2014年1月12日 星期日

RetroArch v1.0.0.1

RetroArch - screenshot thumbnail

多平台-多機種模擬器 RetroArch  發布新版,更新如下:

Core changes

Mupen64
  • Fix audio float overflow bugs – fixes Star Wars: Shadows of the Empire, Star Wars: Episode 1 Racer, Tsumi to Batsu/Sin and Punishment (on PC)
  • (iOS) Added hack to assem_arm.c’s “verify_dirty” return function to make GoldenEye work
  • Alternate controls work differently now – you start with Original controls – press ‘Select’ to toggle ‘Alternate Controls’
  • (Core) Added MusyX ucode for RSP HLE – fixes sound in these games – affects games like Hydro Thunder, Gauntlet Legends, Biohazard 2/Resident Evil 2, etc. Graphics in Resident Evil 2 still messed up though with RSP HLE – change to CXD4 RSP for now to render the graphics accurately.
  • (Core) Other incidental changes.
  • (Core) Some preliminary work on getting graphics to show up in Conker’s Bad Fur Day for glN64
FCEUmm
  • Memory leaks and other bugfixes courtesy of Alcaro

Platform changes

Android
  • Custom input binds should work now again
  • Re-added old overlays – some people complained that the new normalized overlays had an impact on performance
  • Uploaded x86 version too to the Play Store
OSX
  • Now should find cores directory out of the box
  • Some under-the-hood changes with regards to keyboard input that end-users won’t notice much of for now
iOS
  • Reimplemented BTStack controls – it is still very bug-prone though.
  • New icon
  • Re-added old overlays
Xbox 1
  • New input Settings option – Analog to D-pad mapping
  • FBA Cores should work again due to the switch from miniz to zlib
  • (CURRENTLY BROKEN) – Custom Aspect Ratio – this will be fixed later
Gamecube/Wii
  • Input changes courtesy of Jacobeian – MIGHT finally fix long-standing input bugs
  • FBA Full should work again
  • New Input Settings option – Analog to D-pad mapping
PlayStation3
  • Added core info files – forgot to add them in v1.0.0.0 which made the Detect Core functionality not show up
  • Overlays should work now – these will play a big role in future versions
  • Menu controls now honor the ‘O Button Behavior’ from your PS3′S System Settings
  • (CURRENTLY BROKEN) – Analog to D-pad mappingr
https://play.google.com/store/apps/details?id=com.retroarch

http://www.libretro.com/index.php/category/blog/

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