MAME 發布新版,更新如下:
0.148u3
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MAMETesters Bugs Fixed
----------------------
- 03873: [Misc.] (megaplay.c and megatech.c): Individual games
incorrectly writing an NVRAM file. (Fabio Priuli)
- 05139: [Color Palette): ryorioh: Wrong Colors (Angelo Salese)
- 05179: [Interface] -burnin option not functioning (Fabio Priuli)
Source Changes
--------------
-QT Debugger fixes:
* New memory windows start focused on the active CPU.
* Opening a utility window, closing it, and stepping no longer
re-opens the window. [Andrew Gardner]
-shangha3.c: Added dipswitch locations to Shanghai III, Hebereke no
Ponpoon and Blocken. [Brian Troha]
-m6502: Seriously untested multi-dispatch-table support [O. Galibert]
-coolridr: work around miscompile on newer versions of Clang
[Phil Bennett]
-Modernized k053260 device. [Andrew Gardner]
-M740 CPU family updates: [R. Belmont, O. Galibert]
* Support for all T=1 instructions
* Added COM and the accumulator-only versions of INC and DEC
-namcos2: Use the correct C68 (M37450) I/O MCU for Steel Gunner 2.
[R. Belmont, Guru, Charles MacDonald]
-aristmk4.c: [Heihachi73]
* Added Caribbean Gold (working), cleaned up comments and EPROM part
numbers for a handful of games. Caribbean Gold needs some trivial
input changes, as currently it has a logic door error on boot, however
if you hit the coin input the error goes away and allows you to key in
to perform a memory reset and finally coin up.
* Also, Caribbean Gold 2 [cgold2] now has passable graphics, by using
two of cgold's graphics ROMs (cgold u8 and u9 -> cgold2 u20 and u45)
the game is now playable instead of a garbled mess (there are only a
few tiles which differ between both games).
* Promoted Caribbean Gold II and Fortune Hunter (and clone) to working -
these had been working ever since eforest and arcwins were promoted
but the flags were never removed.
-Add support for Mitsubishi M50740/50741 MCUs. [R. Belmont]
-exidy.c: fixed an out-of-range access spot by gcc-4.9. [Juergen
Buchmueller]
-beezer.c: fixed an out-of-range access spot by gcc-4.9.
[Juergen Buchmueller]
-Expanded device_t constructor with parameters for short name and
source file location [Miodrag Milanovic]
-spu: add cdda interrupts [Carl]
-sf2m3, sf2m8 - fixed remaining gfx issues, marked as WORKING.
[Robbbert]
-improved sf2m1, dinopic, dinopic2, punipic, punipic2, punipic3
[Robbbert]
-shangha3.c: Corrected clock speed for Shanghai 3 and added misc
documentation. [Brian Troha]
-Treat x & y coordinates as 11 bit signed, Ridge Racer Revolution
loading game sets unused bits. [smf]
-M740: correct disassembly of bbs/bbc on A register. [R. Belmont]
-tms5220.c: Added correct tms5200 chirp rom derived from decap; This is
now correctly used for 5200, 5220 and 5220c, improving the voice quality
significantly.
[digshadow, Sarayan, Lord Nightmare]
-M740: Correct disassembly for seb x,A/clb x,A [R. Belmont]
-Treat x & y coordinates as 11 bit signed on dots, lines & rectangles.
This fixes sprites in Zaynac X Zaynac (fc version) in MESS [smf]
-QT Debugger: The memory view chunk size radio now reports proper
sizes. Fixed "ignore" command reporting incorrect invalid CPUs. Fixed
crazy code responsible for opcodes' crc32s in the comments system
(what was I thinking back then?). [Andrew Gardner]
-315_5124.c: Small improvements to the palettes. [Enik Land]
-i960: Add cvtilr needed by Zero Gunner. [R. Belmont]
-tms5220.c: Extremely minor fix for Speak External based on the 5220c
and 5200 decaps, and some small documentation updates.
[Lord Nightmare, digshadow]
-gaplus.c: Corrected some issues between Galaga 3 & Gaplus sets.
[Brian Troha]
-Reduced time before dma interrupt is fired, as it stops incorrect
textures being displayed in a few games and the pse bios v2.2. [smf]
-psxgpu_device::update_screen clears the border area. [smf]
-fixed GTE A1/A1/A3 flag calculation when the result exceeds the
maximum bounds. GPF & DPCT work with all values of sf & lm [smf]
-namcos23: Update hardware readme [Guru]
-drawd3d.c - Fixes performance issues with YIQ enabled and
prescale_x/prescale_y changes no longer impacts colors.
[Just Desserts, Robert Tuccitto]
-Fixed GTE GPL & DCPL opcodes by porting over some changes from an old
tree [smf]
-Added default NVRAM to royalcrdp, allowing to boot the game, and
promoted to working state. [Peter Ferrie]
-Added default NVRAM to magicrd2b and magicrd2c, allowing to boot both
games, and promoted to working state. [Peter Ferrie, Roberto Fresca]
-TMS5100 and 5200 series: document the decapping and verification of
chirp tables for the tms5100, tms5200, tms5220, and tms5220c.
The LPC tables are not verified yet. [digshadow, Lord Nightmare]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Bases Loaded (Prototype, PlayChoice-10) [Lost Levels]
Sex Appeal (Version 6.02) [Brian Troha, The Dumping Union]
Caribbean Gold (3VXEC449, USA) [Heihachi73]
Caribbean Gold II (3XF5182H04, USA) [Heihachi73]
Fortune Hunter (2XF5196I01, USA) [Heihachi73]
Fortune Hunter (2XF5196I02, USA) [Heihachi73]
Magic Card II (green TAB or Impera board) [Peter Ferrie, Roberto Fresca]
Magic Card II (blue TAB board, encrypted) [Peter Ferrie, Roberto Fresca]
Royal Card v2.0 Professional [Peter Ferrie]
New clones added
----------------
Virus (Dr. Mario prototype, PlayChoice-10) [Lost Levels]
Hit The Six (Project) (set 3) [launton]
(U.S.) Games V18.5 [Bad A Billy, Smitdogg, The Dumping Union]
Magic Johnson's Fast Break (Arcadia, V 2.7)
[Kevin Eshbach, The Dumping Union]
Hang-On (older?) [cmonkey]
Daytona USA Special Edition (Japan, Revision A) [Ordyne]
Daytona USA (Japan, Turbo hack, set 2) [Any, The Dumping Union]
Gaplus (GP2) [Any, The Dumping Union]
Side by Side (Ver 2.7 J) [Guru]
Capcom Vs. SNK Millennium Fight 2000 (JPN, USA, EXP, KOR, AUS)
[Porchy, The Dumping Union]
Raiden Fighters Jet (Single Board, set 1)
[Tormod, Smitdogg, The Dumping Union]
Motocross Go! (MG1 Ver. A) [Any, The Dumping Union]
The Pit Boss (2214-03, U5-1C) [Brian Troha, The Dumping Union]
Riviera Hi-Score (2131-08, U5-2D) [Brian Troha, The Dumping Union]
Forgotten Worlds (USA, B-Board 88618B-2, Rev. AA) [system11]
Galaga 3 (GP3) [system11]
Motocross Go! (MG1 Ver. A, set 2) [Any, The Dumping Union]
Karnov (US, rev 6) [system11]
Cycle Warriors, set 1 [system11]
New games marked as GAME_NOT_WORKING
------------------------------------
Winning Streak (Version 1.1) (Coinworld) [albaki77]
Fruit Star (encrypted) [Team Europe, Roberto Fresca]
Crackin' DJ Part 2 [ShouTime, f205v, The Dumping Union, R. Belmont]
Saturday Night Slam Masters (bootleg with PIC16C57)
[ANY, The Dumping Union, Robbbert]
Mars TV [ShouTime, f205v, R. Belmont]
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