2021年6月23日 星期三

SSF PreviewVer R24

 SEGA SATURN / ST-V模擬器 SSF 發布新版,更新如下 :

SM4.0のシェーダー作成後にSM5.0のシェーダーを作成するとエラーになるのかもしれないと思って、 シェーダーモデル5.0のピクセルシェーダーを先に作成するようにしてみました

スプライト描画を修正しました あと、GPUレンダリングで回転面の描画にも不具合があったので修正してあります

ゲーム起動時にSSF.ini(デフォルト値)の設定が出来ないのはまぁ不便だったのでオプションを設けました チェックを入れるとSSF.iniにも保存します 動作はたぶん問題ないはず…

2021年6月20日 星期日

SSF PreviewVer R23

 SEGA SATURN / ST-V模擬器 SSF 發布新版,更新如下 :

あと、さりげなくDrag&Dropも実装してあります ウィンドウにCUEファイルを突っ込めばRestartします こちらの動作は少し微妙…

描画周りの修正 メニューとファンクションキーにRestartを追加

いやまぁ修正できたのでいいんですが

まだ、描画周りに不具合があったわ HAHAHA…

Raine 0.91.18

 多機種模擬器 Raine 發布新版,更新如下 :

I might have released 0.91.16 & 0.91.17 too fast, but this one finally holds its promise : all the cps2 games supported (at least those using qsound, gigaman2 being a bootleg without any z80 rom it's out of the list, I even added it to non working games !).

Except that I finally added some breakpoints in the console for the z80 which helped me a lot to finish this. And updated the help for the regs and break commands, still in the console.

Sorry for all the bad binaries lately, it should be finished this time !

2021年6月19日 星期六

Cemu 1.23.1b

 Wii U模擬器 Cemu 發布新版,更新如下 :

# New in 1.23.1b:

general: Fixed various regressions introduced by an internal optimization in 1.23.1

# New in 1.23.1:

UI: Download Manager now displays a progress indicator for verifying/installing stage

CPU/JIT: Added some missing instructions to recompiler
         Should boost performance in Minecraft, specifically when there are a lot of active sound effects (e.g. during rain)
         May also boost performance in other games

GX2: Corrected behavior of GX2GetSurfaceFormatBits() for compressed formats
     Resolves corrupted textures and random crashes in Sonic & All-Stars Racing Transformed (#527)

GX2: Fixed a bug where GX2GetLastFrame() would not setup the frame texture correctly
     Resolves Hyrule Historia crashing on boot (#402)

coreinit: Reworked OSFastMutex
          Paper Mario Color Splash should not longer have massively degraded performance in multi-core mode (#525)

Vulkan: Fixed unpacking of quads into triangles
        Resolves graphics bugs in Hyrule Historia

2021年6月18日 星期五

bsnes-hd beta 10.6

 SFC / SNES模擬器 bsnes-hd 發布新版,更新如下 :

  • The libretro core now re-applies setting overrides whenever settings change.
  • The setting override to allow widescreen windowing can now be enabled manually in the libretro core as an option.
  • The setting overrides for pixel aspect ratio correction and overscan are available again, only for the libretro core.
  • There are new setting overrides for the scale as well as for disabling the sprite limit.
  • It is now possible to soft-patch with multiple patches. (like in RetroArch, append "1" to extension of second patch, "2" to third, ...)
  • The libretro core can now also apply patches in IPS format. (discouraged, (un)headered is a core option)
  • Merged rom-size detection fix from upstream. (fixes some Metroid ROM hacks that would not start)
  • Removed the dependency libgtksourceview. (from upstream, only affected Linux)
  • Added setting override for doubling VRAM size (for widescreen patches and other ROM hacks only, please contact me on Discord for details)
https://github.com/DerKoun/bsnes-hd/releases

2021年6月17日 星期四

SSF PreviewVer R22 (2021-06-18)

 SEGA SATURN / ST-V模擬器 SSF 發布新版,更新如下 :

細かい変更点はオプションでCDイメージを変更したら自動で再起動する とか…

メインはスプライト描画の修正 あとD3D11CreateDevice()の引数を変更してみた

主に描画周りの修正のみです

あ、フルスクリーンは削除しました 代わりにボーダーレスウィンドウが利用できます F12でボーダーレスウィンドウに切り替わります

2021年6月15日 星期二

RetroArch 1.9.5

 多平台多機種模擬器 RetroArch 發布新版,更新如下 :

  • ALSATHREAD: Make alsathread default for all ALSA devices with threads
  • ARCHIVE: Fix loading of archived content with file names containing ‘#’ characters
  • CHEEVOS: Upgrade to rcheevos 10.1
  • CHEEVOS: Challenge indicators
  • CHEEVOS: Group achievements by category in quick menu
  • CHEEVOS: Relabel ‘Start Active’ with ‘Encore Mode’
  • D3D10: Window title should now update
  • D3D11: Window title should now update
  • D3D11: Allow fastforward in fullscreen
  • D3D12: Window title should now update
  • D3D12: Allow fastforward in fullscreen
  • CRT/SWITCHRES: New implementation
  • FONTS: Improve message wrapping with CJK languages
  • FONTS: Fix garbled characters when converting encodings
  • INPUT: Allow the 8 analog stick directions to be used as keys for core keyboard mappings
  • LIBRETRO: Add API extension for setting ‘need_fullpath’ based on content file extension and to request persistent frontend content data buffers
  • MENU/SEARCH: Add enhanced search functionality to the ‘Manage Cores’ menu
  • OPENDINGUX: Fix black screens when triggering gfx driver initialisation via menu actions
  • UNIX: Get better battery stats on sysfs nodes
  • VIDEO: Extend Frame Delay range to 19 to accommodate PAL land too
  • WIFI/LAKKA: Add nmcli to wifi drivers
  • WIFI/LAKKA: Add wifi configuration menu
  • X11: fix fullscreen when swapping monitors/resolution
https://www.libretro.com/index.php/retroarch-1-9-5-released/