New/Improved Features
- The scaling filters were updated to use gamma-corrected color mixing, improving the quality of all shaders, especially the LCD and CRT shaders.
Bug Fixes
- Fixed a regression in the CGB and AGB boot ROMs where wrong palettes were chosen for Nintendo DMG games.
Version 0.13.2
This version is backwards compatible with save states from SameBoy 0.11.x and newer.
New/Improved Features
- The Cocoa debugger now has tab completion
- Conflicting key mappings are now highlighted in red in the Cocoa button configuration dialog
- Improved Dark Mode appearance in the Cocoa port
- Better, more system native appearance for the Cocoa memory viewer
- Improved Printer Feed window in the Cocoa port, now with an option to print with an actual printer
Bug Fixes
- Fixed a bug in the Libretro frontend that prevented certain achievements from triggering
- Fixed a bug where the save state format effectively used by the Windows build was not following the intended format
- The non-Windows builds can now read pre-0.13.2 Windows save states and vice versa
- Fixed a minor compatibility issue between save states created on 32-bit machines and ones created on 64-bit machines
- Fixed a potential crash when loading certain save states while a printer is connected in the Cocoa port
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