PSP模擬器 PPSSPP 發布新版,更新如下 :
– RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements).
New JIT backends:
– RISC-V, based on IR
– x86 JIT based on IR. Often faster than the existing one.
Input fixes
– Improve behavior when analog and digital inputs clash ([#17960])
– Combo mapping is now disabled by default ([#17673])
– Android: Better tracking of devices names ([#17562], auto config)
– Fix mapping custom touch buttons to analog inputs ([#17433])
Rendering performance and fixes
– Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
– Fix bad colors in Syphon Filter: Logan’s Shadow menu ([#17965])
– On lower-end devices, avoid « uber » shaders due to performance and driver bugs ([#17449], [#17922])
– Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087])
– On Vulkan, reduce input lag when « Buffer graphics commands » is set to off ([#17831])
– Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442])
– Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem)
– Fix rendering issue in Lunar Silver Star ([#17451])
– Add a cache for MakePixelsTexture, improving perf in God of War ([#17534])
– Lots of software renderer improvements ([#17571], [#17569], [#17619], [#17621], [#17618], [#17609], …)
Networking
– HTTPS support now enabled in store and for RA on Windows, Android, Mac, iOS ([#17744], …)
– Ad-hoc: Fix for Metal Gear Acid issue with Link Battle ([#17947])
Texture replacement fixes
– Fix Tactics Ogre texture issues ([#18001], [#18011])
– Fix problem with anisotropic filtering ([#17930])
– Fix glitches on D3D11 with KTX2 textures ([#17749])
UI changes
– Color emoji support on some platforms ([#17854], [#17856])
– Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651])
– Allow setting the PSP’s MAC address directly ([#17755])
– Better looking notifications ([#17606], [#17674], [#17672])
Cheats
– Fix loading cheat dbs on Android devices with scoped storage ([#17834])
VR (Quest, other Android VR devices)
– Cinema screen mode improvements ([#17704], [#17752])
– Quest-only passthrough mode ([#17591])
– Cleanups, compatibility fixes, make VR settings per-game ([#17636], [#17656], [#17598], [#17518])
Other
– Fix horrible audio glitch in After Burner ([#18076])
– Emulate the vrnd instruction accurately ([#17506], [#17549])
– Fix timing issue causing slowdowns in MLB games ([#17676], [#17677])
– UWP keyboard support, many other updates ([#17952], [#17974])
– Allow choosing the display resolution on Android again ([#17473])
– Fix issue running some file types out of the Download folder on Android ([#17466])
New JIT backends:
– RISC-V, based on IR
– x86 JIT based on IR. Often faster than the existing one.
Input fixes
– Improve behavior when analog and digital inputs clash ([#17960])
– Combo mapping is now disabled by default ([#17673])
– Android: Better tracking of devices names ([#17562], auto config)
– Fix mapping custom touch buttons to analog inputs ([#17433])
Rendering performance and fixes
– Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
– Fix bad colors in Syphon Filter: Logan’s Shadow menu ([#17965])
– On lower-end devices, avoid « uber » shaders due to performance and driver bugs ([#17449], [#17922])
– Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087])
– On Vulkan, reduce input lag when « Buffer graphics commands » is set to off ([#17831])
– Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442])
– Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem)
– Fix rendering issue in Lunar Silver Star ([#17451])
– Add a cache for MakePixelsTexture, improving perf in God of War ([#17534])
– Lots of software renderer improvements ([#17571], [#17569], [#17619], [#17621], [#17618], [#17609], …)
Networking
– HTTPS support now enabled in store and for RA on Windows, Android, Mac, iOS ([#17744], …)
– Ad-hoc: Fix for Metal Gear Acid issue with Link Battle ([#17947])
Texture replacement fixes
– Fix Tactics Ogre texture issues ([#18001], [#18011])
– Fix problem with anisotropic filtering ([#17930])
– Fix glitches on D3D11 with KTX2 textures ([#17749])
UI changes
– Color emoji support on some platforms ([#17854], [#17856])
– Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651])
– Allow setting the PSP’s MAC address directly ([#17755])
– Better looking notifications ([#17606], [#17674], [#17672])
Cheats
– Fix loading cheat dbs on Android devices with scoped storage ([#17834])
VR (Quest, other Android VR devices)
– Cinema screen mode improvements ([#17704], [#17752])
– Quest-only passthrough mode ([#17591])
– Cleanups, compatibility fixes, make VR settings per-game ([#17636], [#17656], [#17598], [#17518])
Other
– Fix horrible audio glitch in After Burner ([#18076])
– Emulate the vrnd instruction accurately ([#17506], [#17549])
– Fix timing issue causing slowdowns in MLB games ([#17676], [#17677])
– UWP keyboard support, many other updates ([#17952], [#17974])
– Allow choosing the display resolution on Android again ([#17473])
– Fix issue running some file types out of the Download folder on Android ([#17466])
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