原名 Bsnes 的多機種模擬器正式改名為 higan ,更新如下:
For higan:
- I fixed the data ROM/RAM initialization for the
Cx4, which would periodically cause a crash.
- I also moved the Satellaview
MaskROM vs FlashROM detection into the Satellaview manifests, so Same Game -
Character Data works now.
- I also re-added the driver filter to the video
shaders, so the D3D driver won't show OGL shaders and vice versa.
For
ananke:
- You can now generate the other SGB images by putting sgb.rom in the
same folder as the BIOS images.(pompé comme d'hab sur emu-france.com)
- I
fixed the markup in the database and via heuristics for 5MB+ games (DKJM2,
ToP)
- Sufami Turbo and BS-X Satellaview generate BML now instead of XML when
using heuristics.
https://code.google.com/p/higan/
For higan:
- I fixed the data ROM/RAM initialization for the
Cx4, which would periodically cause a crash.
- I also moved the Satellaview
MaskROM vs FlashROM detection into the Satellaview manifests, so Same Game -
Character Data works now.
- I also re-added the driver filter to the video
shaders, so the D3D driver won't show OGL shaders and vice versa.
For
ananke:
- You can now generate the other SGB images by putting sgb.rom in the
same folder as the BIOS images.(pompé comme d'hab sur emu-france.com)
- I
fixed the markup in the database and via heuristics for 5MB+ games (DKJM2,
ToP)
- Sufami Turbo and BS-X Satellaview generate BML now instead of XML when
using heuristics.
https://code.google.com/p/higan/
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