GBC / GBA模擬器 mGBA 發布新版,更新如下 :
Emulation fixes:
- GB Audio: Fix initial sweep state
- GB Audio: Fix deserializing audio channels 2 and 3
- GB Audio: Fix deserializing while audio was disabled (fixes #1305)
- GB Video: Fix drawing background when window is force-disabled by frontend
- GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not blocking
- GBA Audio: Fix deserializing SOUNDCNT_L
- GBA Audio: Fix stereo in XQ audio
- GBA Audio: Fix volume/mute in XQ audio (fixes #1864)
- GBA Hardware: Fix GB Player detection on big endian platforms
- GBA Video: Invalidate map cache when modifying BGCNT (fixes #1846)
- GBA Video: Don’t draw sprites using unmapped VRAM in GL renderer (fixes #1865)
- GBA Video: Fix rare regression blending semitransparent sprites (fixes #1876)
- GBA Video: Do not affect OBJ pixel priority when writing OBJWIN (fixes #1890)
- GBA Video: Fix deferred blending when OBJWIN matches window (fixes #1905)
- GBA Video: Fix mode 4 transparency in OpenGL (fixes #1907)
Other fixes:
- 3DS: Redo video sync to be more precise
- 3DS: Fix crash with libctru 2.0 when exiting
- ARM Decoder: Fix decoding pre-indexed writeback instructions (fixes #1915)
- Core: Fix reported ROM size when a fixed buffer size is used
- Core: Fix memory leak loading ELF files
- GBA: Disable more checks when loading GS save with checks disabled (fixes #1851)
- GBA: Fix endianness issues in renderer proxy
- GBA Core: Fix memory leak when loading symbols
- GBA Serialize: Ensure program counter is aligned when loading
- Qt: Add dummy English translation file (fixes #1469)
- Qt: Fix Battle Chip view not displaying chips on some DPI settings
- Qt: Fix camera image being upside-down sometimes (fixes #829 again)
- Qt: Fix drawing on macOS break when using OpenGL (fixes #1899)
- Qt: Fix stride changing when toggling SGB borders (fixes #1898)
- Qt: Fix aliasing on background logo (fixes #1886)
- mGUI: Fix closing down a game if an exit is signalled
- mGUI: Fix cycling through config setting states with accept button
- mVL: Fix injecting accidentally draining non-injection buffer
- VFS: Fix directory node listing on some filesystems
Misc:
- GBA Video: Improve speed of window texture generation on AMD
- Vita: Clear both buffers when loading a game
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