2015年8月18日 星期二

BGB 1.5.2

[gbc clear purple]

GB / GBC模擬器老大哥 BGB 發布新版,這款模擬器的DEBUG相當強大,更新如下 :

- Fixed a large number of bugs and problems, including: glitches in pokemon linking.
- Screensaver now doesn't start if you play with gamepad.
- Crash/stability fixes. Many small improvements, including efficiency improvements.
- Added support for more joypad axes (xbox 360 controller).
- Various debugger GUI improvements including local symbols.

http://bgb.bircd.org/

2015年8月17日 星期一

mGBA 0.3.0



GBA模擬器 mGBA 發布新版,更新如下 :

A new release of mGBA, version 0.3.0, is available. This is a major feature release. Some of the more prominent features include the addition of support for rotation and tilt sensors on controllers with analog sticks, default controller profiles for some of the more common controllers, improved synchronization, the beginning of the debug suite, and much more. An extensive list follows after the cut.

2015年8月12日 星期三

Pantheon 3.432

 

多機種模擬器 Pantheon 發布新版,更新如下 :

-Sega Master System emulator: Light Phaser and paddle controler

-Support -games for Sega Master System: 20 em 1, Aerial Assault, After Burner, Air Rescue, Aladdin, Alex Kidd: BMX Trial, Alex Kidd: High-Tech World, Alien3, Alien Syndrome, American Baseball, Ariel – The Little Mermaid, Asterix and the Great Rescue, Asterix and the Secret Mission, Baku Baku, Basketball Nightmare, Batman Returns, Battlemaniacs, Black Belt, Blade Eagle 3-D, Bomber Raid, Bonkers Wax Up!, Bram Stoker's Dracula, Captain Silver, Castelo Rá-Tim-Bum, Champions of Europe, Chapolim x Drácula – Um Duelo Assustador, Chase H.Q., Chuck Rock, Chuck Rock II: Son of Chuck, Cloud Master, Comical Machine Gun Joe, Cool Spot, Danan: The Jungle Fighter, Dead Angle, Desert Speedtrap, Dinobasher, Dr. HELLO, Dr. Robotnik's Mean Bean Machine, Dragon: The Bruce Lee Story, Dynamite Duke, E-SWAT, Ecco: The Tides of Time, F-1 Spirit: The way to Formula-1, FA Tetris, Fantastic Dizzy, Férias Frustradas do Pica Pau, Fire & Forget II, Flashpoint, Forgotten Worlds, Fushigi no Oshiro Pit Pot, Gaegujangi Kkachi, Galactic Protector, Galaxy Force, Ghost House, Ghostbusters, Ghouls'n Ghosts, Global Gladiators, Golden Axe, Golden Axe Warrior, Great Baseball, Great Baseball – Japan, Great Basketball, Heavyweight Champ, High School! Kimengumi, Hokuto no Ken, Home alone, Hook, Joe Montana Football, Jurassic Park, Krusty's Fun House, Kung Fu Kid, Land of Illusion, Legend of Illusion, Lemmings, Loretta no Shouzou – Sherlock Holmes, Mahjong Sengoku Jidai, Master of Darkness, Masters of Combat, Megumi Rescue, Michael Jackson's Moonwalker, Mickey's Ultimate Challenge, Montezuma's Revenge, My Hero, Nekkyu Koshien, Olympic Gold, Out Run Europa, Paperboy, Penguin Adventure, PGA TOUR Golf, Phantasy Star, Pit-Fighter, Poseidon Wars 3-D, Predator 2, Prince of Persia, Pro Wrestling, Psycho Fox, Psychic World, Quest for the Shaven Yak, Rambo: First Blood Part II, Rambo III, Rastan, Renegade, Rescue Mission, RoboCop 3, Rygar, Satellite-7, Scramble Spirits, Sega Chess, Shadow Dancer: The Secret Of Shinobi, Shadow of the Beast, Shinobi, Slap Shot, Solomon no Kagi, Sonic Blast, Sonic Chaos, Sonic's Edusoft, Speedball, Speedball 2, SpellCaster, Star Wars, Street Fighter II, Street Hero, Street Master, Streets of Rage, Streets of Rage II, Submarine Attack, Sukeban Deka II: Shoujo Tekkamen Densetsu, Super Boy I, Super Boy II, Super Boy III, Super Boy IV, Super Monaco GP, Super Monaco GP II, Super Racing, Superman: The Man of Steel, Taz-Mania, Taz in Escape from Mars, Tecmo World Cup '93, The Dinosaur Dooley, The Flash, The Flintstones, The Incredible Hulk, The Lucky Dime Caper, The Ottifants, The Smurfs, The Smurfs travel the World, The Story of Mio, The Terminator, The Three Dragon Story, Time Soldiers, Tom and Jerry: The Movie, Trivial Pursuit, Ultimate Soccer, Vigilante, Wanted, Winter Olympics, Wonsiin, Woody Pop, World Class Leader Board Golf, X-Men: Mojo World, Zillion, Zillion II: The Tri Formation

http://bostjan-grandovec.si/Content/News.htm

2015年8月11日 星期二

Dolphin 5.0 RC

Wii/NGC模擬器 Dolphin 即將發布5.0版,目前將分成2條支線,4.0與5.0同時進行,原文如下 :




Since the release of Dolphin 4.0, things have advanced quite a bit. With compatibility rising to their highest levels yet alongside features that seemed impossible and extravagant, users have been asking about the next stable for almost a year now. For previous releases, including Dolphin 4.0, the staff mostly ceased work on new features while crashes and regressions were addressed. In the case of working toward Dolphin 5.0; there were just too many interesting and exciting features on the way to risk stalling out by asking developers to wait. So a release was delayed indefinitely.

So in mid-June, we decided to do things a little differently. Instead of slowing Dolphin down for a release, at 4.0-6727 we forked Dolphin into two branches. The development branch has continued forward as usual with all the bells and whistles without worrying about impeding the next release. Meanwhile, all commits relating to crashes, regressions, and other important fixes would not only be merged to master, but also to stable. This allowed the developers to continue developing the latest and greatest features, while still preparing a stable successor to Dolphin 4.0.

Today, we're happy to announce the first release candidate for Dolphin 5.0! Dolphin 5.0-RC is now on our Downloads page. These builds need to be heavily tested and any bugs; crashes or regressions found in Release Candidate builds should be tagged [RC] when reported to the issue tracker. While we will be switching issue trackers later this month, we intend to transfer all issues to a new tracker to make sure the hard work of our users throughout the years doesn't disappear.
Any future release candidates will be below the development builds on the download's page.

As to be expected until Dolphin 5.0 is complete, any non-essential crash fixes and features from this point forward will not be in the final release. For the latest and greatest features, the development builds are still your best option, and the Progress Report will keep on reporting what's new. With that, please enjoy this month's notable changes!

https://dolphin-emu.org/

2015年8月10日 星期一

Raine 0.64.6

Raine Logo

多機種模擬器 Raine 發布新版,更新如下 :

Ok it's still about bug fixes, but it also adds some experimental translations using gettext. For now there is only the french translation, it should be detected automatically in linux and windows if your system uses the french language. If you want to help you can visit the forum there is a topic on how to translate this there : http://www.1emulatio...easy-way/page-2

Except that there is a fix for a surprising bug in bublbobl, for very fast players who can saturate the machine with bubbles everywhere... this bug has probably around here for very long actually, I chose an original fix, the game won't slow down anymore, so it will never saturate now.
And a final fix for some animation problems in blazstar, it might affect some other neocd/neogeo games but it's the only I knew with this problem.
There is also a new dos build, but I heard it's slower than 0.51.0, so it's investigated for now, it's in the old versions for now, 0.64.5, even if it contains already most of the 0.64.6 changes.

That's all for this time, this version is mainly to allow people to test the translation stuff...
EDIT : also there are some new pre-compiled packages for those who want to try to compile raine in windows, you can find them in the dev section. But since some dlls changed and some new ones appeared for this version, I'll already have to update these soon... !

http://raine.1emulation.com/

2015年8月2日 星期日

忙! 忙! 忙!

已經約一個月的時間,每天忙得昏天暗地、日月無光! 大略估計一下,還要忙半個月左右才能告一段落,不管是精神或體力都已到達臨界點,更別提更新部落格了....

前一陣子發現 771-cpu 上775-板子 的資料,一時手癢拿手上的 GA-965P-DS3 v3.3 下去改,拍了一顆E5450來玩,目前看來相當不穩定,時常發生一些問題,而且還找不出問題所在,真的是一大折磨,偏偏工作滿檔,每天有如水深火熱一般,幾乎虛脫.....

前幾天才發現 3DS 初階版 已經上市了,目前還在觀望,一切的事情都須等工作完成後才能評估,真的已經好幾年沒這麼忙了.....

2015年7月30日 星期四

MAME 0.164

MAME 發布新版,更新如下 :

0.164
-------


MAMETesters Bugs Fixed
----------------------
- 01444: [Sound] (seta2.c) gundamex: The music is only emitted from the right channel. (system11)
- 01943: [Sound] (seta2.c) pzlbowl: Right heavy stereo balance. (system11)
- 05981: [Graphics] (aerofgt.c) turbofrc: Sprite priority bugs in some stages (Mamesick)
- 04405: [Graphics] (seta.c) tndrcade + others: Offset issues in seta drivers (Mamesick)
- 04877: [Graphics] (seta.c) usclssic: Graphics are shifted. (Mamesick)
- 00317: [Graphics] (seta.c) daioh: On the attract mode screen with the earth down,
  there is a glitchy line at the bottom and the explosion is glitched. (Mamesick)
- 05959: [Sound] (alpha68k.c) kyros, kyrosj: A few sound FX are missing (Mamesick)
- 05968: [Graphics] (hornet.c) gradius4, nbapbp: Most of colours are completly wrong (MooglyGuy)
- 05318: [Crash/Freeze] (djmain.c) bm1stmix and other: Error on loading CHD / disk error (peterferrie)
- 04918: [Flip Screen/Cocktail] (dooyong.c) gulfstrm, lastday and clones: Screen slightly
  offset left when flipped (Osso)
- 05711: [Graphics] (msx.c) cf3300, expertdp, svi738 (and possibly all MSX and MSX2):
  [possible] The MSX demo "Riyadh by Bandwagon" does not works properly. (Wilbert Pol)
- 05949: [Crash/Freeze] (msx.c) expert11 [hero]: H.E.R.O. - Game does not start anymore (Wilbert Pol)
- 05986: [Core] (msx.c) All sets in msx.c: Cartridge mapper not detected using Full Path (Wilbert Pol)

Source Changes
--------------
-memory: Remove support for decrypted bases, use an address space
instead [O. Galibert]

-atarisy2: Slapstic doesn't need a direct update handler anymore
[O. Galibert]

-dsp56k: Remove the not required direct update handler [O. Galibert]

-namcos1: Remove direct-update-handler-using optimization, will be done
differently later [O. Galibert]

-psx: Remove quickload, may be handled differently later [O. Galibert]

-apple2gs: Remove the not required direct update handler [O. Galibert]

-spc1000 added the centronics printer port [Miso Kim]

-topland: Fix the background gradient [O. Galibert]

-Unitron AP II: New Brazilian Apple 2 clone [Felipe Sanches]

-M1COMM update, S32COMM initial commit [SailorSat]

-Polymax Maxxi: New brazilian Apple2 clone. [Felipe Sanches]

-validity: add basic signed integer arithmetic tests to core validation
[Alex Jackson]

-idehd.c: decrease IDE read fill-time to avoids timeouts [Peter Ferrie]

-Improved kidniki sound quality while maintaining speed by adding more
frontiers. Added LOGIC_INPUT to netlist which allows to specify a
logic family, i.e. output characterics. Used this for improved AY8910
port modeling. [Couriersud]

-m68k: fix '020 cache emulation corner case. [Hans Ostermeyer]

-3c505: move option ROM to the card to reflect real h/w
[Hans Ostermeyer]

-apollo: improved mouse emulation [Hans Ostermeyer]

-Add MCFG_FORCE_NO_DRC. [MooglyGuy]

-Redumped bad rom from Mayjinsen 3 (Aleck64), internal checksum now
matches ROM dump [Brizzo, theboy181, Zoinkity]

-pet_flop.xml: Added alternate Commodore SFD-1001 Test/Demo
diskette. [Curt Coder]

-Netlist now compiles with
* std=c++98 -Wall -Wpedantic -Wextra -Wno-long-long
    -Wno-variadic-macros and
* std=c++11 -Wall -Wpedantic -Wextra [Couriersud]

-Arkanoid.c: Add rom numbering list, add more info and more correct rom
labels for first version arkanoid (US, Romstar License) board from pcb
pics [Brizzo, Lord Nightmare]

-Added macro object registration and dynamic includes to netlist. This
allows the creation of macro libraries going forward. Any IC which can
be described by a truthtable and a package wrapper can now be entirely
described in netlist syntax. [Couriersud]

-m20: 8086 apb [Carl, rfka01, Christian Groessler]

-firebeat: Completely rewrote the graphics chip emulation [Ville Linde]

-Identify size_t usage in printf by enclosing the argument in
SIZET_PRINTF(). This is typesafe, can be identified and allows to use
proper 64bit computing with compilers up to it. [Couriersud]

-fixed SAA1099 driver to actually use clock (nw); corrected Game-
Blaster/SB1.0 clock to 7.159mhz [NewRisingSun]

-Added MM5837 Noise Generator used by Congo Bongo. [Couriersud]

-pet_cass.xml: Added tapes. [Dagarman]

-pet_flop.xml: Added disks. [Dagarman]

-Further improvements + two missing files. Congo Bongo netlist now
parses without issues. [Couriersud]

-DEC Rainbow: fixed Z80 access to shared RAM, motor on/off signal, and
ROM labels. [Karl-Ludwig Deisenhofer]

-winfile.c: Stop crashing after saving to a disk image loaded from a
software list. [Curt Coder]

-g64_dsk: Respect the number of tracks specified in the image header.
[Curt Coder]

-c128_flop.xml: Added Paperback Writer 128, Term Paper Writer, The
Great War, and Your Personal Financial Planner 128 disk images.
[Curt Coder]

-Document progress on congo bongo. Gorilla sound now works. Performance
up from 30% to 170%. Use ./nltool -c run -f nl_examples/congoBongo.c
-t 2 to test. Minor enhancements and bugfixes. [Couriersud]

-m68k: fix unaligned pc-relative accesses [O. Galibert]

-scfinals: Add correct default eeproms [O. Galibert]

-Add a second rom label variant to NSS Super Mario World IC1 [byuu]

-peoplepc: split from pc.c and make it work [Carl]

-peoplepc: new roms [rfka01]

-verified protection data on gaialast [system11]

-Created macro libraries for CD4XXX and 74XX chip families. Going
forward, these will contain all devices which can be described using
truthtables and DIPPINS. [Couriersud]

-SDL: fix 0.160 aspect ratio regression. [Hans Ostermeyer]

-correct PROMs for 'mayac' set, fixes colours [system11]

-thedealr.c: Figured out Coinage, Max Bet, Payout, Double up, Jacks or
Better and Fever Mode dipswitches. [Brian Troha]

-sdk80.c: Begun hooking up devices [MooglyGuy]
* Hooked up i8251 USART and RS232 device. Can use standard RS232 slot
    devices, including the internal serial terminal, or a terminal
    program running on the host machine.
* Hooked up USART baud rate selection switch.

-chihiro.c: bruteforced DES key for "Sega Network Taisen Mahjong MJ 3
Evolution" [f205v]

-jvs13551.c: Sega 838-13683 and 837-13551 JVS I/O MCU firmwares dumped
[Soyandroid]

-VK100.c: correct prom locations based on schematics; Mark one PROM as
bad pending a redump. [Lord Nightmare]

-VK100: More work based on schematic. Self test doesn't get much
farther yet. [Lord Nightmare]

-Hooked up speech in "Harem". Added save-states. Verified colors
[Luca Elia, tirino73]

-sdk80.c: Added video board control PROM.  Promoted to Working [MooglyGuy]

-Fixed World Heroes Perfect (Sega Saturn) TH Control Mode in SMPC.
[Angelo Salese]

-Added preliminary CD-DA routing to SCSP EXTS parallel port, fixes
CD-Rom player equalizer in Sega Saturn. [Angelo Salese]

- "1942p" improvements
* dumped correct sound ROM for this set [mastercello]
* hooked up alt. memory map needed by new sound rom [David Haywood]
* retagged as a Tecfri bootleg PCB rather than prototype
* fixed interrupt generation for this version, allowing powerups to
   scroll correctly [David Haywood]

-Re-add NetBSD support. [Thomas Klausner]

-n64: Fix crash when fast-forwarding. [MooglyGuy]

-VK100: Fix diagrams for memory map decoding in comments, based on
schematics. [Lord Nightmare]

-firebeat: Added basic SPU board emulation [Ville Linde]

-rspcp2: Make the align declarations gcc-compatible [O. Galibert]

-Decrypted external ARM code in slqz3 [iq_132]

-a7800: fix 0x2800 mirroring behavior [Mike Saarna, Robert Tuccitto]

-Commodore VIC-1515 printer. [Curt Coder]

-Commodore VIC-1520 plotter [Jim Brain, Curt Coder]

-add rom locations to zookeeper sets [Lord Nightmare]

-Improve sound in some Mortal Kombat Yawdim bootlegs [Luca Elia]

-Added nlwav to tools. nlwav converts netlist logs into wav files. [Couriersud]
Example usage:

./nlwav -i netlist.log_RO.1.log -o tt.wav

./nlwav -h

-Commodore 1526/MPS-802/4023 printer [Curt Coder]

-c128: Added a skeleton for the PARTNER 128 cartridge. [Curt Coder]

-ti99: MFM low-level hard disk emulation, removed legacy floppy [Michael Zapf]

-315_5124.c: avoid saving the dynamic RAM used for temp rendering, the save
state system does not currently agree with RAM that gets reallocated at
run time which was happening whenever the resolution changed.

-shadfrce: remove runtime tag lookups and optimized video rendering to restore
speed back to what it was in versions prior to 0.161. [David Haywood]

-dreamwld.c: fix visible areas based on PCB tests, fixed linescroll modes,
fixed tilemap sizes etc.
This improves visuals in cutefght, rolcrush, baryon etc. [David Haywood]

-sm510: initial Sharp SM510 MCU core [hap]

-tb303: hooked up basic button inputs and ext. RAM [hap]

- additional gameking dumps listed in Software List, including 2 for Game King 3
  [Team Europe]

- some additional famiclone bios sets [Team Europe]

- Added / completed /enabled save state support to the following drivers:
decos32.c, destroyr.c, gstriker.c, itech8.c, namcona1.c, namcond1.c, namcos86.c,
naughtyb.c, nbmj9195.c, paranoia.c, pcktgal.c, poolshrk.c, sbowling.c, spbactn.c,
spdodgeb.c, starcrus.c, tank8.c, tapatune.c, ttchamp.c, vicdual.c [Osso]




New games added or promoted from NOT_WORKING status
---------------------------------------------------
Intel SDK-80 [Nigel Barnes, MooglyGuy]
Gaia - The Last Choice of Earth [David Haywood, system11]
The Dealer (Visco Games)
  [Luca Elia, Fabrice Arzeno, Porchy, rtw, The Dumping Union]
Mahjong Magic Lamp (v. JAA02) [Dyq, Guru, Luca Elia]
Mahjong Super Dai Chuuka Ken (Japan, D115) [Dyq, Guru, Luca Elia]
Mahjong Gorgeous Night (Japan, TSM003-01) [Dyq, Guru, Luca Elia]
The Round Up [Brian Troha, The Dumping Union]
Monkey Magic [Smitdogg, *=/STARRIDER\=*, BrianT,  russ h., Mucci, Justin Kerk,
  Bigster, Dave France, Dulleron, Nicolas Francfort, f205v, Gilby, rtw,
  gregf, Andy Welburn, Shoutime, MooglyGuy, balrog, Gor, The Dumping Union,
  Dirk Best]


New clones added
----------------
The Rumble Fish 2 (prototype)
  [Brizzo, MetalliC, Coolmod, The Dumping Union]
X-Men Vs. Street Fighter (USA 960910) [kawaks]
Turbo (encrypted, program 1363-1365 rev B) [Andrew Welburn]
Turbo (encrypted, program 1363-1365) [Andrew Welburn]
Indianapolis (bootleg of Turbo) [f205v]
Sunset Riders (4 Players ver JAD) [Fraspe]
Quizard (v1.0) [TeamEurope] (and reorganized sets)
Vendetta (Asia, 4 Players, ver. Z) [Fraspe]
Karate Blazers (bootleg) [Gerald (Coy) and Thierry (ShinobiZ)]
Run and Gun (ver EAA 1993 9.10, prototype?) [caius, mastercello]
Maya (set 4, clean) [system11]
Hot Rod (Japan, 4 Players, Floppy Based, Rev C) [Ordyne]
Varth: Operation Thunderstorm (Japan Resale Ver. 920714)
  [Alex Cmaylo, The Dumping Union]
Hot Chase (set 2)
Shinobi (Datsu bootleg, set 2) [Andrew Welburn]
Midnight Resistance (Joystick bootleg) [Guru]
Super Cobra (Stern Electronics) (encrypted, KONATEC XC-103SS CPU)
  [Kevin Eshbach, David Haywood]
Mortal Kombat (Yawdim bootleg, set 4) [Marco, Guru]
Gang Hunter [Smitdogg, The Dumping Union]
Spatter (315-5099) [Andrea Palazzetti]
Phoenix (Assa, Spanish bootleg) [Rockman & Edcross]
Ave Fenix (Laguna, Spanish bootleg of Phoenix) [Rockman]
Vautour (bootleg of Phoenix) (Z80 CPU, single PROM) [system11]
Hana to Ojisan [BET] (ver 1.00, 1991/08/23) [AeroCityMayor]
Power Spikes (Italian bootleg) [Manual Assoni]
NFL Blitz '99 (ver 1.2, Aug 28 1998) [SiftWare]
California Speed (Version 1.0r8 Mar 10 1998, GUTS Mar 10 1998 / MAIN Mar 10 1998)
  [jmurjr]
PuzzLove (Korea) [system11]
Bubble Bobble II (Ver 2.6O 1994/12/16) [rtw, Team Europe, The Dumping Union]
Crush Roller (Famaresa PCB) [Rockman, Edcross] (not working, different protection?)

New games marked as GAME_NOT_WORKING
------------------------------------
Microdigital ONYX: new colecovision prototype (unreleased).[Felipe Sanches]
Daruma DS348 dot-matrix printer skeleton driver. [Felipe Sanches]
Aqua Stage [MooglyGuy, Smitdogg, Charles MacDonald, The Dumping Union]
Sega Network Taisen Mahjong MJ 3 Evolution (Rev B) (GDX-0021B)
  [Andy Geezer]
Mahjong Shuang Long Qiang Zhu 3 [Dyq, Guru]
Konami Top Gun [hap, Sean Riddle]
Konami TMNT [hap, Sean Riddle]
Game & Watch: Mickey & Donald [hap, Sean Riddle, segher, O. Galibert]
Gakken Jungler [hap, Kevin Horton, Rik]
Bandai Zaxxon [hap, Kevin Horton, Rik]
Bandai Ultra Man [hap, Kevin Horton, Rik]
Bandai Pengo [hap, Kevin Horton, Rik]
Bandai Burger Time [hap, Kevin Horton, Rik]
NBA Showtime Gold / NFL Blitz 2000 (ver 3.0) (Sports Station?) [?]

http://www.mamedev.org/