* Added multi-core support for CPU emulation (Disabled by default, not recommended at this stage)
* Added support for polygon offset (fixes some shadows and surface flicker)
* Optimized GPU cpu thread by offloading work to GPU (Improves performance in graphic intensive games)
* Added support for GX2 Occlusion Query API
* Improved support for texture samplers and fixed other texture issues
* Added debug option to view active PPC threads
* Fixed a crash that could occur when loading .rpx
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