2017年2月10日 星期五

XEBRA v.170208

PS模擬器 XEBRA 發布新版,更新如下 :

■CDの修正
初期のゲームディスク内の文字列を探索するとCDシステムには
本来Sync,Setclock,Getclockといったコマンドが存在したことが伺える。
しかしリリースされた実機にそれらのコマンドは存在せずエラーとなる。
コマンド0x1Fに対してその処理を忘れていたので対処した。

http://drhell.web.fc2.com/ps1/

VGB v5.1


 [Picture] [Picture]

GameBoy (Color)模擬器 VGB 發布新版,更新如下 :
  • Added "Nearest Neighbor" option to disable linear interpolation.
  • Added "Force 4:3 Screen" option to VGB-Windows.
  • Fixed "Hit MIDI Drums" option in VGB-Windows.
  • Computing effective waveform power when simulating samples via MIDI.
  • Fixed 44kHz sound hiccups in VGB-Windows.
  • VGB-Windows will not overwrite last .GB file name with .PAL or .STA names.
  • Keys [1]-[4] will toggle individual sound channels in VGB-Windows.
  • Key [0] will toggle all sound channels in VGB-Windows.
  • Added -4x3 command line option to VGB-Unix.
  • Updated VGB-Windows icon.

Rustual Boy v0.1.0-alpha



Virtual Boy模擬器 Rustual Boy 發布新版,更新如下 :

This is a test release to test our CI/deployment setup. Looks like it's working!
The executables in these archives are fairly early builds (hence v0.1.0, see status for more info) but you're more than welcome to grab one and give it a shot. If you run into any trouble, let us know!

https://rustualboy.com/

2017年2月9日 星期四

RetroArch 1.4.1 Open Beta

多平台多機種模擬器 RetroArch 發布新版,相關更新有 :

- 連線對戰
- 語系切換
- 自製遊戲

等等相關眾多更新,有興趣的朋友可至官網了解。

https://www.libretro.com/

https://buildbot.libretro.com/stable/1.4.1/

Mednafen 0.9.42

多機種模擬器 Mednafen 發布新版,更新如下 :

-- 0.9.42: --

February 7, 2017:
SS: Ignore lower bit of VDP1 sprite draw command texture base address when drawing using color mode 5, per tests on a SS; fixes some of the
graphical glitches in "All-Star Baseball 97".

February 6, 2017:
SS: Ignore writes to VDP1 registers via SCU DMA under certain conditions to approximate what happens on a SS; fixes hang in "GunBlaze-S".

SS: Fixed handling of RSTCSR WOVF clearing, per tests on a SS.  Also changed the semantics of RSTCSRM a bit to simplify things, might want to change
WTCSRM, FTCSRM, etc. semantics too in the future for consistency...

SS: Fixed handling of WTCSR OVF clearing, per tests on a SS.

Updated tremor to revision 19427.

Updated libogg to version 1.3.2.

Fixed a bug that caused a crash if the user tried to select(via CTRL+SHIFT+[n]) a device on a non-existent virtual input port.

February 5, 2017:
SNES-Faust: Added multitap support.

February 3, 2017:
SS: Fixed a bug in the handling of M68K level 7 interrupts; fixes missing sound in "Arcade's Greatest Hits".

February 1, 2017:
SS: Suspend VDP1 command processing while an SCU DMA from SDRAM to VDP1 VRAM is active, to approximate how a SS behaves.  Fixes FMV tearing
in "Johnny Bazookatone", and fubared graphics in "Virtua Cop" and "Virtua Cop 2".

January 31, 2017:
SS: Fixed handling of clearing FTCSR bits, per tests on a SS.

January 30, 2017:
SS: Improved instruction timing(though still far from perfect); fixes speed problems in "Pocket Fighter", reduces the size of the flickering
area in "Lunar"'s FMV, and fixes the crash that occurs immediately after gameplay starts in "Virtua Fighter" and "Virtua Fighter Remix".

January 26, 2017:
NES: Added support for iNES mapper 190.

January 25, 2017:
SS: Clear SCU internal pending interrupt bit upon the SCU's acceptance of the IRQ to send to the SH-2, instead of when the SH-2 fetches the vector, per
tests on a SS.


http://forum.fobby.net/index.php?t=rview&goto=4814&th=1483#msg_4814

PCSX2 v1.4 Re-Recording v3.0

PS2模擬器 PCSX2 非官方TAS改版 PCSX2 v1.4 Re-Recording 發布新版,更新如下 :

・Lua機能を追加
・Lua機能追加に伴った細かいバグ修正

https://github.com/pocokhc/pcsx2-1.4.0-rr

https://github.com/pocokhc/pcsx2-1.4.0-rr/releases

2017年2月3日 星期五

Mega Man 2.5D

這款遊戲是由一群熱愛 Mega Man 的玩家所開發完成的非官方洛克人遊戲,目前釋出的1.0版完成度已相當高,遊戲相當流暢,建議有愛的玩家試試!!


http://petersjostrand.com/index.php

PS.下載免安裝版 (Without installer) 的朋友如果不能運行遊戲,請下載 :
Microsoft XNA Framework Redistributable 4.0
安裝完成後應該就能正常運行。