2023年4月25日 星期二

mGBA 0.10.2

 GBA / GBC模擬器 mGBA 發布新版,更新如下 :

Emulation fixes:

  • GBA Audio: Fix improperly deserializing GB audio registers (fixes #2793)
  • GBA Audio: Clear GB audio state when disabled
  • GBA Memory: Make VRAM access stalls only apply to BG RAM
  • GBA Overrides: Fix saving in PMD:RRT (JP) (fixes #2862)
  • GBA SIO: Fix SIOCNT SI pin value after attaching player 2 (fixes #2805)
  • GBA SIO: Fix unconnected normal mode SIOCNT SI bit (fixes #2810)
  • GBA SIO: Normal mode transfers with no clock should not finish (fixes #2811)
  • GBA Timers: Cascading timers don’t tick when disabled (fixes #2812)
  • GBA Video: Fix interpolation issues with OpenGL renderer

Other fixes:

  • Core: Allow sending thread requests to a crashed core (fixes #2784)
  • FFmpeg: Force lower sample rate for codecs not supporting high rates (fixes #2869)
  • Qt: Fix crash when attempting to use OpenGL 2.1 to 3.1 (fixes #2794)
  • Qt: Disable sync while running scripts from main thread (fixes #2738)
  • Qt: Properly cap number of attached players by platform (fixes #2807)
  • Qt: Disable attempted linking betwen incompatible platforms (fixes #2702)
  • Qt: Fix modifier key names in shortcut editor (fixes #2817)
  • Qt: Fix a handful of edge cases with graphics viewers (fixes #2827)
  • Qt: Fix full-buffer rewind
  • Qt: Fix crash if loading a shader fails
  • Qt: Fix black screen when starting with a game (fixes #2781)
  • Qt: Fix OSD on modern macOS (fixes #2736)
  • Qt: Fix checked state of mute menu option at load (fixes #2701)
  • Qt: Remove OpenGL proxy thread and override SwapInterval directly instead
  • Scripting: Fix receiving packets for client sockets
  • Scripting: Fix empty receive calls returning unknown error on Windows
  • Scripting: Return proper callback ID from socket.add
  • Vita: Work around broken mktime implementation in Vita SDK (fixes #2876)

Misc:

  • Qt: Include wayland QPA in AppImage (fixes #2796)
  • Qt: Stop eating boolean action key events (fixes #2636)
  • Qt: Automatically change video file extension as appropriate
  • Qt: Swap P1 and other player’s save if P1 loaded it first (closes #2750)

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