MAME 與 MESS 發布新版,更新如下 :
(MAME)
0.157 ------- MAMETesters Bugs Fixed ---------------------- - 05808: [DIP/Input] (cps1.c) sf2amf: Wrong input 'references'. (darq) - 05805: [Sound] (cps1.c) dinohunt: [possible] Unused YM2151 chip? (darq) - 05804: [DIP/Input] (cps1.c) dinohunt: Wrong P3 controls mapping (darq) - 03659: [Crash/Freeze] (atarisy2.c) All Sets in atarisy2.c: Crashes when loading autosave with "-str 2" (Osso) - 01591: [Graphics] (atarisy2.c) paperboy, paperboyr1, paperboyr2: Flashing text in service mode (Alex Jackson) - 00380: [Graphics] (atarisy2.c) 720: The sprites in 720 flicker/disappear sometimes in recent MAME versions. (Alex Jackson) - 05789: [DIP/Input] (prehisle.c) Wrong vblank IP_ACTIVE_HIGH value. (Alex Jackson) - 04648: [Flip Screen/Cocktail] (btime.c) All sets in btime.c: Misplaced graphics for player 2 in cocktail mode (Alex Jackson) Source Changes -------------- -dreamwld.c: Fill in dipswitches for Cute Fighter and PCB layout. [Brian Troha] -Add missing Atari System 1 TTL Motherboard PAL. [Kevin Eshbach] -Updated location/PAL information for Puzzle Bobble 3 (Japan) in taito_f3.c. [Kevin Eshbach] -Add more info to the GitHub readme to prevent confusion. [Justin Kerk] -add some Smashing Drive hw details [Demul Team] -redump / verify Fight Fever romsets [DsNo] -add communication MCU ROM (dumped from a prototype) to the Riding Hero sets [Brian Hargrove] -atvtrack.c make Smashing Drive going somewhere instead of hang emulator [MetalliC, Demul team] -renegade.c: replace custom sound with MSM5205 [Alex Jackson] -raiden2cop.c: Endian safety fix [Alex Jackson] -btime.c: fix flip screen [Alex Jackson] -naomi.c: use full M4 PIC16 dumps instead of partial "readouts", add handmade 'dumps' with master keys for not yet properly dumped PICs [rtw, MetalliC] -naomi.c: use full M4 PIC16 dumps instead of partial "readouts", add handmade 'dumps' with master keys for not yet properly dumped PICs [rtw, MetalliC] -Chihiro vertex programs update [Samuele Zannoli] -SDL: Fix build with non-framework SDL 2 issue on OS X [mbcoguno] -lindbergh: Fake pit and real pci bridges [O. Galibert] -pci: expansion rom management [O. Galibert] -lindbergh: Match card and video bios [O. Galibert] -Fix debugger memory display of little-endian memory regions [Alex Jackson] -m68k: disassembler support for FTRAP. [R. Belmont] -luaengine: add API versioning [Luca Bruno] -viper.c: added NVRAM and dongle to Police 911 2 [Guru, dogpn] -pci: Fix some initialisations, valgrind stops complaining [O.Galibert] -pci: Autodetect multifunction devices [O. Galibert] -i82875p: toud display fix [O. Galibert] -redumped "Melty Blood Act Cadenza Version B (GDL-0039)" [rtw, ShouTime] -changed Melty Blood series game names as per title screen texts [metallic] -igs009.c - Updated dips and added locations to comply with the manual for Jingle Bell & Gran Prix '98. [Bad A. Billy] -82875p: Add overflow device, high smram [O. Galibert] -pci: Add more pci bridge registers [O. Galibert] -hikaru.c update add protecton keys for AirTrix and Planet Harriers [CaH4e3, MetalliC] -rom labels and ROM_LOADs corrections&cleanup [MetalliC] -Use consistent logical ID for joystick registration log [tomyun] -Bump version in *nix man pages [wallyweek] -Initial implementation of "Dona Barata" driver (brazilian whack-a-mole) [Felipe Sanches] -SH-2: added default SSR value, makes EGWord to boot [Angelo Salese] -Verified clocks for Yam! Yam!? and Last Day / D-Day [system11] -Do not check gl_lib() without OpenGL support [Tarnyko] -k053936.c: fix potential out-of-bounds memory access; remove some dead code [Alex Jackson] -Attempt at fixing the new Stepper device to load correctly for AWP games. This is part 1 of a plan to remove the stepper_interface for a devcb2 setup. [James Wallace] -debug: fix the gui for smaller fonts [Fabrice Bellet] -Using a font pointsize different from 11pt has a consequence that fontWidth (in pixels) is not an integer anymore. [Fabrice Bellet] -debug: fix a string overflow in comments [Fabrice Bellet] -debug: dont update asm view in the start_hook() [Fabrice Bellet] -The curpc can be in the middle of an instruction being decoded, so it is not pertinent to recompute the disassembly starting from thi s address. [Fabrice Bellet] -debug: fix the avl trees logic [Fabrice Bellet] -The ancestor heights of a node were not updated properly. [Fabrice Bellet] -debug: better handling of duplicate memory access [Fabrice Bellet] -Don't remove and reinsert nodes that correspond to a duplicate memory access, because tree rebalancing kills performances. Update the node's element content instead. [Fabrice Bellet] -debug: fix wrong initial m_topleft.x value in memory view [Fabrice Bellet] -Significant change to Stepper motor device behaviour, using devcb2 interfaces. [James Wallace] -cpu: Rewrote Rockwell PPS-4 CPU core based on bitsavers.org documents. Add led8seg_gts1 (Futaba) to rendlay.c/h and use them in gts1.lay. Add Rockwell devices 10696, 10788 and A17xx preliminary implementations [Juergen Buchmueller] - New functions added: MCFG_STEPPER_ADD(tag) - add a stepper device MCFG_STEPPER_REEL_TYPE(type) - the equivalent of the first line in the old interface, now also takes NOT_A_REEL for printer and similar applications MCFG_STEPPER_START_INDEX(int index) - the old second line of the interface, the position (in half steps) where the optic tab first triggers. MCFG_STEPPER_END_INDEX(int index) - the old third line of the interface, the last position (in half steps) where the optic tab triggers. MCFG_STEPPER_INDEX_PATTERN(int pattern) - a coil pattern in hexadecimal that has to be on the motor for the index to trigger (0 if no specific pattern is needed) MCFG_STEPPER_INIT_PHASE(int phase) - starting phase of the motor All drivers have been updated, testing done to all specific drivers - Scorpion 4 was particularly complex. [James Wallace] -qt/debug: Device tree view. Looks cool with mu100 or lindbios [O. Galibert] -tms5110.c: implement output and read bit commands. [Lord Nightmare] -namcops2 updates: * added BIOS and dongle for Time Crisis 4 [Guru] * added dongle for Gundam vs. Gundam [Guru, Darksoft] -debug/qt: Add a per-device window [O. Galibert] -SDL2: Improved Alt-Enter functionality (now works on all screens at once) and prefer upper-left placement of windowed mode windows. [R. Belmont] -dinohunt: fixed player 3 inputs (MT05804) [darq] -luaengine: add memory-reading capabilities [Luca Bruno] -chihiro: added support for zbuffer and stencil plus render target methods [Samuele Zannoli] -Fix "-mt" for SDLMAME windows build [Calamity, Couriersud]. -Changed sdl_window_info to be closer to C++ [Couriersud]: * Made some members private * moved static functions into sdl_window_info * extended work_param struct with constructors for better readability -Fixed save state regressions in the following drivers [Osso]: * arcadecl.c, batman.c, eprom.c, foodf.c, liberatr.c, atarisys2.c, gstream.c, pasha2.c, f-32.c, lastfght.c, bfm_sc1.c, bmcpokr.c, centiped.c, jangou.c, merit.c, segas16a.c, asteroid.c, seibuspi.c -Started developing a CPU core for the series of processors based on the ARCompact instruction set, namely the ARCtangent A-5. This is still preliminary, the disassembly is mostly complete but the output could still be tidied, and many instructions are not yet implemented and based on code execution some of the ones that are could be incorrect. This is currently used by the 'leapster' driver. [David Haywood] -m68k: generate the correct kind of stack frame for 68010 bus errors. [R. Belmont] New games added or promoted from NOT_WORKING status --------------------------------------------------- Cute Fighter [system11, David Haywood] Su Ho Seong [system11, David Haywood] New clones added ---------------- Star Wars (set 3) [Andrew Welburn] Mortal Kombat (Yawdim bootleg, set 3) [Guru] Brick Blast (bootleg of Wall Crash) [Edcross & Rockman (from Aumap)] D-Day (Dooyong) (Korea) [system11] Yam Yam (Korea) [system11] Space Duel (version 1) [Mariusz Wojcieszek] Space Duel (prototype) [Mariusz Wojcieszek] Montana Choice (MG0183) Multi-Game [BrianT] (not working) Player's Edge Plus (X002478P+XP000154) Joker Poker - French [BrianT] Player's Edge Plus (X002479P+XP000154) Joker Poker - French [BrianT] Player's Edge Plus (X002478P+XP000154) Joker Poker (Aces or Better) - French [BrianT] Player's Edge Plus (X002485P+XP000154) Standard Draw Poker - French [BrianT] Guilty Gear XX #Reload (GDL-0019) [rtw] Melty Blood Act Cadenza (GDL-0028) [rtw, ShouTime] Ridge Racer V Arcade Battle (RRV2 Ver. A) [Guru, Darksoft] Atari Football II [Mariusz Wojcieszek] Super Street Fighter II Turbo (Asia 940223 Phoenix Edition) (bootleg) [Anonymous] F1 Exhaust Note (Japan) [ShouTime, The Dumping Union] Radikal Bikers (Version 2.02) [Ricky2001 (from AUMAP)] Dharma Doujou (World) [rtw] Dominos 4 (Cocktail) [Mariusz Wojcieszek] Super Breakout (Cocktail, prototype) [Mariusz Wojcieszek] New games marked as GAME_NOT_WORKING ------------------------------------ House of the Dead 4 (Export) [soyandroid, Guru] Virtua Fighter 5 (Export) [soyandroid] After Burner Climax (Export) [soyandroid] Let's Go Jungle (Export) [soyandroid] Outrun 2 SP SDX [soyandroid] Power Smash 3 / Virtua Tennis 3 (Export) [soyandroid] Virtua Tennis 3 (Japan) [Guru] Initial D4 (Rev D) [Guru] Initial D4 (Rev C) [Guru] Sega Race-TV (Export) [soyandroid, Guru] House of the Dead EX (Japan) [soyandroid] Rambo (Export) [soyandroid, Guru] Hummer Extreme [soyandroid] VBios updater [Guru] 2 Spicy [Guru] Ghost Squad Evolution [Guru] Primeval Hunt [Guru] Star Horse Progress Returns (satellite) [CaH4e3] Pride GP 2003 (PR21 Ver. A) [Guru, Darksoft] Quiz Mobile Suit Gundam: Monsenshi (QG1 Ver. A) [Guru, Darksoft] Time Crisis 4 [Guru] Tekken 5 Dark Resurrection [Guru, Darksoft]
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(MESS)
0.157 ------- MAMETesters Bugs Fixed ---------------------- - 05795: [Misc.] (ampro.c) ampro: Does not want to start! (Robbbert) New System Drivers Supported: ----------------------------- -Gamate [PeT] -Excalibur 64 [Robbbert] -BBN BitGraph terminal [Sergey Svishchev] -V-Smile (France) [segher] -Amaze-A-Tron [hap, Sean Riddle] -Comp IV [hap, Sean Riddle] -Code Name: Sector [hap, Sean Riddle] -Star Wars - Electronic Battle Command [hap, Kevin Horton] -Mathemagician [hap, Kevin Horton, incog] -Tandy-12: Computerized Arcade [hap, Kevin Horton] -TI TMS1xxx-based calculators [hap, Sean Riddle] -Speak & Spell hardware [hap, Lord Nightmare, Kevin Horton, Sean Riddle] Systems Promoted from GAME_NOT_WORKING: --------------------------------------- -Stop Thief (Electronic Crime Scanner) [hap, Sean Riddle] Skeleton drivers: ----------------- -HP9000 Series 300 [R. Belmont, Al Kossow] -unknown TMS1100 electronic game [hap, Kevin Horton] Software Lists: --------------- -vsmile_cart.xml: new dumps added. [TeamEurope] -m5_cass: dumped Solar System Forces tapes [Ola Andersson] -added software lists for Altos 5 floppies and Memotech MTX tapes. [Riley110] -softlist: added new list for Patisonic Aleste floppies and added more images to Tatung Einstein list. [Riley110] -added softlist for Archimedes disks. [Riley110, Fabio Priuli] -adam: added info and some images from sacnews website. [Riley110] -softlist: added apollo_ctape softlist [Riley110] -Leapster dumps [Team Europe] -softlist: added new lists for mc1000 tapes and tvc floppies. also added info to osborne1.xml. [Riley110] -vsmile.xml: two new dumps added. [TeamEurope] -psx.xml: added info to all the remaining images. [AntoPisa] -pico.xml: new dumps added from Jpn and Korea [TeamEurope] -vsmile_cart.xml: new dumps added [FatArnold, TeamEurope] -tutor.xml: added some new dumps [ssj, TeamEurope] -vc4000.xml: added some new dumps [ssj, TeamEurope] -channelf.xml: added dump of Werbetextcassette [Fredric QJ Blaholtz, ranger_lennier] -svision.xml: added dumps of Mahjang Leitai and Journey to the West [PeT, ranger_lennier] Source Changes -------------- -cbm8296: Added mysterious "GV" ROM set. [Mike Naberezny] -intvkbd - intv.c: Added keyboard proms and readme information from initial rom package. [Tafoid] -Rewrote TMS1xxx MCU core and added support for a couple of classic Texas Instruments handheld calculators. [hap, Sean Riddle] -apollo: made possible to load cartridge tapes from softlist, by dealing with these images like it's done for cassettes and floppies. [Fabio Priuli] -maria.c: Implemented "colorburst kill" bit of the MARIA CTRL register. [Mike Saarna, Robert Tuccitto] -megacd: verified and better documented bios of Japanese Rev.E [ShouTime] -gamate bios and cartridges [Peter Wilhelmsen,Morten Shearman Kirkegaard] -Fixed writing to disk with the Commodore 2040/3040/4040 and 1541/1551/1570/1571 drives. [Curt Coder] -fdc_pll: Added write_next_bit_prev_cell() that writes a bit at the position the previous bit was read from. This is needed for FDC's that read and write on the same clock cycle, e.g. the Commodore 8050 and Victor 9000. [Curt Coder] -apple2e: fix LC save states and don't enter double modes if 80COL isn't set. [R. Belmont, Peter Ferrie] -apple2: disable orange/blue in hires if dhires set but not 80col. [R. Belmont, Peter Ferrie] -Update Victor 9000 keyboard diagram [Lord Nightmare] -pc98: added preliminary support for disks in DCP, DCU, DIP and NFD formats. [Fabio Priuli] -Victor 9000 keyboard: added layout and documentation of what capacitive switch pads correspond to what key [Lord Nightmare] -Victor 9000 Keyboard: add more diagrams and connection lists for the various IC and cable connections [Lord Nightmare] -Victor 9000 Keyboard: Add the keyboard matrix table. [Lord Nightmare] -Victor 9000 Keyboard: Document the RJ-45 Keyboard cable connector pinout. [Lord Nightmare] -pc98: added support for disks in .fdd format. [Fabio Priuli] -Victor 9000 Keyboard: Hook the keys to the keyboard matrix. [Lord Nightmare] -hp16500b: Fix the display ram test [O. Galibert] -MZ-2500: Fixed floppy drive reverse behaviour, allows Laydock to get farther [Takeda Toshiya, Angelo Salese] -Fix VSM rom read through the tms51xx, and add tms6100 hookup to tispeak.c, fixing speech in speak and spell and speak and math. The drivers are usable but no display yet. Fixed speak and spell clock speed (it is 1/2 the clock input of the tms51xx chip) [Lord Nightmare] -gamate :added bankswitched cartridges support, basic scrolling support [PeT] -Intellivison: fix loading of very large .rom carts like D2K Arcade. [R. Belmont] -gamegear: moved GG-SMS scaling from VDP file to the machine file; undone the specific X-Scroll timing introduced to fix Chicago Syndicate, for Game Gear, because it causes problems with the games Sonic Drift 1 and 2; reduced the amount of duplicated code in the VDP file. [Enik Land] -gamate - multi cartridge support [Peter Trauner] -vc4000: properly supported 4K carts with no RAM. [Fabio Priuli] -tutor.c: added correct mapping for 32K carts, promoting recent Baseball dump to working state. [Fabio Priuli] -sms: added support for Hi-Com multigame carts, recently dumped by smspower guys. Korean or Japanese consoles are suggested for these carts. [Fabio Priuli] -gamegear: fixed detection of SMS games (via adapter) and added support for connecting a SMS pad to the unit (via Gear2Gear port + adapter) to play 2players games. [Enik Land] -Add a TEA1002 color encoder device and use it for the Aquarius. It might make sense to make this a direct descendent of the palette_device instead. Color information based on TEA1002 datasheet. [Dirk Best, nitrofurano, Bruce Abbott] -Fixed save state regressions in the following drivers [Osso]: plus4.c, micromik.c, pt68k4.c, apple2gs.c, ng_aes.c and snes.c.
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