-- 0.9.43: --
February 24, 2017:
Reworked how input grabbing is handled. The new way uses only one key combo(CTRL+SHIFT+Menu), and will adapt its behavior based on any keyboards
being selected on any virtual input ports or not(refer to the documentation for full details). A new setting is added, "command.toggle_grab", and
two settings were removed, "command.toggle_grab_input" and "command.toggle_cidisable".
Emulated keyboard(FKB, Tsushin, Saturn) key state is now only updated when input grabbing is toggled on.
February 22, 2017:
SS: Fixed SMPC read handling of an empty input port.
SS: Implemented emulation of SMPC 0-byte port read mode.
PSX: Reduced rumble latency by 1 frame.
February 20, 2017:
Reworked how keyboard key state is handled, to prevent extremely short button presses from being lost(like what can happen with the Pause key, or
other keys when slow-forwarding is active).
SS: Added 101-key US keyboard emulation.
February 17, 2017:
SS: Allow SMPC commands to be dual-issued; fixes hang in "F1 Challenge", and hangs/missing sound in "Magic Knight Rayearth".
SS: Added emulation of the 6-Player Adaptor(multitap).
February 15, 2017:
SS: Added emulation of the Mission Stick and Dual Mission Sticks.
February 13, 2017:
SS: Added emulation of the steering wheel("Arcade Racer"), for use with "Virtua Racing", "High Velocity - Mountain Racing Challenge",
"The Need for Speed", and other Saturn racing games that apparently lack 3D pad support.
http://forum.fobby.net/index.php?t=msg&th=1493&start=0&
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