2017年11月21日 星期二

Gambatte SpeedRun R4 Build 614

Game Boy Color模擬器 Gambatte 發布新版,更新如下 :

Includes a couple of major features and two minor ones:
  • Added a fadeout upon hard reset to imitate the behavior of the Gameboy Player and Gameboy Interface software.
  • Improved accuracy of Yellow/Gen2 RNG, thanks to research by gifvex/entrpntr/ExtraTricky in our community and LIJI32/gekkio outside of it (in more technical terms, implemented a fix for this: https://twitter.com/gekkio/status/910225035763306502 )
  • Added an option to use "true color" palettes (giving a picture similar to that from the Gameboy Player) instead of palettes that simulated a GBC screen.
  • Improved emulation of the "stop" opcode with regard to its practical effect on speedruns.
This release is a compulsory upgrade for runners submitting to our leaderboards. Details of a grace period are to follow in a PSR announcement shortly.

https://github.com/Dabomstew/gambatte-speedrun/releases

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