多機種模擬器 BizHawk 發布新版,更新如下 :
- New Core! Odyssey2 core is offically released
- Update nyma cores to Mednafen 1.26.1
- See Mednafen release notes for full changes. (Mostly just Sega Saturn)
- Saturnus
- mGBA
- Update to 0.9
- Gambatte
- Update libgambatte to r729+
- Support GB layer toggling
- Add GB object viewer
- Various updates from gambatte-speedrun
- PSX
- Add System Bus memory domain
- Fix debugger window crashes when adding a breakpoint
- Use Octoshock's built-in disassembler
- Support memory execute callbacks
- Have memcbs include actual values
- Fix can't accept PSX rom converted from DiscoHawk (#2478)
- GBHawk
- Accuracy improvements
- HDMA fixes
- Implement reads for GBC visualizer
- Change initial ram state
- Double Speed mode fixes
- Properly fade to white in GBC mode
- Mode 1 overhaul, fixes several bugs
- Update bad SRAM access emulation
- Open bus behaviour on locked SRAM
- Multi-cart check for bomberman selection
- Window timing bug fixes
- Sprite timing bug fix
- Add Game DB entry for Litti's Summer Sports
- Fix debugger disassembler
- Implement LCDC write glitch for gbc-acid-hell
- SubGBHawk
- Save audio cycles in SubGBHawk where it's needed, fixes state integrity checker in TAStudio
- bsnes
- Make ROM memory domain writeable (Use at your own risk)
- add CARTROM-DB and CARTROM-D blocks to CDL
- Fix PAL detection (#2503)
- NESHawk
- Change NES framerates (#2460)
- GPGX
- Allow writing to rom memory domains
- EmuHawk
- Linux
- Fix Xbox one controller stops working, (#2429)
- Fix overlapping/duplicate controls in FirmwaresConfig's menu
- Fix crash when clicking on column headers in FirmwaresConfig
- Support Oem102 keyboards
- Fix alt-keyboard-layout mode crashes
- Add an option to capture the Lua without capturing the full OSD, when AV recording
- Don't clear input when changing ROM (#2453)
- Fix GBA Game Shark code conversion (#2545)
- Cheats - Fix Changing selected row with arrow keys doesn't update side pane (#2550)
- GB GPU Viewer - Bounds check tile drawing for OBJ window, seems to resolve random crashing
- Fix SyncSettings type cast error during Rom load
- Ram Search - fix crash when deleting addresses
- Lua
- Implement joypad.getwithmovie()
- Deprecate emu.getluacore in favour of new func client.get_lua_engine
- Fix reverting current directory
- Fix client.reboot_core() (#2571)
- Fix MovieClock.lua ui, also use current frame count instead of movie length
- TAStudio
- Support drive states
- Fix state gap when frame advancing and painting input
- StateManager fixes
- Do not attempt to report >100% seek progress (This could happen if the user starts a seek which results in loading a savestate past the frame previously being seeked)
- Fix scrollbar behavior
- Cell selection fixes
- Fix opening TAStudio after starting a .tasproj
- Undo history fixes
- Debugger: Fix scrolling in disassembly view
- Virtual Pad analog stick: Fix changing x axis name (#2467)
- Movies
- Pass SRAM to emulator before state is made
- Fix playing a movie when core is not specified and core is not one we support switching of (#2466)
- CDL
- Linux
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