2022年3月14日 星期一

Flycast Dojo 0.4.37

 多機種模擬器 Flycast Dojo 發布新版,更新如下 :

New in 0.4.37: Mac OS bug fixes & improvements.

Random Input Slot playback in Training Mode (F10 by default) limited to already recorded slots, instead of possibly empty ones. Fix input display when leaving Training Mode without exiting emulator.

GGPO Network Stats bar is now more compact and at the bottom of the screen. For those of you who like to keep network stats on, this should be less intrusive while you play online games. The GGPO memory leak found in 0.4.26 has also been fixed (Thanks to Silentscope88 who found the issue, and to flyinghead for putting in a fix).

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This release adds replay enhancements intended to make viewing spectated and recorded sessions more pleasant. You may now pause replays by pressing the assigned Menu button (TAB by default), and step through frames in both replay and Training Mode by pressing the Step Frame button (. by default).

When in a replay, you can hit the Menu button to pause the playback. You can also hit the "Frame Step" button (. by default) to step frame by frame in both replay and training mode.

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For online spectating, the old behavior ended the replay entirely when it caught up with the end of a stream, which proved to be a pain when watching live matches. To solve this, Flycast Dojo now pauses on the last frame, showing a window with the current frame position and the total frames received. Once it has buffered longer, you can hit the Menu button to unpause, and the match will resume once more.

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Also included in this release is Melty Blood style input display for Training Mode, introduced in 0.4.24. You can combine this with frame stepping and dummy recording to be able to analyze just what's going on during a training session.

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Any testing would be of great help before we include it with the next Fightcade update! To try out in Fightcade, just replace the contents of the Fightcade\emulator\flycast folder with this release. You can immediately test out the replay features by spectating or loading a replay from the Fightcade site. Be sure to keep a copy of your old flycast folder if you want to play with others who are not using the pre-release.

0.4.37 Release Notes

  • Apple: Remove .reicast fallback to not interfere with old rei/flycast instances

0.4.36 Release Notes

  • Apple: Increase Player Name Height
  • Apple: Extend Offline Delay Widget

0.4.35 Release Notes

  • Apple: Properly copy netplay savestates
  • Apple: Fix Spectating Receiver Thread @ EOF

0.4.34 Release Notes

  • Mac OS Support
  • Enable Help & Wiki Game Links in Mac & Linux
  • Fix Offline Delay & Player Name Assignment on Dropdown Change

0.4.33 Release Notes

  • Add Fightcade Lobby Game Definitions
    • flycast_dc_bustamove4
    • flycast_dc_chuchurocket
    • flycast_dc_kof99evo
    • flycast_dc_puyopuyoon
    • flycast_dc_sakura-wars-columns-2-english-v-1.1
    • flycast_dc_wetrix_plus

0.4.32 Release Notes

  • Training Mode: Fix Random Playback w/ Looping Enabled
  • Training Mode: Hide Recording Slot # Display w/ Random Playback
  • Disable Lua in Online Play

0.4.31 Release Notes

  • Fixed NAOMI Offline Replays

0.4.30 Release Notes

  • Training Mode: Limit random input play to recorded slots
  • Training Mode: Reset Input display on Exit

0.4.28 Release Notes

  • Training Mode: Play Random Input Slot Button (F10 by default)

Game dipswitch changes

  • ggxxac: Enable Arcade Mode offline
  • Cyber-Troopers Virtual-On: Oratorio Tangram unlocked VMU save

0.4.27 Release Notes

  • Compact GGPO Stats Bar, move to bottom of screen
  • Netplay savestate retrieval: Hide progress bar for savestate when not found
  • C! build changes

Upstream Flycast net-rollback branch changes

  • GGPO: old netplay frames properly deleted on state load, fixes memory leak
  • DX11 support
  • Savestates: compatibility between nvmem & !nvmem savestates
  • SDL: fix joystick rumble

0.4.26 Release Notes

  • Merge latest upstream changes

Upstream Flycast net-rollback branch changes

  • DirectX 11 renderer support
  • 7z: use fopen on all platforms
  • Fix crash when starting game with non-default renderer
  • update libchdr and remove patch (scribam)

0.4.25 Release Notes

  • Exit emulator properly when called via menu in Test Game mode
  • Add progress bar to session stream buffering
  • New Pause Replay overlay, shows frame position
  • Pauses on end of stream instead of ending replay outright
  • Training Mode frame stepping

Game dipswitch changes

  • fotns: Offline Arcade Mode, Free Play. One Match quit disabled.

Upstream Flycast net-rollback branch changes

  • More Vulkan tweaks
  • Fix Vulkan/DX9 rendering in single-threaded mode on direct framebuffer access
  • New save serialize framework
  • Fix x64 stack alignment of memory handlers on Windows
  • Allow override of flycast.lua file

0.4.24 Release Notes

  • Fix gui_init interruption on video settings save & change

Upstream Flycast net-rollback branch changes

  • Vulkan tweaks & fixes

0.4.23 Release Notes

  • Training Mode: Input Display
  • X+Y+A Macro
  • GitHub CI build automation

Upstream Flycast net-rollback branch changes

  • cue: ignore unrecognized REM entries. parse one line at a time
  • vk oit: fix depth-only Tr pass
  • ggpo lib: compile warnings, remove legacy chat
  • vk: implement TranslucentPolygonDepthMask (Fixes Cosmic Smash)
  • fix launching BIOS after playing a game

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