2017年11月28日 星期二

1964 60FPS bundle for GoldenEye/Perfect Dark (2017/11/14)

N64模擬器 1964 60FPS bundle 更新版本,更新如下 :

Bundle
    Updated Glide64.ini to use new buffer swapping for Perfect Dark\GoldenEye: X
    Inserted GoldFinger 64 CRC to 1964.ini\Project64.rdb\Glide64.ini
    Cleaned up readme
    New Glide64 texture pack for GoldenEye (HUD only)
    Removed standalone Perfect Dark speed-hack (now included in 1964)
    Unpacked UPX compressed dlls msvcp60d.dll and msvcrtd.dll (caused antivirus false positives)
    Replaced ASPack'd zlib.dll with unmodified zlib.dll
    Replaced saves with more complete saves
    Updated readme guide and FAQ (thanks to Graslu and Oxygen)
    Fixed typo in readme (thanks to Rekrul)
    Updated GLideN64 (Public Release 2.0)
    Inserted GoldenEye: X 5e CRC to 1964.ini\Project64.rdb
    Inserted GoldenEye: X 5d CRC to 1964.ini\Project64.rdb
    Removed GE-MP (unfinished and source of false positive antivirus detection)
    1964
      Tweaked the default window size
      Improved timing stability for GE\PD
      Fixed GoldenEye TLB gamehack that caused issues with 24MB ROM hacks
      Removed maximize button
      Added option to increase PD speed-hack frequency
      Reduced PD speed-hack inject rate (less aggressive)
      Fixed bug that caused game to soft lock when unpaused
      Fixed Memory Pak corruption on first write
      Improved GE\PD ROM detection for loading default settings (supports Perfect Dark +)
      Added PD speed-hack from Mouse Injector (more stable)
      Will ask user for ROM folder on first launch
      Profiling stats disabled by default
      Changing states will display the new slot # in the Status Bar
      Reverted relative filepath for saves\plugins as it caused issues with Windows 10
      Removed CTRL+R hotkey for RSP plugin settings
      Fixed bug with ROM properties window not displaying the correct defaults for GE\PD
      Lock counter factor to 1 while Overclocking
      Default counter factor set to 2
      Extended overclock to 18 times (requires powerful CPU)
      Removed overclock profiles (combined all in one exe)
      Integrated overclocking into menu
      Fixed save issue with uncommon characters in filepath
      Removed registry functionality (uses 1964.cfg instead)
      New icon provided by deuxsonic
      Maximum Kernel Frequency on by default
      New option - Set Maximum Kernel Frequency (thanks to deuxsonic)
      New option - Disable Status Bar
      Cursor is unhidden when opening plugin configuration windows
      Backported 1964 1.1 cheat engine (better compatibility)
      TAB now hides status bar (thanks to deuxsonic)
      On first load, set input plugin to Mouse Injector in registry
      Unpause only when entering fullscreen
      Fixed cursor hiding while changing plugin settings
      Fixed show\hide cursor bug (TAB now toggles cursor)
      Changed filenames - caused emu detect issues in W10 (thanks to Stunning Cactus)
      Auto enable\disable RSP emulation for GoldenEye 007\Perfect Dark (ROM name detection)
      Adds ROM CRC to Project64.rdb when running new ROM (for Jabo compatibility)
      Default plugins set to Jabo - Mouse Injector - Azimer
      Default rdram\counter factor set to - 1 & 8mb
      Romlist shows filename by default
      Set Perfect Dark\GoldenEye: X to EEPROM 16KB (ROM name detection)
      Two overclock profiles - six\nine times
      Compiled non-overclocked 1964 version - for slow cpus\novelty
      Mouse injector
        Version 1.6 Released
        Restored autolock option (thanks to deuxsonic)
        Fixed sanity check for FOV INI load
        Emulate logic for camspy\slayer
        Added intro skip button combo for GE\PD (FIRE+AIM)
        Added camspy\slayer compatibility for PD
        Fixed non-zooming weapons reverting to default FOV
        Replaced autolock option with unlock on window loss
        Added geshowcrosshair to INI_Reset()
        Now removes GE autostand code
        Added Show Crosshair for GE option
        Version 1.5 Released
        Added Copyright notice for ManyMouse library
        Fixed edge case where ManyMouse would fail to initalize (thanks to Marthur)
        Inlined memory functions used by goldeneye.c\perfectdark.c
        Refactored codebase to use headers more effectively
        If Mouse Sensitivity is set to 0%, show None instead
        Allow Mouse Sensitivity to be set to 0%
        Removed PD speed-hack
        Rewrote Hoverbike pointer scanning (less false positives)
        Increased FOV ViewModel Warning (only displays above 75*)
        Uses wide character filepath to access INI file
        Mouse Acceleration is applied for GoldenEye cursor aiming
        Fixed bug where bike pointer was incorrectly detected
        Use double slash argument for fopen
        Replaced atol with atoi
        Version 1.4 Released
        GE - While in menus, Aim button is binded to B button
        New option - Mouse Acceleration
        Fixed GE ROM hack crouch bug
        Fixed keyboard race condition - input would not detect keydown every poll
        FOV compensates for horizontal aspect ratio
        UI Improvements
        Version 1.3 Released
        Fixed clear bug when profile was empty
        Accept all device input if one player is the only active profile
        Uncheck Cursor Aiming and speed-hack for non-overclocked 1964 (to avoid confusion)
        PD - Improved speed-hack
        New option - Field of View slider (thanks to SubDrag)
        New option - Perfect Dark speed-hack toggle
        Created MinGW makefile
        Converted Mouse Injector to ISO C11
        Version 1.2 Released
        Increased sensitivity range to 500%
        Replaced windows injection with direct injection
        Removed ReadProcessMemory\WriteProcessMemory functions
        Fixed secondary button load bug
        Version 1.1 Released
        Fixed bug where secondary buttons would not apply
        Fixed revert button bug (reverted all players instead of current player)
        New option - Autolock Mouse on Window Focus
        Fixed edge case where foreground window is incorrectly set upon launching ROM
        Cleaned up code and fixed comment typos
        Optimized input and injection (bypass disabled players)
        PD - Disable speed-hack if slo-mo cheat is detected (ignored for PD ROM hacks)
        Removed Project64 support (unstable and incompatible with ManyMouse)
        Fixed edge case crash when initializing plugin
        Created icon for standalone speed-hack
        Created standalone Perfect Dark speed-hack for N-Rage plugin
        Informative message boxes now have icons
        PD - Fixed rare case where radial menu direction would become stuck
        PD - Clicking in radial menu now resets back to center
        PD - Fixed bug where radial menu direction would apply after match ended
        Increased mouse wheel tickrate
        Fixed crash when opened config window after closing ROM
        Supports 4 players
        Converted to plugin
        Mouse locks correctly on multi-screen setups
        Now reads from driver (thanks to ManyMouse by rcg)
        Replaced strcmp with strcasecm - possible source of emu detect issues
        New option - Radial menu mouse control for Perfect Dark
        New option - Toggle Crouch
        PD - Disable speed-hack if player is using combat boost or match is slow motion
        Capped emulator search rate
        Capped injection rate for Perfect Dark speed-hack (was unstable)
        Changed description for Aim Mode to Cursor Aiming
        Crosshair Movement set to 50% by default

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