2021年1月18日 星期一

BizHawk v2.6

 多機種模擬器 BizHawk 發布新版,更新如下 :

  • New Core! Odyssey2 core is offically released
  • Update nyma cores to Mednafen 1.26.1
    • See Mednafen release notes for full changes. (Mostly just Sega Saturn)
  • Saturnus
    • Fix cart detection (#2513)
    • Fix independence Day soft lock (Fixes #2162)
    • Fix .xml loading Fixes #2557.
  • mGBA
    • Update to 0.9
  • Gambatte
    • Update libgambatte to r729+
    • Support GB layer toggling
    • Add GB object viewer
    • Various updates from gambatte-speedrun
  • PSX
    • Add System Bus memory domain
    • Fix debugger window crashes when adding a breakpoint
    • Use Octoshock's built-in disassembler
    • Support memory execute callbacks
    • Have memcbs include actual values
    • Fix can't accept PSX rom converted from DiscoHawk (#2478)
  • GBHawk
    • Accuracy improvements
    • HDMA fixes
    • Implement reads for GBC visualizer
    • Change initial ram state
    • Double Speed mode fixes
    • Properly fade to white in GBC mode
    • Mode 1 overhaul, fixes several bugs
    • Update bad SRAM access emulation
    • Open bus behaviour on locked SRAM
    • Multi-cart check for bomberman selection
    • Window timing bug fixes
    • Sprite timing bug fix
    • Add Game DB entry for Litti's Summer Sports
    • Fix debugger disassembler
    • Implement LCDC write glitch for gbc-acid-hell
  • SubGBHawk
    • Save audio cycles in SubGBHawk where it's needed, fixes state integrity checker in TAStudio
  • bsnes
    • Make ROM memory domain writeable (Use at your own risk)
    • add CARTROM-DB and CARTROM-D blocks to CDL
    • Fix PAL detection (#2503)
  • NESHawk
    • Change NES framerates (#2460)
  • GPGX
    • Allow writing to rom memory domains
  • EmuHawk
    • Linux
      • Fix Xbox one controller stops working, (#2429)
      • Fix overlapping/duplicate controls in FirmwaresConfig's menu
      • Fix crash when clicking on column headers in FirmwaresConfig
    • Support Oem102 keyboards
    • Fix alt-keyboard-layout mode crashes
    • Add an option to capture the Lua without capturing the full OSD, when AV recording
    • Don't clear input when changing ROM (#2453)
    • Fix GBA Game Shark code conversion (#2545)
    • Cheats - Fix Changing selected row with arrow keys doesn't update side pane (#2550)
    • GB GPU Viewer - Bounds check tile drawing for OBJ window, seems to resolve random crashing
    • Fix SyncSettings type cast error during Rom load
    • Ram Search - fix crash when deleting addresses
    • Lua
      • Implement joypad.getwithmovie()
      • Deprecate emu.getluacore in favour of new func client.get_lua_engine
      • Fix reverting current directory
      • Fix client.reboot_core() (#2571)
      • Fix MovieClock.lua ui, also use current frame count instead of movie length
    • TAStudio
      • Support drive states
      • Fix state gap when frame advancing and painting input
      • StateManager fixes
      • Do not attempt to report >100% seek progress (This could happen if the user starts a seek which results in loading a savestate past the frame previously being seeked)
      • Fix scrollbar behavior
      • Cell selection fixes
      • Fix opening TAStudio after starting a .tasproj
      • Undo history fixes
    • Debugger: Fix scrolling in disassembly view
    • Virtual Pad analog stick: Fix changing x axis name (#2467)
    • Movies
      • Pass SRAM to emulator before state is made
      • Fix playing a movie when core is not specified and core is not one we support switching of (#2466)
    • CDL
      • Fix crash on GPGX
      • Gambatte - fix 1st opcode byte. (#2551)
      • GBHawk - Fix domain names (#2552)

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