2012年9月21日 星期五

N64模擬器 ICE64 v3.4(Beta)

N64模擬器 ICE64 發布新版,更新如下:

Core
Changes
◦ fix Virtual Pro Wrestling 2 settings
◦ flickering when wrestler
appears in cutscene fixed
◦ wrong save type fixed - no longer hang when
customized stadium/wrestler is used
◦ fix Pokemon Stadium speed slowdown at
Prof Oak lab
◦ organize pokemon pc - speed slowdown when pokemon is displayed
fixed
◦ pokedex pc fixed - speed slowdown when pokemon moves are displayed
fixed
◦ pokemon trading service - speed slowdown when pokemon is displayed
fixed
◦ fix Pokemon Stadium battle text where b is wrongly used as d e.g.
useb, misseb etc
◦ add "Controller fix" cheat to Pokemon Snap to fix the
camera not moving and press START screen not appearing issue for beach
level
◦ fix Pokemon Snap speed slowdown
◦ speed slowdown when selecting
picture for OAK review fixed
◦ speed slowdown when viewing picture in album
fixed
◦ speed slowdown when OAK is reviewing picture fixed
◦ music and OAK
comment can be heard clearly for the above
◦ fix Rayman 2 intro fb effect
corruption at the bottom of the screen
◦ redo Quake II fix for the blue
progress bar before in-game
◦ progress bar will always be correctly displayed
with bg image (tested using outpost & central complex level)
◦ minor
refactor of image list code and core audio, input and gfx interface codes

minor update to gfx framebuffer read/write functions
◦ correct wrong address
boundary range
◦ rewrite gfx get framebuffer info function(experimental)

update flashram command codes
◦ seems to fix the flashram issue
◦ initial
codes cleanup for input plugin
◦ minor update to prevent possible deadlock
situation
◦ minor update to function name conflict and possible
loop

https://sites.google.com/site/ice64n64/home

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