iPhone OS模擬器 touchHLE 發布新版,更新如下 :
Compatibility:
- API support improvements:
- Various small contributions. (@hikari-no-yume, @nitinseshadri)
- Some key parts of
UIImage
,CGImage
andCGBitmapContext
used by Apple'sTexture2D
sample code are now implemented. Loading textures from PNG files in this way should now work. (@hikari-no-yume) - MP3 is now a supported audio file format in Audio Toolbox. This is done in a fairly hacky way so it might not work for some apps. (@hikari-no-yume)
- New supported apps:
- Touch & Go LITE
- Super Monkey Ball Lite (full version was already supported)
Quality:
- The version of stb_image used by touchHLE has been updated. The new version includes a fix for a bug that caused many launch images (splash screens) and icons to fail to load. Thank you to @nothings and @rygorous who diagnosed and fixed this.
Usability:
- The virtual cursor controlled by the right analog stick now uses a larger portion of the analog stick's range. (@hikari-no-yume)
- Basic information about the app bundle, such as its name and version number, is now output when running an app. There is also a new command-line option,
--info
, which lets you get this information without running the app. (@hikari-no-yume) - You are now warned if you try to run an app that requires a newer iPhone OS version. (@hikari-no-yume)
- Options can now be loaded from files. (@hikari-no-yume)
- The recommended options for supported apps are now applied automatically. See the new
touchHLE_default_options.txt
file. - You can put your own options in the new
touchHLE_options.txt
file. - If you're a Windows user, this means that dragging and dropping an app onto
touchHLE.exe
is now all you need to do to run an app.
- The recommended options for supported apps are now applied automatically. See the new
Other:
- The version of dynarmic used by touchHLE has been updated. This will fix build issues for some people. (@hikari-no-yume)
沒有留言:
張貼留言