2018年8月11日 星期六

CD-i Emulator v0.5.2

 

CD-i模擬器 CD-i Emulator 發布新版,更新如下 :

This version is no longer functional because of a built-in 2012/01/01 date limit and will immediately display a "You have exceeded the evaluation time limit" message after starting emulation.

This is mainly a bugfix release. It fixes the problem where the 0.5.3-beta1 version displays a "You have exceeded the evaluation time limit" message immediately after starting emulation. A small number of minor bugs have also been fixed.

The internals of CD-i Emulator have been restructured somewhat to enable OS-9 emulation, but this functionality is not yet included in this public release. There is only one user-visible new feature:
  • Color-coding of the disc timecode display has been added: TOC / CR-ROM / CD-I / CD-DA, based on a suggestion by Anna Wu.
This beta version is essentially a limited edition, unless you have already activated an unlimited edition on your machine or you're using a Philips Mono-I player system ROM. The latter exception allows for full compability tests against the MESS CD-i driver. 

http://www.cdiemu.org/

np2fmgen (2018-08-10)

PC-98XX系列模擬器 np2fmgen (Neko Project Ⅱ fmgen) 發布新版,更新如下 :

iniにstatzlib追加
statzlib=trueで圧縮ステートファイル(.s???.gz)を使えるようにします
通常ステートファイル(.s???)もロードは可能です
この項目は自動的に作成されません

http://nenecchi.html.xdomain.jp/

2018年8月9日 星期四

Redream v1.2.5

SEGA DREAMCAST模擬器發布新版,更新如下 :

Added
  • Support for mono output was added by popular demand.
  • Support for CDDA attenuation registers, fixes music volume not working in many games.
Changed
  • Partially offloaded texture decoding to the GPU - speeds up some fighting games such as SF3 - Double Impact by more than 200%.
  • Further optimized per-pixel sorting for AMD users.
  • Optimized FTRV op implementation.
  • Optimized SH4 store queue operations.
  • Avoid branches when linking adjacent blocks in the code cache.
  • Reduced number of cached shaders by a factor of 4.
  • Sort multi-disc games in the UI based on their disc number.
Fixed
  • Amplitude envelope step timing, fixes audio running for too long / repeating in numerous games.
  • DPAD camera controls in Sonic Adventure.
  • Crashes on load in Test Drive Le Mans on Windows.

https://redream.io/

2018年8月6日 星期一

Cemu 1.13.0

Wii U模擬器 Cemu 發布新版,更新如下 :

 New in 1.13.0d:

general: Fixed language selection in general settings
general: Added support for arithmetic expressions in presets and texture rules
Fixed multiple graphic pack errors with the new version

# New in 1.13.0c:

general: Fixed recompiler bug that could cause random softlocks

# New in 1.13.0b:

general: Fixed hex constants in new graphic packs

padscore: Fixed trigger and release values for emulated wiimote controllers

# New in 1.13.0:

general: Added support for launching .elf executables (homebrew)
general: Overhauled graphic packs system and interface
         - Added the ability to store multiple presets in one graphic pack (e.g. multiple resolutions in a single resolution graphic pack)
           The used preset can be selected in the interface. Only one preset can be active at a time per graphic pack
         - Replaced the graphic pack list with a tree view to allow hierachical structuring
         - Added description and path field
         - Added a button to reload custom shaders while a game is running (mainly intended for graphic pack development)
         - Existing graphic packs for Cemu 1.12.2 and earlier remain compatible

general: Added a new general settings window and moved most options there
general: Added discord rich presence support

input: Cemu should no longer detect some keyboard special keys as permanently pressed

audio: The audio output device can now be selected and changed in the audio settings

padscore: Fixed a bug where some controllers where read as wiimote input instead of their proper format (Applies only to Pro or classic controller)
padscore: Fixed default values for WPADGetDataFormat to match the configured controller
http://cemu.info/

Mesen v0.9.6

FC/NES模擬器 Mesen 發布新版,更新如下 :

New Features

- Compatibility: Added support for 29 new mappers.
- VS System: VS DualSystem games are now supported.
- Audio: Improved audio/video synchronization with dynamic resampling.
- Debugger: New features and tools (text hooker), UI improvements, performance improvements and bug fixes.
- Tools: Added history viewer tool.
- UI: Added some new options (per-game overscan, audio reduction during rewind, etc.)

Bug Fixes
- PPU: Improved PPU memory bus emulation (fixes Touhou Rououmu homebrew)
- Fixed emulation issues with a number of boards (FK23C, JY Company, MMC1, etc.)

https://www.mesen.ca/

2018年8月4日 星期六

MasterGear v4.4

SEGA MasterSystem  and GameGear, SG1000, SC3000, SF7000, and Mark2模擬器 MasterGear 發布新版,更新如下 :

– Made replay save states approximately every 170ms.
– Added ability to browse through paused replay.
– During replay, the [UP] button to pause.
– Press [LEFT] and [RIGHT] to browse through paused replay.
– Press [UP] to resume replay, any other key to continue.
– Made WaitJoystick() exit when window closed.
 

2018年8月1日 星期三

iNES v5.4

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FC/NES模擬器 iNES 發布新版,更新如下 :

- Added vertical scroll bug emulation (Tower Of Druaga works).
- Added left-side sprite masking emulation.
- Fixed background/sprites rendering order.
- Disabled sprite #0 hit detection at X=255.
- Disabled drawing sprites at scanline #0.
- Further optimized sprite drawing.

http://fms.komkon.org/iNES/