Changelog:
- higan: many improvements to Emulator::Interface to support forks/frontends
- higan: refreshed program icon
- icarus: new program icon
- Game Boy Advance: slight emulation speedup over v104
- Game Boy Advance: synchronize APU FIFO updates better
- Mega Drive: added automatic region detection [hex_usr]
- Mega Drive: support 8-bit SRAM
- Game Boy Advance: fixed bug when changing to THUMB mode via MSR [MerryMage]
- Master System: fix bug in backdrop color and background 0 priority [hex_usr]
- Mega Drive: backgrounds always update output priority bit [Cydrak]
- Mega Drive: emulated interlaced video output
- Mega Drive: emulated shadow/highlight mode [Cydrak]
- Super Famicom: auto joypad polling clears the shift register when starting
- Super Famicom: added new low-entropy RAM initialization mode to more closely match hardware
- Game Boy Advance: rumble will now time out after being left on for 500ms
- ruby: improved rumble support in udev input driver [ma_rysia]
- M68K: move.b (a7)[+/-] adjust a7 by two
- M68K: illegal/lineA/lineF opcodes do not modify the stack register
- Mega Drive: emulate VIP status bit
- uPD7725: improved emulation of OV1/S1 flags [byuu, AWJ, Lord Nightmare]
- uPD7725: improved handling of DP, RP updates [Jonas Quinn]
- Super Famicom: improved emulation of mosaic effects in hires, interlace, and offset-per-tile modes [byuu, Cydrak]
- ruby: improved Direct3D exclusive mode monitor selection [Cydrak]
- Super Famicom: fixed save state bug affecting SuperFX games [Cydrak]
- Mega Drive: added workaround for Clang compiler bug; allowing this core to work on macOS [Cydrak, Sintendo]
- higan: hotkeys now also trigger when the main window lacks focus yet higan is set to allow input on focus loss
- higan: fixed an edge case where int16_t <> double audio conversion could possibly result in overflows
- higan: fixed a crash on macOS when choosing quit from the application menu [ncbncb]
沒有留言:
張貼留言