Labyrinth (set 3, turbo loader, normal & easy boss, with trainer), Attack Of The RGBobots, B-Squared (set 1),
      B-Squared (set 2), Baffo Jones, Baldy ZX (set 2), Bauble Blast!, Billy Box (set 1, English), Billy Box (set 2, French),
      Blimpgeddon (set 1, v1.02, Final, QAOPM controls), Blimpgeddon (set 2, v1.02, Final, ESDFO controls), Blizzard's Rift,
      Bluber (set 1, release 2), Bluber (set 2, release 2), Bluber (set 3, release 1), Bob The Space Janitor (version 2),
      Bobby Carrot (set 1, v1.01, 128k), Bobby Carrot (set 2, v1.01, 128k), Bobby Carrot (set 3, v1.01, 48k),
      Bobby Carrot (set 4, v1.01, 48k), Bomberman (2016, Cristian Gonzalez) (set 2, demo, v01),
      Bomberman (2016, Cristian Gonzalez) (set 2, demo, v03), Booty - The Remake (set 1, v1.2, turbo loader),
      Booty - The Remake (set 3, v1.2), Booty - The Remake (set 4, v1.2 - Black Edition, turbo loader),
      Booty - The Remake (set 5, v1.2 - Black Edition), Booty - The Remake (set 6, v1.2 - Black Edition),
      Booty - The Remake (set 7, v1.1, turbo loader), Booty - The Remake (set 8, v1.1), Booty - The Remake (set 9, v1.1),
      Bounty - The Search for Frooge (set 1), Bounty - The Search for Frooge (set 2), Brian vs. The Bullies, A Broken Friend (set 2),
      Bubble Frenzy, Bubble Monkey Bros, Cap'n Rescue (v3.0), Cap'n Rescue 2 - The Escape (v3.4), Car Wars (set 1, v1.1, English),
      Car Wars (set 2, v1.1, Spanish), Car Wars (set 3, English), Car Wars (set 4, Spanish), Catch A Hare, Char Set Finder,
      CharAde Editor & Demo, The Chard, Chessboard Attack (set 1, v1.2), Chip Rescue, Chopper Drop (set 2, release 2),
      Christmas Cracker, Christmas Gift Hunt (set 1, v2.0, 128k), Christmas Gift Hunt (set 2, v2.0, 48k),
      Christmas Gift Hunt (set 3, beta), Christmas Gift Hunt (set 4, ULA Plus), Chunk Zone, Clopit!, Code Zero (set 1),
      Code Zero (set 2), Columns (set 2, Physical Version), Crappy Crates, The Dark (2016 cassette release), Davey-Dudds Loves Peas,
      Dead By Dawn (set 2), Dead Flesh Boy (set 1, v2), Dead Flesh Boy (set 2, v2), Dead Flesh Boy (set 3, v1),
      Dead Flesh Boy (set 4, v1, no loading screen), Deep Core Raider (set 1, v1.1), Deep Core Raider (set 2, v1.1),
      Donkey Kong Jr. (2016, Gabriele Amore) (corrected jump), DragonBall - El desafio del Dr Gero (1994),
      DreamWalker: Alter Ego 2 (set 1, 128k), DreamWalker: Alter Ego 2 (set 2, 48k), Dung Darach, F'n Balls (set 1, ULA rain fix),
      Flash Beer Trilogy, Flynn's Adventure (set 3, tech demo 01-04-12), Flynn's Adventure In Bombland (set 1, v1),
      Flynn's Adventure In Bombland (set 2, demo), Fn Balls (set 2, older), Forest Raider Cherry, Frank N Stein (set 3, pre-release),
      Future Looter (set 1, release 2), Future Looter (set 2, release 1), Future Looter (set 3, demo 18122011), Genehtik (set 2),
      Ghost Castles (cassettte version), Grumpy Santa (set 1), Grumpy Santa (set 2), Hunchy (1983, Mr. Micro),
      Invasive Species (48k version), Jaws - The Text Adventure, Join, Knight Hero (Black version), Knight Hero (White version),
      Knights & Demons, Knights & Demons DX (set 2), Knights (set 1), Knights (set 2, BASIC version), Knights (set 3, turbo loader),
      Krap Park (set 1, fixed version, with screen magic), Krap Park (set 2, fixed version, without screen magic),
      Krap Park (set 3, older, with screen magic), Krap Park (set 4, older, without screen magic), Kyd Cadet (set 2, v1.2),
      Kyd Cadet II (set 2), Kyd Cadet III - The Eyeburx Plee (set 2), Laetitia, Little Dragon 2 (128k, AY Sounds),
      Little Dragon 2 (48k), Little Dragon 2 - Hikoki's Cut, El Loco, Loco Bingo (set 2, RetroBytes demo),
      Lost In My Spectrum (set 1, v2.0, 128k, English, turbo loader), Lost In My Spectrum (set 2, v2.0, 128k, English),
      Lost In My Spectrum (set 3, v2.0, 128k, German, turbo loader), Lost In My Spectrum (set 4, v2.0, 128k, German),
      Lost In My Spectrum (set 5, v2.0, 128k, Spanish, turbo loader), Lost In My Spectrum (set 6, v2.0, 128k, Spanish),
      Lost In My Spectrum (set 7, v2.0, 128k, French, turbo loader), Lost In My Spectrum (set 8, v2.0, 128k, French),
      Lost In My Spectrum (set 9, v2.0, 128k, Italian, turbo loader), Lost In My Spectrum (set 10, v2.0, 128k, Italian),
      Lost In My Spectrum (set 11, v2.0, 128k, Portuguese, turbo loader), Lost In My Spectrum (set 12, v2.0, 128k, Portuguese),
      Lost In My Spectrum (set 13, v2.0, 48k, English), Lost In My Spectrum (set 14, v2.0, 48k, German),
      Lost In My Spectrum (set 15, v2.0, 48k, Spanish), Lost In My Spectrum (set 16, v2.0, 48k, French),
      Lost In My Spectrum (set 17, v2.0, 48k, Italian), Lost In My Spectrum (set 18, v2.0, 48k, Portuguese), Micro Inc,
      Mighty Final Fight (v1.1), Mike, The Guitar (set 1), Mike, The Guitar (set 2, turbo loader), Mike, The Guitar (set 3),
      Mike, The Guitar - The Shooter, Moritz - The Dog That Caught The Car, Moritz Strikes Back, Moritz To The Moon, Mr Do!,
      MultiDude (set 1, AY sounds), MultiDude(set 2, beeper sounds), Mysterious Dimensions, Mystery (set 1, 128k version),
      Mystery (set 2, 48k version), Ninja Gaiden Shadow Warriors, Nirvana Engine, Old Tower (set 1, 128k), Old Tower (set 2, 48k),
      The Order Of Mazes, Ossuary, Page And The Curse Of The Pharaoh, Page's Castle Quest (set 2), Pariboro,
      Pentacorn Quest (set 1, English), Pentacorn Quest (set 2, Spanish), Percy Penguin (set 1, Vs3), Percy Penguin (set 2, demo, b68),
      Pets vs Aliens Prologue (set 1), Pets vs Aliens Prologue (set 2), Pink Pills: Manic Moritz and the Meds, Pip The Pipistrelle,
      Pooper Scooper, Pretty Gambler, PTM, Push 'n' Chase, Pyromania II: Chopper Rescue, Pyromania: Trial by fire, Quahappy (set 1),
      Quahappy (set 2, turbo loader), Rabid Mower, Raw Battle, Red Planet (English), Red Planet (Spanish), Rediscovered Realms (set 1),
      Rediscovered Realms (set 2), Redshift (set 1, turbo load), Redshift (set 2), Redshift (set 3), Rescue Lander,
      ROVR - Remote Operated Vehicle Recovery (set 1), ROVR - Remote Operated Vehicle Recovery (set 2),
      SIP - Special Intergalactic Painter (set 2), Sixteen Skirmish, Space Disposal (set 2), Speccy Bros - Nick & Tom, Speed Ball,
      Stormfinch, Super Moritz, Tales Of Grupp, Tea-Leaf Ted (set 1, man version), Tea-Leaf Ted (set 2, bear version), Terrorlandia,
      Terry The Turtle Vektor, The Time Of The End (set 2, side 1 only), Toofy In Fan Land (set 2), Toofys Winter Nuts (set 2, v1.2),
      Xelda 1: Quest for the Golden Apple (set 1, English, ver 1.03), Xelda 1: Quest for the Golden Apple (set 2, English, ver 1.03a),
      Xelda 1: Quest for the Golden Apple (set 3, Russian, ver 1.03a), Xelda 1: Quest for the Golden Apple (set 4, Russian, ver 1.03a),
      Xelda 1: Quest for the Golden Apple (set 5, Spanish, ver 1.03a), ZX Destroyer, Zukinox (set 1, final cassette version),
      Zukinox (set 2)
      [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler,
      Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
      Ramsoft, Dunny, Woody, Mikie, anonymous]
    st_flop:
      Highway Encounter (unreleased) [ICEknight]
      Toi Acid Game (unreleased) [Jose Luis Correa, ICEknight]
    vsmile_cart:
      Alfabet Pretpark (NL), Disney's Aladdin - De wonderwereld van Aladdin (Netherlands), Flitzers Schlaue Staedtetour (Germany),
      Scooby-Doo! - Griezelen in het Pretpark (Netherlands), V.Smile Mein erster Mausklick (Germany),
      Walt Disney's Assepoester - De wonderwereld van Assepoester (Netherlands) [TeamEurope]


    New NOT_WORKING software list additions
    ---------------------------------------
    ibm5150:
      Bobo, Captain Blood, Olivetti Prodest PC1 Games Collection 1, Olivetti Prodest PC1 Games Collection 6,
      Olivetti Prodest PC1 HDU Install, Olivetti Prodest PC1 Mouse Driver [Justin Kerk]
    ibm5170:
      blueflops-1.0.0, blueflops-1.1.0, blueflops-1.1.1, blueflops-1.1.2, blueflops-2.0.0, blueflops-2.0.1-pre1, blueflops-2.0.8
      [Justin Kerk]
    spectrum_betadisc_flop: Bobby Carrot
      [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler,
      Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
      Ramsoft, Dunny, Woody, Mikie, anonymous]
    spectrum_cass:
      Booty - The Remake (set 2, v1.2), Mister Kung-Fu (set 1, v1.3), Mister Kung-Fu (set 2, v1.3),
      Mister Kung-Fu (set 3, v1.3, Plus 2a / Plus 3), Mister Kung-Fu (set 4, Plus 2a / Plus 3)
      [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler,
      Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
      Ramsoft, Dunny, Woody, Mikie, anonymous]
    spectrum_microdrive: Outlet (Issue 001 through 038)
      [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler,
      Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
      Ramsoft, Dunny, Woody, Mikie, anonymous]
    spectrum_wafadrive: Spectral Writer
      [TZX Vault, SPA2, Steve Brown, Andrew Barker, Paul Hurd, Tony Barnett, Claus Jahn, Donald Graham, Guy Bearman, Jose Luis Soler,
      Krasimir Hristov, Andrew Blood, Dave Stevens, John Wilson, Edwina Brown, Walter Pooley, Tomaz Kac, Martijn van der Heide,
      Ramsoft, Dunny, Woody, Mikie, anonymous]
    vsmile_cart:
      Disney's Winnie de Poeh - De wonderwereld van Poeh (Netherlands), Disney/Pixar Ratatouille - Remy's Nieuwe Recepten (Netherlands),
      Nick Jr. Dora the Explorer - Dora's Fix-it Adventure (USA), Scooby-Doo! - A Night Of Fright Is No Delight (Smartbook) (USA)
      [TeamEurope]
    vsmilem_cart:
      Disney Princess - The Princess and the Frog - Tiana's Big Dream (UK), Disney/Pixar Wall-E (Germany),
      DreamWorks Monsters vs. Aliens (Germany), Mijn Puppy! (Netherlands), Nick Jr Dora - Dora's Reparatie Avontuur (Netherlands),
      Nickelodeon Wonder Pets! - Save the Animals! (UK), Sport Games (Netherlands) [TeamEurope]


    Source Changes
    --------------
    -wd_fdc.cpp: Allow SSO signal to be routed by driver for cases where it isn't used to select side. [68bit]

    -bus/ss50: Added support for additional SS-30 cards. [68bit]
    * MP-T timer/counter, MP-S2 dual serial interface, SS-30 DC5 floppy disk interface, PIA IDE hard disk interface.

    -swtpc09.cpp updates: [68bit]
    * Added support for UniFLEX floppy disk image files.
    * Added SS-30 bus, and removed peripherals on SS-30 cards from driver.
    * Fixed banked memory implementation.
    * Added configuration options for CPU clock speed variations, and SWTBUG patches needed for floppy support.
    * Added DC5 floppy controller as default slot option.

    -formats/flex_dsk.cpp: Re-wrote using wd177x_format as a base class. [68bit]
    * Now supports single- and double-density disks, dynamically identifies boot sector IDs, and writing image files.

    -Made debugger memory views show correct data when chunks are too small for the space's address shift. [AJR]

    -unidasm updates: [AJR]
    * Added r65c02, score7, unsp12 and unsp20 support.
    * Fixed address shift for scudsp and hd61700.

    -upd7810: Fixed breakpoints, and added notes. [AJR]

    -trocana: Added preliminary MSM6650 device and some test inputs. [AJR]

    -Reverted change making SGI CD-ROM identify as a hard disk, as it causes indy_4610 to fail its SCSI test. [AJR]

    -m65c02, r65c02: Corrected memory access patterns for read-modify-write instructions. [AJR]

    -cosmac updates: [AJR, hap]
    * Added preliminary CDP1804/CDP1805/CDP1806 emulation.
    * Added disassembler support for CDP1805 with extended instruction set.
    * Changed register names to use conventional decimal numbering.
    * Attach following byte to disassembly of OUT instruction when P=X.

    -mc68hc11: Add internal latches and direction registers for ports. [AJR]
    * Split up internal peripheral register handler functions and made separate I/O maps for each model.
    * Removed now-unnecessary read-back handlers from skeetsht.cpp and taitojc.cpp.

    -Added device emulation for DS17x85 series of MC146818-compatible real-time clocks with additional features. [AJR]

    -pasopia.cpp: Corrected clocks and metadata. [AJR]

    -mbs2euro: Fixed graphics corruption and possible crashes when attempting to draw outside screen bounds. [AJR]

    -legionna.cpp: Fixed sprite priorities for Seibu Cup Soccer and SD Gundam Sangokushi Rainbow. [Angelo Salese]

    -seibucop.cpp fixes for SD Gundam Sangokushi Rainbow: [Angelo Salese]
    * Identified sprite priority bit for command $c480 (fixes third level mid-boss being submerged while touching ground layers).
    * Disable sprite DMA destination increment if X positions are outside expected ranges (fixes sprite clipping).

    -riscpc.cpp: Fixed a bug with force IRQ - rpc700 now reaches supervisor prompt. [Angelo Salese]

    -galaxold.cpp: Fixed stage 3 invisible bullets in Strategy X. [Angelo Salese]

    -pce.cpp: Added support for Tennokoe Bank extended Backup RAM. [Angelo Salese]

    -pc9801.cpp: Added proper support for Memory Switch (MEMSW) device. [Angelo Salese]

    -h6280.cpp: Don't overwrite current timer value when writing to timer preload register. [Angelo Salese]

    -VRender0 device refactoring: [Angelo Salese]
    * Improved encapsulation of video and other conceptually independent on-board peripherals.
    * Moved drivers for different VRender0-based machines out of crystal.cpp to their own source files.
    * Untangled reads/writes to draw/display memory bank switches from screen_update - can run un-throttled now.
    * Added CRT controller raw screen parameters.
    * Implemented DMA hold feature and IRQ on mask writes, used by P's Attack.
    * Improved Cross Puzzle Flash loading (currently fails POST with a SPU error).

    -nexus3d.cpp: Added some preliminary work - will do some VRender3D pipeline fill with a debug trick. [Angelo Salese]

    -axc51-core: Added disassembler support for AX208 internal ROM symbols. [anonymous]

    -pcipc: Added a slightly more usable PCI S3 Virge/DX video card. [Barry Rodewald]

    -s3virge: added PCI interface and linear framebuffer support. [Barry Rodewald]

    -amstrad: Added Ram Electronics Music Machine MIDI and sampler expansion device. [Barry Rodewald]

    -Fixed building using system rapidjson. [Belegdol]

    -Migrated travis-ci configuration to Ubuntu Bionic. [Belegdol]

    -Worked around [[nodiscard]] warning for std::basic_string::c_str(). [Billy Robert O'Neal III]

    -nmk16.cpp: Reduced redundant code and updated notes. [cam900]

    -315_5313.cpp updates: [cam900]
    * Derive refresh rate and timer from input clock.
    * Simplified DMA behaviour and updated megacd.cpp and mega32x.cpp as appropriate.
    * Suppressed read side effects for debugger, cleaned up code, and expanded notes.

    -megadriv.cpp, segac2.cpp, calcune.cpp: Corrected screen refresh rate and added notes. [cam900]

    -megadriv.cpp: Added support for Z80 VDP access, and corrected VDP sound balance. [cam900]

    -seibu_crtc.cpp: Updated notes. [cam900]

    -formats/m20_dsk.cpp: Added support for writing image files, and added format to floptool. [Christian Groessler]

    -Fixed cleansrc target for hosts using sh-like shells. [Christian Groessler]

    -bus/spectrum: Added a post opcode fetch hook to the expansion bus, needed by ZX Interface 1. [David Haywood]

    -vii.cpp: Added EEPROM support to dreamlif. [David Haywood]

    -policetr.cpp: Let RAMDAC device handle palette writes - trampolines in driver are no longer needed. [David Haywood]

    -spectrum_cass.xml: Corrected and cleaned up metadata. [David Haywood]

    -bionicc: Cleaned up driver: [Dirk Best]
    * Cleaned up notes and add to-do list.
    * Changed non-maskable interrupts to use pulse_input_line.
    * Documented coin lockout and attribute RAM layout.
    * Corrected layer to use 3-bit color.

    -Added driver for Estron Juku E501. [Dirk Best]
    * Implemented timers, keyboard, and 5.25" floppy drives.
    * Added single- and double-sided CP/M floppy formats.

    -ml20: Add keypad input, placeholder speaker and DIP switches, and a simple internal layout. [Dirk Best]
    * Also added additional logging and started documenting CPU ports.

    -dec0.cpp Dumped birdtry microcontroller and replaced simulation. [Dirk Best, TeamEurope, Ivan Vangelista]

    -thedeep.cpp: Hooked up thedeep microcontroller and removed simulation. [Dirk Best]

    -limenko.cpp: Hooked up audio CPU for spotty. [Dirk Best]

    -Added skeleton driver for SNES 4-Slot arcade switcher, and moved related mk3snes to new driver. [Dirk Best]

    -dec8.cpp: Dumped and hooked up microcontroller for Last Mission. [Dirk Best, TeamEurope, Brian Troha, The Dumping Union]
    * Also fixed coinage settings.
    * Japanese version is currently using US microcontroller program with ID byte patched.

    -luaengine.cpp: Exposed sound output buffer and sample rate to Lua scripts. [feos]
    * Also corrected some documentation.

    -imgtool: Added Thomson BASIC tokenizer, implemented Thomson BASIC, and fixed passing --filter= to get verb. [hadess]
    * Thanks to Adrien Destugues for information about the format in bastok.cpp.

    -popeye.cpp: Use real PROM dumps for Popeye Bootleg protection [Joe Magiera, recreativas.org, smf]

    -imagedev/harddriv.cpp: Added support for HDI image file format. [Justin Kerk]

    -naomi.cpp, machine/awboard.cpp: Simplified Atomiswave key scheduling, and eliminated 20-bit key files. [MetalliC]

    -ti99: Changed busmouse to push updates when inputs change, and routed extra mouse button to a separate input line. [Michael Zapf]

    -Enabled default move constructor/assignment operator in core_options, and changed plugin_options code to use them. [Nathan Woods]

    -Refactored info XML creation code to improve performance. [Nathan Woods]
    * Allowed machine info fragments to be generated in parallel.
    * Changed formatting code to use I/O streams, and reduced redundant code.
    * Sort filtered devices lexically by short name.

    -Added -attach_window command-line option on Windows to use an existing window as the first emulation window. [Nathan Woods]

    -Lua engine updates: [Nathan Woods]
    * Added a function to instruct MAME to capture input when any input window sharing a thread with an emulation window has focus.
    * Added a mechanism for Lua plugins to configure mandatory image devices.
    * Exposed input device classes, devices and device items.
    * Changed seq_poll_start to take the input item class as a string.
    * Added a hook before settings are loaded, allowing default input port values to be changed.
    * Exposed additional ioport_field properties, and exposed input sequence cleaning functionality.
    * Exposed ioport_manager::type_group() and ioport_field::keyboard_codes().

    -Properly named the CoCo joysticks "Right Joystick" and "Left Joystick". [Nathan Woods]

    -einstein.cpp: Replaced einst256 bad MOS ROM with a good dump, and implemented the rest of the machine. [Nigel Barnes, jltursan]

    -machine/tube.cpp: Fixed 256-byte transfer mode. [Nigel Barnes]

    -nsc810: Implemented port bit set/clear. [Nigel Barnes]

    -hunter16.cpp: Added hunter1680 video RAM and rendering. [Nigel Barnes]

    -hunter2.cpp: Added appropriate RAM size options, and minor keyboard corrections. [Nigel Barnes]

    -hd61830: Make number-of-characters command to round up to an even number. [Nigel Barnes]

    -mindset.cpp updates: [O. Galibert]
    * Added 400-high modes, corrected LEDs, added blitter fast mode, and added sound.
    * Fixed transparent blit.
    * Added modules, and implemented stereo sound module.

    -mindset.cpp: Fixed the CPU speed, and implemented RS-232 module. [O. Galibert, Al Kossow]
    * RS-232 module is missing interrupt support for now.

    -atronic.cpp: Identified CPU type and fixed ROM loading. [Priit Laes]

    -apple2.cpp: Added Sirius JoyPort support on compatible models, and 4Play Joystick Card support. [R. Belmont]

    -imagedev/harddriv.cpp: Added support for 2MG image file format and raw disk image files. [R. Belmont]

    -Added a still-frame capture image device to simulate digitizers, cameras, etc. using PNG files as input. [R. Belmont]

    -apple2: Added support for the original gameport ComputerEyes. [R. Belmont, Golden Child]

    -apple2gs: Made slow-side sync less aggressive (fixes SHOWALL 3200). [R. Belmont]

    -Added gdbstub debugger module, allowing an external debugger to connect using GDB Remote Serial Protocol. [Ramiro Polla]
    * Currently supports i386, arm7, ppc, z80 and m6502.

    -Fixed build on Solaris 2.11 (non-Oracle). [Rick V]

    -midvunit.cpp: Added stubs for linking support. [Risugami]

    -subsino.cpp updates: [Roberto Fresca, TeamEurope]
    * Added Victor 5 and Victor 21 speech emulation.
    * Added missing sample ROM dumps.
    * Confirmed the bipolar PROM dump for Victor 5.

    -pokerout.cpp: Added ASCII PCB layout, and expanded notes. [Roberto Fresca]

    -dpb_brushproc: Hooked up 20L10 PAL and the remainder of logic (not untested). [Ryan Holtz]

    -SGI Newport graphics updates: [Ryan Holtz]
    * Re-implemented logging code for external viewer.
    * Fixed 8-BPP overlay bit combination.
    * Fixed broken blending.
    * Added bit lane expansion, needed for proper double-buffered accesses.
    * Simplified default color accesses.

    -dsp56k: Renamed relevant classes, files and namespaces to indicate that it emulates the DSP56156 (not the DSP5600x). [Ryan Holtz]

    -sec: Converted Barcrest/Bell Fruit Serial Electronic Counter (SEC) to a proper MAME device. [Ryan Holtz]

    -seta.cpp: Added configuration option to use joystick/buttons in atehate for navigating the hidden test menu. [RyogaMasaki]

    -Enabled pre-compiled header with Visual Studio compiler for emu, frontend, precompile, dasm and optional libraries.
    [Samuele Zannoli]

    -agat: Added support for Nippel Clock slot card. [shattered]

    -Show decrypted KONAMI1 opcodes in the debugger. [smf]

    -wd33c9x: Clarified hardware reset behavior, and made all resets trigger a SCSI_STATUS_RESET interrupt. [tyfighter]

    -mu100: Dumped v1.03 BIOS. [Alexander Troosh]

    -mu80: Added wave ROMs. [Alexander Troosh]

    -mephisto_modular.cpp: Added newer Portorose 32-Bit program ROM as a BIOS option. [Berger]

    -tumbleb.cpp: Added PCB layout for Magic Purple. [Brian Troha]

    -dec0.cpp: Labeled Birdie Try as revision 2 in case someone ever finds an earlier version. [Brian Troha]

    -machine/awboard.cpp: Added notes on Atomiswave checksum and keys. [brizzo, MetalliC]

    -dacholer.cpp: Dumped color PROM for Dacholer. [caius, The Dumping Union]

    -segasp.cpp: Dumped security PIC microcontroller for Tetris Giant. [CoolFox]

    -konamigv.cpp: Re-dumped Simpsons Bowling CD and corrected label. [emmanu888]

    -mystwarr.cpp: Corrected mis-typed Konami number for PAL in comment. [f205v]

    -dec0.cpp: Dumped PROMs for the dec0 mainboard. [Guru]

    -sbrkout.cpp: Verified main CPU clock frequency. [Guru]

    -subsino.cpp: Marked G.E.A. hack as a clone of Victor 5. [MASH]

    -thedeep.cpp: Corrected audio CPU for The Deep based on PCB photograph. [MASH]

    -dogfgt.cpp: Corrected sound chip types based on PCB photograph. [MASH]

    -m72.cpp: Re-redumped GAL for lohtb. [parramon]

    -model1.cpp: Re-dumped Star Wars Arcade (Japan) mpr-16477.27 and fixed ROM locations. [Phil Bennett]

    -segaybd.cpp: Fixed Power Drift PCM EPROM locations. [Phil Bennett]

    -hunter16.cpp: Added later hunter16 ROM v3.04 as a BIOS option. [Phill Harvey-Smith]

    -at.cpp: Added seven additional BIOS dumps to at. [rfka01]

    -genpc.cpp: Added ECD Professional Microcomputer BIOS to PC. [rfka01]

    -at.cpp, genpc.cpp: Updated BIOS date, version and chipset comments. [rfka01]

    -pc9801.cpp: Re-dumped PC9821AS ROMs. [sampson]

    -dec0.cpp: Verified that Bad Dudes microcontroller dump is correct, and decapped and dumped Heavy Barrel (World) microcontroller.
    [TeamEurope, Brian Troha, The Dumping Union]

    -chinagat.cpp: Updated and corrected PCB information and notes. [yukaritamura]

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