Upcoming release, will be released by November 23rd
as of revision 8231
- New core: LynxHawk
- The Handy emulator, ported from mednafen
- N64Hawk
- Savestate speed improvements
- Fix Issue #292 - Bizhawk still emulating N64 after "Exit" hotkey had been pressed
- GBAHawk
- All inputs are no longer delayed by one frame. Existing movies will need one blank frame inserted at the beginning to resync.
- Quicknes
- Support ability to unplug controllers
- Fallback to NesHawk for any known PAL ROMs (as determined by the bootgod database)
- Virtual Pad will now properly reflect the number of controllers connected
- NesHawk
- Datach support, including barcode reader (not movie recordable)
- BSNES
- Force Mega Man X2 and X3 to use the Compatibility Core due to the Performance Core being unable to run the games properly. This does not change the user's default preference.
- Dual GB
- Option to mute each gameboy instance individually
- WonderHawk
- Merge with mednafen 0.9.36.5, includes sound and sram changes
- Note: Possible sync compatibatility loss
- Added game database of known good ROMs
- Merge with mednafen 0.9.36.5, includes sound and sram changes
- ColecoHawk
- Corrected ColecoHawk from adding .Col to the title of EmuHawk
- Corrected ColecoHawk from setting the extension of ColecoVision movies to .col It is now .bk2 which is the proper extension.
- EmuHawk
- Movies
- Fix bug where loading a state not in the movie in playback mode would report an error but send the movie into record mode
- Fix bug where rerecord counter was incremented when playing a movie
- When loading a movie that specified quicknes or neshawk don't permanently override the user's core preference
- When importing snes movies, set the movie sync settings to Compatibility profile
- Add framebuffer in movie anchor states
- Fix bug where movie was being saved when loaded (generally harmless other than make loading a bit slower)
- Edit Subtitles - Added rows now have default values
- Lua
- Add a duplicate script menu and toolbar item, functions similarly to new script except it starts with the text from the highlighted script
- Restore ability for many lua functions to report errors to the console window
- LoadState through Lua isn't counted for movie RerecordCount
- Added movie.setrerecordcount and movie.getrerecordcount
- Add client.borderheight(), client.borderwidth(), client.bufferwidth(), client.bufferheight(), client.transformPointX(), client.transformPointY()
- VirtualPad
- Unsticky analog controls when right-clicking the circle visualizer
- Fix bug that made virtualpad permanently override actual physical analog control
- Firmware manager
- Tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning, fixing issues when the firmware folder is set to a folder with large files or a lot of files
- Add firmware import option (copies firmwares into firmware directory through toolbar or drag & drop)
- TAStudio
- Now in Beta
- Improvements to remembering window positioning
- Don't malfunction when compiling retro shaders on systems with bad opengl support, fixes some system's ability to run BizHawk
- Don't give an ugly error message when attempting to load an unknown ROM and not selecting a core to run the ROM file
- Fix Trace logger crash, seemingly a race condition between a create, a flush, and a subsequent open for tracing (for issue #299)
- Ram Watch - fix issues during rom loads for other platforms, fixes issue #285.
- Hoktey/Controlller config - make input binding limitless (instead of limited to 4), at the same time, fix bugs caused by index accounting related to the limit.
- Volume up/down - much bigger dynamic contrast in volume range
- Sound will be turned off if volume is set to zero Fixes issue #310
- EmuHawk will no long keep the (X,Y) on the title bar when resizing is complete
- Movies
http://code.google.com/p/bizhawk/
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