Wii U模擬器 Cemu 發布新版,更新如下 :
# New in 1.15.7b:
CPU/JIT: Fixed a bug leading to random corruption of the instruction stream
# New in 1.15.7:
general: Added visual indicator at game boot which displays the used controller profiles
general: Added controller low battery warning (can be turned on/off in settings. Off by default)
general: Global precompiled shader setting should no longer reset to auto (#63)
general: The internal process of updating system.xml is now more robust
Previously there was a slim chance to lose all settings when Cemu crashed or was force closed
while settings.xml was being updated
CPU/JIT: Optimized recompilation. This process is already fast enough to generally not be noticeable but
it can lead to delay and micro-stutter in cases where a lot of new code is recompiled at once
Examples where the bottleneck becomes apparent:
Frame drops or audio crackle on first loading screen
Initial delay when booting a game
With the optimization, these should now be slighty less severe
GX2: Improved the accuracy and behavior of GX2WaitForFlip + GX2SwapScanBuffers
This fixes an issue where games would run at the wrong framerate (e.g. Paper Mario Color Splash)
GX2: Fixed a bug in texture decoder for format BC4 (#59)
GX2: Fixed an issue where Cemu would crash if a game setup invalid shaders
This resolves crashes in Pikmin 3 and Yoshi's Woolly World
http://cemu.info/
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