2016年3月2日 星期三

Pantheon 4.268

 

多機種模擬器 Pantheon (萬神殿) 發布新版,更新如下 :

-games for Atari 8-bit computers: 747 Landing Simulator, A-Rogue, Achtung Panza!, Advent X-5, Afro Ball, Alex, Alf in the Color Caves, Andromeda, Arcade Fruit Machine, Archon, Archon II - Adept, Astrowarriors, Ataroid, Aztec Challenge, Back in Time, Balloonacy, Beach Head, Beach Head II, Bellum, Biker Dave, Blast!, Bomb Squad!, Break-Out, Breakin, BridgePro, Bubble, Bug Attack, Camel, Canuck Pinball, Carnival Massacre, Castle, Cave Crisis, Caverns of Mars II, Cecil, Cecil II, Change, Checkers, Chopper, Citadel Warrior, Clowns and Balloons, Computer Chess, Computerized Yahtzee, Cosmic Hero, Crazy Cobra, Crypts of Terror, Dambusters, Danger Ranger, Danny's Mirror Magic, Death Zone, Depth Charge, Diamond Dave, Doggies, Dragon's Lair, Drelbs, Droids, Dyna Blaster, Eggard, Egypt Ball!, Encounter at Questar IV, Epidemic!, Eryus, Escape from Hell!, Escape to Equatus, Everest Explorer, Fastgammon, Fire, Fire Chief, Fireball!, Flags of Europe, Football Manager, Fortune Hunter, Fuzzy, G Men, Gangsters, Genesis, Ghostly Goblins, Go, Golf Challenge, Good King Zurp, Grateful Dead, Greedy Caterpillars, Greener than You Think!, Groove, Guard, Gun Law, Guy Fawkes, Happy Wheeler, Hard Hat Mack, Hawk Fire, Helicopter Round-Up, Helix, Hijack!, Home Pong, Hookey!, Hopper, Horse Play, How Nice for You, Dear, Humanoid, Incydent, Inny Swiat, Interstar, Ion Power, Jack the Digger, Jaffar, Jewel Bits, Jocky Wilson's Compendium of Darts, Joy Ride, JR's Dots, Juggles' House, Juggles' Rainbow, Jumbo Jet Pilot, Jumpman, K-bert, Karateka, Kernaw, Keystone Kapers, Kid Grid, Kidnapped, King of the Castle, King Tut's Tomb, Knobs and Knockers, Korellian Conflict, Kvadryk, Labyrinth Run, Laser Barrage, LaserMaze, Lazer Type, Leap Frog!, Leaper, Leaps and Bounds!, Lemonade, Little Green Thingies from Space, Livewire!, Logic, Loops DX, Lords of Karma, Mad Marble, Magia, Magnetix, Maniac Miner, Marble Magic, Marbles, Marketing Adventure, MasterMatch, Maszyna Czasu, Math Wizard, Matsch, Matterhorn, Maze Munch, Mean 18, Mediator, Megagun, Memory Match, Meteor, Mickey in the Great Outdoors, Micro Chess, MicroMan, Mike's Casino, Mike's Pinball, Miner 2059er, Miny, Miny V2.0, Missile Action, Missing... One Droid, Modem Magic, Money Bags, Monkey Up a Tree, Moon Lander, Mordon's Quest, Motocross 800, Mouse Trap, Mr. Grumpy, Mysterious Adventure: 7. Feasibility Experiment, Mysterious Adventure: 8. The Wizard of Akyrz, Nadral, Nautilus, Neron, New York City - The Big Apple, Nim, Nineball, North Shore AmisBall, Nuts Junior, Ogre, OK Corral, Omar, Operation Sabotage, Orbit, Otello, Pacemaker, Pacific Coast Highway, Pakman's Brother's Revenge, Panic Express, Paper Chase, Paris in Danger, Pebbles, Periscope Up!, Perxor, Pinball Monster, Pirate Pond, Plasma, PlatterMania, Podman, Poker Squares, Poker Tourney, Pongblast, Popcorn!, Pushover, Pyramid Puzzler, Quest, Questprobe 1: The Incredible Hulk, Questprobe 2: Spiderman, Quintominoes, Rainbow Walker, Reactor Five, Renaissance, Renegade, Rent Wars, Repton, Revenge of V, Revenger, Risky Rescue, Road Jump, Robin Wojownik Czasu, Robix, Rock'n Rhythm, Rockford, Rodent Revenge, Roderic, Roulette Simulator, Round About, Rush Hour, Rycerz, Saddleman, Santa's Grotto, Santa's Revenge, Saper, Schooner, Scromber, Sea Bandit, Secret Agent - Mission One, Sector 10, Serpent, Sexversi, Shadow Hawk One, Shaft Raider, Shafted, Sharkey, Shogi, Shooting Arcade, Shut Down, Sigma Delta Gamma 7, Skarbnik, Skate Crazy, Skirmish, Skull Chase, Slingshot, Slinky!, Smus, Snake Byte, Snakey, Sneakers, Softporn Adventure, Space Ball, Space Eggs, Space Limbo, Space Maze, Space Shuttle - A Journey into Space, Space Station Multiplication, Spaceway, Spark Bugs, Speed Ace, Spider City, Spider Quake, Spooky Castle, Squish 'Em, Star Island, Stardust, Starfield Invasion, Stargate, Stargate Courier, Starion, Starsector Defense, Stellar Shuttle, Stickybear ABC, Stickybear Basketbounce, Stickybear Bop, Stickybear Numbers, Stickybear Opposites, Stickybear Shapes, Straight Jacket, Stratosphere, Streets, Stunt Clown, Sudoku, Summer Games, Super Huey, Supply Blaster, Tagalon, Tanium, Target Practice, Tari Trek, Taxman, Technoid, Termite!, Terror House, Tetricize, Tetris, T.G.I.F, The Big Bump, The Black Forest, The Brave Carpenter, The Computer Solution, The Crypts of Plumbous, The E Factor, The Electroids, The Extirpator!, The Folly of Ezrhar'd Kkhann, The Gladiator, The Goonies, The Jewel, The Last Guardian, The Lone Raider, The Midas Touch, The Nightmare, The Pharaoh's Curse, The Pirate!, The Sands of Egypt, The Search, The Secret of Kyobu Di, The Seven Skulls, The Spy Strikes Back, The Tail of Beta Lyrae, The Valley, The Warsaw Tetris, The World of Pleasure, Thinker, Thunderbombs, Tiger Hunters, Time Bandit, Toboggan Run, Top Secret, Tower, Traffic Panic, Transmuter, Travelers, Treasure Hunt, Trial by Fire!, Trisz Divinis, Trivia Master, Trivia Time, Troll War, Troll War II, Trust, Turbo Worm, Twerps, Uczen Czarnoksieznika, United States Adventure, Valgus2, Vegas Jackpot, Vengeance, Video Poker, Vorrak, Wall War, War-Copter, Warp Zone, Warrior of Ras - The Wylde, Warrior of Ras - Ziggurat, Water Ski School, Wayout, Webster - The Word Game, Weihnachtsspiel, Whistler's Brother, Wimbledon '88, Wizard's Revenge, Wizards and Dragons, Word Hanger, Word Olympics, Wordmaze, Worm Squirm, Wumpus Hunter, Yahtman, Yahtzee, Ye Olde House, Zack, Zeppelin, Zeus, Zipper, Zjadacz.

http://bostjan-grandovec.si/Content/News.htm

Ootake v2.77

PCE / PCE-CD模擬器 Ootake 發布新版,更新如下 :

 - The "Option" button on the startup screen has been changed to the
    "Setting" button. With "Setting" button, you can do basic(important)
    settings.
    In these settings, I think the "Function Button (auto-fire, audio volume
    control setting, etc.)" and the "Resume Mode (auto save state and each
    game settings) are very convenient.
  - If the "Function Button" is set to the same place as the PCE button(I,II,
    RUN, SELECT), the operation of the PCE button takes precedence.
  - At the time of the state save and load, "elapsed time from the start of
    the game" will be displayed.
  - In "Dead of the Brain 1&2", the problem that the display of the message is
    disturbed, has been corrected.
  - In the curb brawl of "FirePro Jyoshi - Dome ChoujouKessen", the display at
    the top of the screen line, has been corrected.
  - With Windows8/10, the Full-screen mode is set to default. Because, there
    is a large display delay at the window mode of Windows8/10.
  - At the Full-screen mode, when performing the volume settings and save
    state, it is smooth the display of the screen message.
  - At the Full-screen mode, improved "white screen display at the time of
    game start-up".
  - Additionally, a detailed part has been improved and corrected.
http://www.ouma.jp/ootake/

2016年2月24日 星期三

MAME v0.171

MAME發布新版,更新如下 :

 0.171
-------

MAMETesters Bugs Fixed
----------------------
- 06137: [Crash/Freeze] (maygay1bsw.c) Many sets in maygay1bsw.cpp: Several games
  are crashing while "initializing.." (Osso)
- 06135: [Interface] ROM-less games cannot be started from internal UI
- 02327: [Graphics] (megasys1.c) chimerab: Priorty PROM is missing. (David Haywood)
- 06134: [Misc.] all games with LED outputs: ledutil no longer works (micko)
- 06139: [Color/Palette] (x68k.c) x68k [akumajo]: Some elements turn blue (crazyc)

Source Changes
--------------
-New video chip support : Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO]

-Pyon Pyon Jump:  [Roberto Fresca]
Create derivative machine driver.
Hooked the V9938 Yamaha VDP.
Added the DIP switches bank #1
Hooked the system input ports.
Added support for Yamaha YM2149.
Decoupled the YM2149 data read.
Correct bankswitching.
Added sound latch & output port.
Version added to the game description.
Proper inputs + DIP switches support.
Second CPU IRQ ack. Promoted to working.
OKI M5205 ADPCM samples support.

-pulsarlb: Added extra bios [Robbbert]

-Modernized sound volume setting code in various Atari drivers [AJR]

-Fixed F3 soft-reset on Arkanoid sets with MCU [Lord Nightmare]

-osdmini: Fixes build issues [Stuart Carnie]

-Replaced osd_lock with std::mutex [Miodrag Milanovic]

-Software list entries can now supply slot option defaults [AJR]

-i8271: Unload head after programmed revolutions [Nigel Barnes]

-apple2: Fix parallel card ACK handling, Print Shop almost works with
the lx810l now. [R. Belmont]

-Nibble driver: Rewrote the whole driver. Added video hardware,
preliminary machine driver and memory map. Decoded the graphics.
[Roberto Fresca]

-Made anonymous timer non-anonymous in arkanoid.cpp, fixes savestates
for the sets using the original Taito MCU code [Lord Nightmare]

-Allow load/saved state slots to be bound to joystick buttons [Victor Vasiliev]

-Dumped "Dead or Alive 2 (Rev A)", match existent set, fix game and EPRROM names
[Smitdogg, The Dumping Union]

-Dumped "King of Fighters XI" EN, match JP one, add notes [Brizzo]

-Substantial improvements to Web Audio sound backend for Emscripten
port.  [Grant Galitz]

-disound: Don't crash on state load when the mixer is disabled by lack
of inputs (misconfiguration or missing samples) [O. Galibert]

-Initial import of MEWUI to MAME [Maurizio Petrarota]

-External DATs grouped into a single view. [Maurizio Petrarota]

-New video chip support: Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO]

-z80.cpp: Added a debug mechanism for /WAIT pin assertion mechanism
(enable with STALLS_ON_WAIT_ASSERT in CPU core), and hooked it up to
Night Gal driver as a quick example. [Angelo Salese]

-Make octal flag part of address_space/address_space_config [AJR]

-Added unknown NAOMI development(?) board BOOT ROM [coolmod]

-Initial support for BGFX [Ryan Holtz, Dario Manesku, Branimir Karadic, Miodrag Milanovic]

-Significant speed improvements to the BGFX renderer. [Ryan Holtz]

-Added basic JSON-based single-pass shader effect support to BGFX renderer. [Ryan Holtz]

-Added hat trick hero 93 PALs [Alex Cmaylo]

-catnmous: graphical improvements [Vernimark, Vas Crabb]
   * Redumped Cat and Mouse colour sprite ROM as the correct size
   * Implement sprite ROM banking
   * Improve colour palette using resistor values from board photographs

-laserbat: fix inadvertently swapped TMS organ chip clocks (fixes music) [Vas Crabb]

-Make Zaccaria 1B11107 and 1B11142 boards devices and share common parts [Vas Crabb]

-apple1: Completely rewrote the driver in modern idioms. All
functionality should be the same. [R. Belmont]

-Descrambled the ROM on the Xerox NoteTaker, and mapped it in the
correct areas to make it start to boot. [Lord Nightmare]

-Xerox NoteTaker: Corrected CPU Clock speed, and map at least some of RAM
[Lord Nightmare]

-electron: Added cassette softlist and implemented BREAK key [Nigel Barnes]

-Xerox NoteTaker: Corrected RAM amount.  Attached the pic8259 interrupt
controller, though no interrupts are attached to that yet. Added
documentation of i/o writes during the boot process. [Lord Nightmare]

-vigilant.cpp: Added video timing PROM. [Pasky, caius]

-Videosnaps patch (additional file to write: gamename.inp.timecode) [Michele Fochi]
  Added new options:
   * [no]exit_after_playback (default=no)
   * [no]record_input (default=no) Added new UI shortcut to save current
      timecode (default F12) Translated variable names and comments to
      english language

-Sord m5 driver update [Ales Dlabac]
added support for RAM expansions EM-5,64KBI,64KBF,64KRX
added m5p_brno mod Sord m5+1024kB
ramdisk+cp/m 2 cart slots

-Moon Light (Set 2): Fix the program ROM addressing. This fix the
corrupt graphics in the double-Up feature. [Roberto Fresca]

-Moved JANGOU_BLITTER into a device [Angelo Salese]

-NCS8105 ADCX opcode is actually an ADDX, fixes gfx garbage in
nightgal.cpp [Angelo Salese]

-Corrected ROM labels and removed endian-swap during descramble for
notetaker in favor of loading ROMs the other way round. Add ROM
locations. [Lord Nightmare]

-Xerox NoteTaker: Implement ROM/RAM overlay as per schematics.
Documented Address map and part of I/O map. [Lord Nightmare]

-Note that one of the buccaneers proms matches the vigilante video sync
prom [caius, David Haywood]

-Moon Light: Rearranged and split by program. This generated new sets
due to the hidden extra programs in the program ROMs. [Roberto Fresca]

-Xerox NoteTaker: Added the IO Processor firmware v1.50 as an alt bios
after typing it from the assembly source listing on bitsavers. Added
two PROMs as NO_DUMP. Updated comments and history a bit, but needs
further improvement. [Lord Nightmare]

-Updated Xerox NoteTaker documentation and history section, with cited
sources. [Lord Nightmare]

-Cherry Master v1.10: Fixed inputs / DIP switches. [Roberto Fresca]

-Xerox NoteTaker: Finished documenting the I/O CPU's I/O ports, updated
history documentation a bit more [Lord Nightmare]

-Figured out algorithm and replaced SnowBoard Championship lookup
table with proper emulation of device [Samuel Neves & Peter
Wilhelmsen]

-chihiro.c: Redumped "Sega Network Taisen Mahjong MJ 2 (Rev G)" [ANY]
Re-parented set

-mitchell.cpp: Dumped a blockjoy board and noted a rom label difference
[Andrea Palazzetti]

-snotec.xml: Added 3 new cart dumps. [TeamEurope]

-Extended LUA API [Jeffrey Clark]

-Support for the AMPAL18P8 to the jedutil tool. [Kevin Eshbach]

-Improved cross compile support [Jeffrey Clark]

-Hp9845: Added tape driver [F. Ulivi]

-r9751: Add more DMA registers for serial and floppy [Brandon Munger]

-slapstic: One small step toward slapstic modernization [AJR]
   * Make chip number part of device configuration, not init param
   * Correct mainpcb slapstic number in racedrivpan
   * Remove many unused slapstics

-c64_cart.xml, c128_cart.xml: Added some diagnostic carts.
[World of Jani]

-COM5016/COM8116 Baud Generator: Added a bunch more divisor tables and
notes [Lord Nightmare]

-Apollo changes: [Hans Ostermeyer]
* Unified logging format in associated devices
* Use correct raw video modes

-Xerox NoteTaker: Finished IOCPU memory map documentation. Hooked up the two
UARTS. Begin hookup of the screen/CRTC. Fixed an issue with writes to
ROM-mapped areas shadowing to RAM. Added 960KHz xtal for the keyboard UART.
[Lord Nightmare]

-AY-3-1015 UART: Fixed two swapped pin functions. [Lord Nightmare]

-Added multi-language support for MAME [Miodrag Milanovic]

-sq1: Much-improved LCD and front panel button support.
[Parduz, R. Belmont]

-weddingr: better input port descriptions [Vas Crabb]

-Added Chinese Simplified and Chinese Traditional translation [YuiFAN]

-Added German translation [Raf Tacker]

-Added Japanese translation [Fujix]

-Added Italian translation [Angelo Salese,Antonio Paradossi,Fabio Priuli]

-Added Portuguese (Brazil) translation [Ashura-X]

-pacman.cpp, meadwttl.cpp: small fix of game years for Novomatic's Cannon
Ball and Meadows' Meadows 4 in 1, respectively, to synchronize with
history.dat [Antonio Paradossi]

New machines added or promoted from NOT_WORKING status
------------------------------------------------------
Pyon Pyon Jump (V1.40, Japan) [Roberto Fresca]
Carnival King [Ted Green]
Fidelity Chess Challenger 10 [hap, Berger]
Fidelity Sensory Chess Challenger 12-B [hap, Berger]
Fidelity Voice Chess Challenger [hap]
Fidelity Voice Sensory Chess Challenger [hap]
Fidelity Champion Sensory Chess Challenger [hap]
Fidelity Chess Challenger 7 [hap, Berger]
Fidelity Excellence [hap, plgDavid]
Fidelity Voice Excellence [hap, plgDavid]
SMT Goupil G1 [Jean-Francois DEL NERO]
Michigan Super Draw (2131-16, U5-2)
  [Charles MacDonald, Brian Troha, David Haywood, The Dumping Union]
'96 Flag Rally [Nosunosu, ShouTime, David Haywood]
Apple IIe (Spanish) [robcfg, R. Belmont]
Super Cherry Master (v1.0) [Roberto Fresca, Ioannis Bampoulas]
Fidelity Elite Avant Garde (model 6114) [hap, Micha]
Coleco Electronic Quarterback [hap, Sean Riddle]
Fidelity Elite Avant Garde (model 6117-7) [hap, Micha]
Fidelity Elite Avant Garde (V10/V11) [hap, Micha]
Parker Brothers Lost Treasure [hap, Sean Riddle]
Coleco Zodiac [hap, Sean Riddle]
Conic Electronic Football II [hap, Sean Riddle]


New clones added or promoted from NOT_WORKING status
----------------------------------------------------
Touche Me (set 2, harder) [system11]
Speak & Math (1980 version) [Sean Riddle, plgDavid]
La Dictee Magique (French Speak & Spell) [Sean Riddle, plgDavid]
Grillo Parlante (Italian Speak & Spell) [Sean Riddle, plgDavid]
1000 Miglia: Great 1000 Miles Rally (94/05/10) [Corrado Tomaselli]
Multi Champ (World, older) [f205v]
1000 Miglia: Great 1000 Miles Rally (94/05/26) [caius]
NBA Jam (rev 1.00 02/1/93 [Alex Meijer, Bernard Tack]
Raiden Fighters 2 - Operation Hell Dive (Italy) [Corrado Tomaselli]
64th. Street - A Detective Story (Japan, set 2) [Corrado Tomaselli]
World Rally (Version 1.0, Checksum 8AA2) [Artemio Urbina]
Fighting Golf (US, Ver 2)
  [Ryan Holtz, Shoutime, Smitdogg, The Dumping Union]
World Cup Volley '95 Extra Version (Asia v2.0B) [Kevin Eshbach]
Moon Light (bootleg of Golden Star, set 2) [f205v, Roberto Fresca]
Frogger (Sega set 3) [Team Europe]
Moon Light (v.0629, high program) [Roberto Fresca, f205v]
Moon Light (v.02L0A, low program) [Roberto Fresca, f205v]
Moon Light (v.02L0A, high program, alt gfx) [Roberto Fresca, f205v]
Cherry Gold I (set 2, encrypted bootleg) [Roberto Fresca, f205v]
Cherry Master I (ver.1.01, set 8, V4-B-) [Roberto Fresca, f205v]
Cherry Master I (ver.1.10) [Roberto Fresca, Ioannis Bampoulas]
Super Bobble Bobble (bootleg, set 4) [Jose Jorge Fuentes]
1943: Midway Kaisen (bootleg)  [Andrea Palazzetti]
Space Rocks (Spanish clone of Asteroids) [pako ikarihardmods]
Block Block (World 911219 Joystick) [caius, The Dumping Union]
Royal Poker '96 (set 4, C3 board) [Roberto Fresca, Ioannis Bampoulas]
New Cherry '96 (bootleg of New Fruit Bonus?) [Roberto Fresca, Ioannis Bampoulas]

New machines marked as NOT_WORKING
----------------------------------
Argox Rabbit Printer (model OS-214) [Felipe Sanches]
Xerox NoteTaker [Lord Nightmare, bitsavers]
Unknown Nibble game
  [Team Europe, Marcus Jendroska, Y~K, Smitdogg, Roberto Fresca, The Dumping Union]
Name Club Ver.2 (J 960315 V1.000) [TeamEurope, Ryan Holtz]
Cross Puzzle [Ryan Holtz, Smitdogg, The Dumping Union]
Print Club LoveLove (J 970421 V1.000) [TeamEurope, Ryan Holtz]
Print Club Yoshimoto V2 (J 970422 V1.100) [TeamEurope, Ryan Holtz]
Print Club 2 Vol. 7 Spring (J 970313 V1.100)  [TeamEurope, Ryan Holtz]
Print Club 2 Puffy (Japan)  [TeamEurope, Ryan Holtz]
Print Club 2 Pepsiman (J 970618 V1.100) [Team Europe, Ryan Holtz]
Print Club 2 Vol. 6 Winter (J 961210 V1.000)  [Team Europe, Ryan Holtz]
Print Club 2 Warner Bros (J 970228 V1.000) [Team Europe, Ryan Holtz]
Print Club 2 '97 Winter Ver (J 971017 V1.100, set 2) [Team Europe, Ryan Holtz]
Print Club 2 '98 Summer Ver (J 980603 V1.100) [Team Europe, Ryan Holtz]
Print Club LoveLove Ver 2 (J 970825 V1.000) [TeamEurope, Ryan Holtz]
Name Club (J 960315 V1.000)  [Team Europe, Ryan Holtz]
Dragon Treasure 2 (Rev A) (GDS-0037A)
  [Jorge Valero, rtw, The Dumping Union]
Tiger K28/Coleco Talking Teacher
  [hap, Jonathan Gevaryahu, Sean Riddle, plgDavid, Kevin Horton]
Mattel Computer Gin [hap, Kevin Horton]
Tiger K28 (model 7-230) [hap, Kevin Horton]
Coleco Head to Head Basketball (COP420L) [Sean Riddle]
Wangan Midnight R (WMR1 Ver. A) [Darksoft, Guru, R. Belmont]
IGT Multistar 7 2c [Miodrag Milanovic]


New clones marked as NOT_WORKING
--------------------------------
Jurassic Park 3 (ver UA)  [ShouTime]
Police 24/7 (ver EAA, alt) [Guru]
Thrill Drive 2  (ver EAA, 2 alt versions) [Guru]
Tsurugi (ver EAB, alt) [Guru]
World Combat  (ver AAD, alt) [Guru]
The Rumble Fish (prototype) [Brizzo, MetalliC, Arzeno Fabrice]
NeoGeo Battle Coliseum (World) [Brizzo, MetalliC, Arzeno Fabrice]

New WORKING software list additions
-----------------------------------
Fidelity Chess CB16 [anonymous]


New NOT_WORKING software list additions
---------------------------------------

http://www.mamedev.org/

2016年2月22日 星期一

VGB 4.9

[Picture] [Picture]

GameBoy / Color 模擬器 VGB 發布新版,更新如下 :

  • Désactivation du bug DI+HALT  quand DI se passait juste avant le HALT.
  • Activation de l’émulation DI+HALT par défaut.
  • Ajout du support des cartouches de type 0x97 (Karate Joe).
  • Robocop se lance avec l’émulation DI+HALT activée.
  • Les Schtroumphs se lance avec les paramètres par défaut.
  • Thunderbirds se lance avec les paramètres par défaut.
  • Ajout de l’option « Jouer le Son si Inactif ».
  • Ajout de l’option « Supprimer les Associations de Fichier ».
  • Rend les effets graphiques Raster couleur plus fort.
http://fms.komkon.org/VGB/

Cemu 1.3.2

Wii U模擬器 Cemu 發布新版,更新如下 :

* Added multi-core support for CPU emulation (Disabled by default, not recommended at this stage)
* Added support for polygon offset (fixes some shadows and surface flicker)
* Optimized GPU cpu thread by offloading work to GPU (Improves performance in graphic intensive games)
* Added support for GX2 Occlusion Query API
* Improved support for texture samplers and fixed other texture issues
* Added debug option to view active PPC threads
* Fixed a crash that could occur when loading .rpx

2016年2月19日 星期五

PS模擬器相關插件更新

PeteOpenGL2Tweak 2.3 & gpuBladeSoft-1.45 更新新版,內容如下 :

PeteOpenGL2Tweak 2.3 :

Deposterize filter - useful for games with heavy dithering like Silent Hill.
Fixes & optimizations in Texture Cache.
Slice option replaced with BatchSize for more even parallel workload.
Changed some default settings.
About BatchSize:
This value represents number of texels (texture pixels) to be processed at once ie. higher value - less parallel processing, lower value - more parallel processing.
So old slice option was number of batches, and new option is a size of single batch.
Making batch size constant and calculating slice sizes at run-time make workload more even because different textures now have different slice count.

https://github.com/tapcio/PeteOpenGL2Tweak/releases

***********************************************
gpuBladeSoft-1.45 :

– Emulation du mode entrelacé.
– Emulation des paramètres de l’écran.
– Emulation des effets dans les pré-combats de Final Fantasy VIII.
– Géométrie parfaite du pixel.

Autres fonctions :
– Rendu 24 bits.
– Augmentation de la résolution interne (par un plugin séparé appeler gpuBladeSoft2x1.dll).
– Filtres en plein écran.
– Emulation de commandes précises du GPU.
– Découpage correcte des polygones.
– Méthode précise de dithering (amélioration des images « réalistes »).
– Support Stereo3D
– Fonctionne avec filtre bilinear (HW & SW) et alpha smoothing (SW only)
– Ajout du support ZNx, il est possible d’utiliser le plugin avec ZiNc et pSx MAME
– etc…

http://forum.emu-russia.net/viewtopic.php?f=29&t=1192