GB模擬器 Noufu 發布新版,更新如下 :
Update readmehttps://github.com/marethyu/noufu/releases
- wifiboot: allows to upload GBA/NDS/DSi files to 3DS (requires wifiboot v2.8) - nds/cart/debug: shows rom/nand command names in tty debug message log window - nds/cart/help: added nand Face Training undoc commands and reserved area - nds/cart/help: added undoc rom cartridge commands - nds/cart/help: added nand cartridge specs (thanks Arisotura) - 3ds/cart/help: added info on RC4 and SNOW 2.0 cartridge encryption - gba/help: notes on port 4000800h bit0/bit3 (thanks endrift/shinyquagsire23) - wifi/help: various atheros sdio wifi notes/details (thanks shinyquagsire23) - dsi/help: SIGSTATE detect delay and SDCLK auto pause (thanks profi200) - dsi/help: more TWLCFGn.dat entries (eula flag/ver, num titles) - 3ds/help: described touchscreen scaling for nds/dsi mode (see lgyfb chapter) - 3ds/help: more realistic info for HWCAL and config file contents - 3ds/help: more realistic info for MCU RTC real time clock - 3ds/help: marked some new3ds-only bits and registers (ie. non-old3ds) - 3ds/help: added symbolic names for PDC frame buffer setup registers - 3ds/help: lcd register specs (parallax, backlight, clock_dis, display_en) - 3ds/help: created nearly complete component list for old 3ds - 3ds/help: pinouts for 3ds connectors, 3ds testpoints, and some more 3ds chips - help engine: fixed .htm filenames for chapter names with square brackets - help engine: omits linebreaks after http hyperlinks in html PRE sections - vram viewer: supports negative mouse coords (for multiple monitors, thanx tim) - windows/gui: vkcode_to_doskeycode catches VK_ESCAPE when SHIFT/CAPS active
http://problemkaputt.de/gba.htm
syshid: Various tweaks and fixes to the emulated HID driver (#545)
Fixes USB portal device randomly disconnecting in Skylanders Swap Force
Fixes high latency (up to half a minute) on some portal devices
Vulkan: Ignore invalid mips for MSAA textures
Fixes Snoopy's Grand Adventure (US) crashing on boot (#355)
The EU version still gets stuck at the language selection screen. A workaround for this is to use a save file with the language already set
Vulkan: Added support for little-endian encoded vertex indices
Fixes broken 3D geometry in Neko entertainment games (or anything that uses NGDK2 engine)
VPAD: Corrected behavior of touch-screen coordinates when in non-touching state
Fixes unclickable buttons in Neko entertainment games
AX: Implemented API AXSetVoiceOffsetsEx
F1 Racing should no longer crash on launch
UI: When launching Cemu with the -g option skip loading and displaying the game list
UI: More descriptive error messages when launching a game fails (e.g. due to moving game files but not updating the paths)
UI: Fixed an issue where changes to graphic packs settings would not save
nsysnet: Fixed a crash in getsockopt()
Seen in Skylanders Swap Force with online mode enabled
coreinit: Implemented API FSTruncateFile/FSTruncateFileAsync
Adventure of Pip will no longer freeze when saving
coreinit: Correctly handle the mirrored affinity bits in OSThread context
Fixes Othello softlocking on the titlescreen