2020年6月16日 星期二

mGBA 0.8.2

GBA/GBC模擬器 mGBA 發布新版,更新如下 :

Emulation fixes:
  • ARM: Fix timing on Thumb shift instructions
  • GB: Fix GBC game registers after skipping BIOS
  • GB MBC: Support 4MB MBC30 ROMs (fixes #1713)
  • GB Video: Fix BGPS value after skipping BIOS (fixes #1717)
  • GBA: Add missing RTC overrides for Legendz games
  • GBA BIOS: Reset renderer when RegisterRamReset called (fixes #1756)
  • GBA SIO: Fix Multiplayer busy bit
  • GBA SIO: Fix double-unloading active driver
  • GBA Timers: Fix deserializing count-up timers
  • GBA Video: Fix mosaic objects drawing past the end (fixes #1702)
  • GBA Video: Fix disabling OBJWIN in GL renderer (fixes #1759)
  • GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes #1701)
  • GBA Video: Fix double-size OBJ wrapping in GL renderer (fixes #1712)
  • GBA Video: Simplify sprite cycle counting (fixes #1279)
  • GBA Video: Fix sprite/backdrop blending regression
Other fixes:
  • 3DS: Fix framelimiter on newer citro3d (fixes #1771)
  • ARM: Fix disassembling of several S-type instructions (fixes #1778)
  • ARM Debugger: Clear low bit on breakpoint addresses (fixes #1764)
  • CMake: Always use devkitPro toolchain when applicable (fixes #1755)
  • Core: Fix ELF loading regression (fixes #1669)
  • Core: Fix crash modifying hash table entry (fixes #1673)
  • GB Video: Fix some cases where SGB border doesn’t draw to multi-buffers
  • GBA: Reject incorrectly sized BIOSes
  • GBA: Break infinite loop for 0-frame mVLs (fixes #1723)
  • Qt: Fix OpenGL 2.1 support (fixes #1678)
  • Qt: Fix unmapping zipped ROM (fixes #1777)
Misc:
  • 3DS: Clean up legacy initialization (fixes #1768)
  • GBA Serialize: Only flunk BIOS check if official BIOS was expected
  • Qt: Disable Replace ROM option when no game loaded
  • Qt: Defer texture updates until frame is drawn (fixes #1590)
  • Qt: Set icon for Discord Rich Presence
  • Qt: Show a warning when save file can’t be opened

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