2016年7月29日 星期五

FCEUX 2.2.3

Super Mario Bros 3 in FCEUX

FC/NES模擬器 FCEUX 發布新版,更新如下 :


The 2.2.3 release fixes a number of emulation bugs, features overclocking (for lag reduction) and Dendy mode, and adds support for a bunch of new ROM dumps (mostly unlicensed). Reverse engineering tools and Lua scripting have got some updates, new input devices are supported, new palette files have beed added. The SDL port has been fixed and updated as well.

Common
Customizable overclocking
 Dendy mode
 Fixed rerecord counting broken outside taseditor

Emulation
Added mappers: 29, 30
 Fixed mappers: 225, 119, 4, 35, 31, 69, 212, 45
 Fixed mmc5 IRQ handling
 Fixed mmc1 reg#3 masking
 Fixed vrc7 sound savestates
 Added CoolBoy, KS7010, SB200, UNIF 158B, UNIF DRAGONFIGHTER, UNIF BMC-10-24-C-A1, UNIF EH8813A, UNIF HP898F, UNIF F-15, UNIF RT-01, UNIF UNL-KS7017, UNIF BMC-81-01-31-C, UNIF UNL-8-IN-1
 NES 2.0 support
 Fixed UNIF BMC 12 IN 1, UNIF OneBus

Movies
Fixed a bug with FDS flag being always set when converting a FCM

Video
Prescale filter for 2x, 3x and 4x resolutions
 Made NTSC filter internal resolution closer to 4:3

Palette
Support 512 color palettes
 Added external palettes: SONY_CXA2025AS_US.pal, RP2C03.pal (and its versions), Unsaturated-V6.pal
 Option to swap deemphasis bits

Sound
Option to swap duty cycles
 NSF can be set to Dendy mode

Input
Fix Mouse input implementation
 Support for SNES mouse
 PEC-586 russian keyboard support

Lua
Removed speed notification per script reload, if it remained 100%
 Fixed lua drawings in NSF
 Proper halo for lua font
 Fixes to sound.get() region consistency and frequency/midikey detection for Noise and DPCM channels
 New Lua functions: •emu.getpath()
•emu.loadrom()
•rom.writebyte()
•gethash()

Win32
Added -dumpinput and -playinput functions
 Support for SNES pad
 Added onscreen messages when region changes

Debugger
Added debuggerPageSize config variable which lets you pick whether 8KB physical PRG pages are used, or 16KB (the original). It defaults to 14 (1<<14 == 16KB).
 Set symbolic debugger name entry dialog text limits when creating a new label
 Fixed new-PPU debug information (address and pixel)
 Step Into hotkey
 More granular accounting of scanline and dot

Trace Logger
Fixed incorrect display of resolved address for (FF,x)

Symbolic debugging
Optionally display register names

CDLogger
Fix crash when attempting to open file picked as target for Save Stripped ROM operation

PPU Viewer
8x16 sprite display mode

Hex Editor
Added option to dump entire 64k memory space
 Don't forget to load the symbols, when hex editor is first launched before debugger
 Show values for registers $4000-$4017

Cheats
mmc5 Akumajou Dracula crash fix
 More RAM available in search

SDL
Added apply button to video config dialog
 Added link to libgd project download page in readme
 Noted optional libgd dependency in readme
 SCons: Fixed logic for LOGO and CREATE_AVI options
 Manpage updates
 Added hotkeys for volume up/down
 Menu toggling with the Alt key
 Print error when opengl/scalers are both enabled
 Fixed bug where lua open file gui would default to home directory

http://www.fceux.com/web/home.html

SSF TestVer (2016-07-28)

SEGA SATURN模擬器 SSF 發布新測試版,DIE HARD 已成功模擬,相關更新如下 :

ダイハードトリロジーが動くようになってます(カートリッジを無しかバックアップRAMに変更する必要があります) あとはGPUレンダリングでのメッシュ半透明化を実装しました。

https://t.co/QIGjeywNAC

2016年7月28日 星期四

Cemu 1.5.4

Wii U模擬器 Cemu 發布新版,更新如下 :

# New in public release

GX2: Fixed a bug that lead to surface copy operations not working or even crashing CEMU
GX2: Fixed a crash bug in the streamout handler

# Patreon release

CPU: Added instructions to recompiler: PS_SUM1, PS_NMADD, PS_NMSUB, PS_CMPO0, RLWNM, LFDX, LFDUX
CPU: Made some adjustments to recompiler to improve floating point accuracy
CPU: Fixed a bug in interpreter PS_STX instruction

coreinit: New API: __ghs_flock_create(), OSCancelAlarm(), IMEnableDim(), IMIsDimEnabled()

AX: New API AXComputeLpfCoefs(), AXRegisterAuxBCallback()

nfp: New API: Initialize(), GetNfpState()

zLib: New API: inflateReset()

h264: Various smaller changes to stop games from softlocking
h264: New API: H264DECSetBitstream()

PAD: New API: VPADGetGyroZeroDriftMode(), VPADSetGyroZeroDriftMode(), KPADRead()

GX2: Added VSync option
GX2: New API: GX2SetGeometryTexture(), GX2SetGeometrySampler(), GX2GetDepthStencilControlReg()
GX2: Added support for XOR_INT shader instruction
GX2: Improved support for occlusion queries
GX2: Added proper support for geometry shader textures
GX2: Added support for scissor box
GX2: Added support for binding mip slices of 2D array, 3D or cubemap textures as render targets
GX2: Fixed a bug where a surface copy operation would pick the wrong depth texture from the texture cache
GX2: Fixed a bug where the offset in SAMPLE_* shader instructions was ignored
GX2: GX2WaitTimeStamp() now correctly returns true/false
GX2: GX2Init() no longer resets event callbacks
GX2: Improvements to Streamout shader emulation
GX2: Added debug option to globally disable Streamout shaders


http://cemu.info/

2016年7月27日 星期三

MAME 0.176

MAME發布新版,更新如下 :

0.176
-------


MAMETesters Bugs Fixed
----------------------
- 06288: [Interface] UI:: Selecting "Category" after listing "Favorites"
  causes exception (Vas Crabb)
- 06291: [Interface] (carpolo.c) carpolo: Unable to view recorded video made
  with -video bgfx/-window (Jezze)
- 06286: [Misc.] (segaorun.c) shangon: Captured AVI video from this game shows
  only sound, no image (Angelo Salese)
- 06263: [Interface] UI: Choosing any filter which has no data makes the UI
  unrecoverable (Maurizio Petrarota)
- 06280: [Interface] PLUGINS: The plugin.ini file is created in the current folder
  when it should be created in the "ini" path. (crazyc)
- 06279: [Interface] PLUGINS: pluginspath does not resolve $HOME (crazyc)
- 06285: [Gameplay] (vendetta.c) esckids, esckidsj: Slowdowns in gameplay (Osso)
- 06284: [Interface] Watchdog dialog is not able to be captured (cuavas)
- 06246: [Graphics] (legionna.c) cupsocsb, cupsocsb2: Black screen (Angelo Salese)
- 06268: [Crash/Freeze] MAME can crash when switching languages (Vas Crabb)
- 06266: [DIP/Input] (seta.c) metafox: Bonus_Life DIPSETTING values and labels are incorrect (Tafoid)
- 06262: [Crash/Freeze] All sets using SHARC drc: Crash when running DRC (Linux only?) (Ville Linde)
- 06305: [Crash/Freeze] (atpci.c) at586, at586x3, ficvt503: Use of -kbd slot options
  3270pc or pcat causes crash (crazyc)
- 06304: [Crash/Freeze] (mac.c) macse30: Crash when attempting to use any slot option for -pds030 (Osso)
- 06309: [Crash/Freeze] (mac.c) macsefd: Crash on Exit using -pds slot (Osso)
- 05534: [Crash/Freeze] (pc8001.c) All sets in pc8001.c: Crash after OK (Robbbert)
- 06324: [Crash/Freeze] (funkball.c) funkball: Fatal Error at Start (Osso)
- 06323: [Debugger] (psikyosh.c) gunbird2, s1945iii: Crash when attempting to use -cheat (AJR)
- 06313: [Crash/Freeze] (victor9k.c) Crash when using -fdc:5d:0 and -fdc:5d:1 slot with '525ssqd' option (Pernod)
- 06312: [Crash/Freeze] (osborne1.c) Crash when using -mb8877:0 and -mb8877:1 slot with '525sssd' option (Pernod)
- 06311: [Crash/Freeze] (myb3k.c) Crash when using -fdc:0 and -fdc:1 slot with '525sssd' option (Pernod)
- 06281: [Crash/Freeze] astrocde [280zzap]: 280Zzzap/Dodgem Cartridge Resets (Duke)

Source Changes
--------------
-Scorpion4 7segment displays mostly fixed [John Parker]

-Fixed coinage in Touchmaster 2000-8000 [MASH]

-z80scc: fix dropped character problem for sun4_75, and fix edge cases
where datasheet recommendations are ignored allowing sun3/sun4 to
recognise keyboard and hk68v10 to work with correct SCC clock
[Joakim Larsson Edstrom]

-pc9801: fixed mouse buttons [rzero9]

-coco3 improvements: [milliluk]
* improve palettes and support alternate composite mode
* GIME fix for scanlines in legacy graphic modes

-m6809: Improve debugging support for 6809/6309 cpus [milliluk]

-GNU/kFreeBSD support [stevenc99]

-Add arch defines for Linux alpha and mips64el. [Jordi Mallach]

-Take pkg-config path from env if defined [Bernhard Frauendienst]

-Name Neo-Geo AES, NeoGeo CD and FM Towns Marty buttons [Shideravan]

-Updated *nix man pages. [Cesare Falco]

-poisk1: unbreak after "Memory fun", add B623 sound card (skeleton) [shattered]

-r9751: Add save state support, document progress and clean up, add PROM
version 4.2 [Brandon Munger]

-ym2151, ym2413: Isolate, objectify, integrate [O. Galibert]

-add Net-DIMM 3.03 firmware [letoram, gamerfan, Mark F., Smitdogg, The Dumping Union]

-Netlist improvements:  [Couriersud]
* nltool now accepts -Ddefine=value to pass on to netlists
* improved option handling and added "dummy" options to add grouping
    and examples in help output.
* improved --cmd=listdevices output
* Fix dynamic timestepping. This will work with breakout using real
    capacitor modelling instead of delay devices. Really slow, but
    very useful to calibrate timings.
* Fix an awful bug in timing for delay devices.
* Switched to clang 3.8 and made code compile with aggressive warnings.
    This exposed serious issues with implicit constructors.
* Removed trampolines (OUTLOGIC, INPLOGIC and friends).
* Started using doxygen comment and documentation style. Added
    doxygen files to documentation folder.
* Refactored code triggered by doxygen output.
* Moved internal and support classes into namespace detail.
* Use an unordered map in parser.
* Added iterators to pstring.
* Moved two macros, added more RAII and improved exceptions. Fixed
    some bugs in parser code.
* Fixed a number of bugs in parser code and exception handling.

-Forte Card: Switched the ver 110 (spanish) to parent set since it's a
newer version. Also cleaned up the driver. [Roberto Fresca]

-Render module improvements: [Giuseppe Gorgoglione]
* Direct3D HLSL: use aviwrite to record AVI movies
* Cleanup patches for Direct3D renderer
* BGFX: fix crash when bgfx effect folder is not present

-Fixed priority issues in Legionnaire, Heated Barrel, Denjin Makai and
Godzilla [Angelo Salese]

-opwolf.cpp: fix all the gameplay problems by improving the c-chip
protection simulation [Bryan McPhail]

-Miscellaneous modernisation: [Nathan Woods]
* File create and format refactoring, better name/path validation
   (with POSIX implementation from Vas Crabb)
* Use string objects in in core_file static functions, menu items,
    strconv functions, image device extensions and softlist classes
* Consolide default implementation of create_option_guide()
* Filesel cleanup
* Migrate softlist code from simple_list to std::list

-Added crt-geom and crt-geom-deluxe shaders for bgfx including several
aperture grille/shadow mask patterns (designed for RGB subpixel order)
[Jeremy Green]

-Added option hide ROMless machines from the availables list.
[Maurizio Petrarota]

-sun4 updates:
* Added SPARCStation 1+, 4/110, and 4/4x0 ROMs [Al Kossow]
* SPARC CPU core fixes [Ryan Holtz, Vas Crabb]
* Preliminary counter/timer support [R. Belmont]
* Separated sun4 and sun4c, started implementing unique original sun4
    features. [R. Belmont]
* Support both 8 and 16 context variants of sun4c arch [R. Belmont]
* Improved original sun4 architecture support [R. Belmont]
* Initial FDC hookup [Ryan Holtz]
* Improved timers, logging - sun4_40 runs FORTH programs at ok
    prompt [Ryan Holtz]

-Add high-level emulation of Sun type 3/4/5/6 keyboards [Vas Crabb]
* U.S.A, Great Britain, Sweden and Japan layouts for Type 5
* Layout selection settings for Type 4 and Type 5
* Identification selection for type 4
* Adaptor for connecting to RS-232 port representing level translator
* Hook up to sun3, sun4 and sun4c

-zeroteam: improve sprite/sprite priorities [AJR]

-feversoc.cpp: Hook up EEPROM; remap buttons, hook up lamps and serial RTC [AJR]

-denjinmk: hack sound comms to work without ROM patch [AJR]

-vt100.cpp: Add the older vt102/vt131 romset to the vt131 driver as
another bios set [Lord Nightmare, Al Kossow]

-Corrected many Mahjong dip switches and settings [system11]
* Fixes for: Mahjong Focus, Nozokimeguri Mahjong Peep Show,
    Mahjong Fantasic Love & Ojousan
* Various Video System Mahjong dip switches

-Final enhancements to HP TACO driver [fulivi]

-Further IRQ passthrough cleanup [AJR]
* Remove irq_line methods from M6502, M6800, M6809, S2600 and replace
    uses with DEVCB_INPUTLINE
* Remove a few IRQ passthroughs from spiders.cpp
* Add several aliases for M6800_IRQ_LINE

-Increase uismall.bdf coverage: [Vas Crabb]
* Complete coverage of Latin Extended-A, most of Latin Extended-B
* Monotonic Greek
* Full ISO-8859-5 Cyrillic, many other Cyrillic characters
* Half-width katakana
* Some IPA Extensions

-UI refactoring: [Vas Crabb]
* Move most main launch menu stuff out of the base menu class
* Move some common code from selgame and selsoft into selmenu
* Eliminate the troublesome static members in ui::menu
* Eliminate some function statics
* Move palette menu drawing code out of base into palette menu class
* Use std::bind, references where nullptr is unacceptable, and const
    where appropriate
* Improve encapsulation of class members
* Reduce repeated string allocation in audit code
* Don't play so fast and loose with integer types
* Eliminate some expensive deep copies of vectors/maps
* .h -> .ipp for things that aren't really headers
* Remove members that have lifecycle associated with operation

-DPS1: system boots up, working [Robbbert]

-bankdev: pass through the debugger flag from the incoming space
argument [R. Belmont]

-Apollo changes: [Hans Ostermeyer]
* Keyboard mapping adjusted to fit current MAME
* Fixed screen raw parameters
* Fixed disp.dex Test 20 (Video SYNC Gen. Add. Test) for color
    displays

-3c505: The Ethernet frame check sequence is now appended to transmit
data [Hans Ostermeyer]

-input_common: fixed 0.172 regression for non-US keyboards
[Hans Ostermeyer]

-fix item hilighting in debugger state view when scrolling [Vas Crabb]

-Introduce validity checks for RGB utilities and fix bugs uncovered [Vas Crabb]
* Fix rgbvmx on Linux ppc64 and ppc64le targets with GCC 5
* Added several missing functions to rgbgen
* Fixed logical shift right in rgbgen
* Fixed sra that should be sra_imm in rdptpipe
* Added some simple SSE4.1 optimisations in rgbsse
* Re-organised rgbsse, rgbvmx and rgbgen to be in more logical order
* Fixed return type on some modifying operators
* Made some more reference parameters const
* Removed inline qualifier from a number of methods as it's implied
    when body is present at declaration
* Mark some constructors explicit

-null_modem: rtscts flow control + relevant fix to i8251 [shattered]

-Updated driver with new information related to ID and gamelist for
tourvis.cpp  [system11, Tafoid]

-Fix archimedes disk format [O. Galibert]

-apple2: don't allow debugger to trigger slot switching [Peter Ferrie]

-tiamc1: Kot-Rybolov implemented sound, documentation updates [MetalliC]

-Tia-MC1 driver: Added support for KR580VV55A parallel peripheral
interface (clone of i8255), added technical notes about some odd
behaviour with some ports, listed the specs of Kot-Rybolov hardware,
and added all clocks via #define. [Roberto Fresca]

-amstrad: fix undocumented mode 3. [Barry Rodewald]

-bbc: added monitor configuration (Colour, B&W, Green, Amber) and
preliminary slots for expansion [Nigel Barnes]

-Flaming 7's, original custom hardware improvement: [Roberto Fresca]
* Reverse-engineer protection to bypass the requested serial number.
    The iButton device still needs to be hooked. Promoted these games to
    working with their correspondent flags.
* Added tech notes, comments and instructions to boot the machine for
    first time.

-Flaming 7's, Taiwanese hardware: Reverse-engineer protection to bypass
the requested serial number. The iButton device still needs to be
hooked. Promoted the game to working with its correspondent flags.
Added technical notes. [Roberto Fresca]

-hiscore.dat: Updates [Leezer]

-alto2: Hunting the jiggly cursor bug [Juergen Buchmueller]

-chihiro: added 837-13551 jvs input device, completed the communication
with jvs devices through usb [Samuele Zannoli]

-chihiro: game crtaxihr "Crazy Taxi High Roller (Rev B)" boots too [Samuele Zannoli]

Translations added or modified
------------------------------
Chinese (simplified/traditional) [YuiFAN]
Greek [BraiNKilleRGR]
Japanese [Vas Crabb]
Portuguese (Brazil) [Ashura-X]

New machines added or promoted from NOT_WORKING status
------------------------------------------------------
Swing Gal [BET] [system11]
Player's Choice (M4C1) [Blair Quinney, The Dumping Union]
Gorodki [shiru8bit, IgorR76, '15kop' arcade museum]
Kot Rybolov [MetalliC, shiru8bit, IgorR76, '15kop' arcade museum]
Flaming 7 (Custom Hardware, Main, 50 Bonus) [Roberto Fresca]
Flaming 7 (Custom Hardware, Main, 500 Bonus) [Roberto Fresca]
Flaming 7 (Custom Hardware, Main, 2000 Bonus) [Roberto Fresca]
Flaming 7 (Custom Hardware, Egyptian Gold, 2000 Bonus) [Roberto Fresca]
Flaming 7 (Taiwanese Hardware, unknown version) [Roberto Fresca]
TeleVideo 990 [R. Belmont, Al Kossow, Carl]
TeleVideo 995-65 [R. Belmont, Al Kossow, Carl]
Rainbow-100B [Bavarese]
MBC200 [Robbbert]

New clones added or promoted from NOT_WORKING status
----------------------------------------------------
Beastie Feastie (Epos Tristar 9000 hardware) [The Iron Goat]
Raiden Fighters 2 - Operation Hell Dive (Japan set 3) [IronGiant]
LTM Portable (B+) [Nigel Barnes]
LTM Portable (Master) [Nigel Barnes]
Bubble Trouble (World, Rev B) [Alex Cmaylo, The Dumping Union]
Sensory Chess Challenger 9 (set 2) [anonymous]
Operation Thunderbolt (World, rev 1) [Muddymusic, The Dumping Union]
Digital Equipment Corporation VT240 [Carl]
Elektronika MC7105 [Shattered]
Intergirl [f205v]

New machines marked as NOT_WORKING
----------------------------------
Tomy Prin-C [TeamEurope]
Datamax 8000 [Robbbert]


New clones marked as NOT_WORKING
--------------------------------
BT Merlin M2105  [Nigel Barnes]


New WORKING software list additions
-----------------------------------
pc98_cd.xml: Final batch of additions [rzero9]
pce_tourvision.xml: Added a number of new dumps (15) [system11, Tafoid]
poisk1_flop.xml: Added basic softlist [shattered]

New NOT_WORKING software list additions
---------------------------------------
gamate.xml: Volcano Panic [Juan Felix Mateos and Mr. Postman]
gamate.xml: Hot Hero; Baseball [Peter Wilhelmsen]
gba_ereader.xml: Starting work doing the GBA e-reader software-list [Shideravan]

http://www.mamedev.org/

2016年7月26日 星期二

3DNes v1.1b2



FC/NES模擬器 3DNes 發布新版,更新如下 :

+ Sprite Shape Pattern is Char by default (experimental)
+ Change hot key of frame forward buttons
+ Fix : 3dn saving corruption

https://geod.itch.io/3dnes

2016年7月25日 星期一

Mesen 0.4.0 (Beta)

FC/NES模擬器 Mesen 發布新版,更新如下 :

– Compatibility: Added support for 26 new mappers (14, 35, 36, 41, 51, 53, 63, 90, 96, 103, 108, 165, 166, 167, 178, 187, 197, 209, 211, 212, 221, 234, 235, 245, 249, 250)
– UI: Mesen is now available in Russian (translation by Matich)
– UI: Mesen is now available in Spanish (translation by Juan Ramón Martínez)
– Input: Added option to display controller input on the screen.
– Audio: Added option to reduce popping sounds produced by the triangle channel in some games.

Bug Fixes
– DirectX: Fixed a crash that occurred when loading a ROM on some computers.
– NSF: Fixed a crash when attempting to take screenshots and improved the silence detection code.
– CNROM (Mapper 3): Enable bus conflicts for standard CNROM boards (fixes Cybernoid – The Fighting Machine)



DeSmuME Nightly Builds

New Super Mario Bros.

NDS模擬器 DeSmuME 在官方網站提供最新源代碼編譯的版本,目前更新至 r5512 版,有興趣的朋友可以去看看。

http://desmume.org/download/