2019年10月6日 星期日

bsnes v111.1

SFC/SNES模擬器 bsnes 發布新版,更新如下 :

v111.1

there was a minor issue with the Super Game Boy audio fix when using save states

v111

  • fixed audio crackling in Super Game Boy emulation
  • fixed NTSC region detection in Hanguk Pro Yagu
  • fixed boot hnaging issue in Kishin Douji Zenki - Tenchi Meidou
  • fixed slowdown issue in Mega Man X2 & X3
  • added mute hotkey
  • added HD mode 7 adjustment hotkeys
  • added 18 pixel shaders including AANN, CRT-Royale, XBRz, and more
  • added hotfix for The Hurricanes tile glitch during intro (happens on real hardware)
  • added hotfix for Magical Drop which can hang after game over in Tokoton mode (happens on real hardware)
  • added scanline override for NHL '94
  • added fix for enterig folder names into the BrowserDialog filename box
  • shrunk the fast PPU's Pixel struct, which gives a 3% performance boost [Alcaro]
  • allow SRAM sizes of 2 megabits (for SA-1 homebrew developers)
  • improved HDMA timing to fix a slight flickering issue in Full Throttle - All-American Racing
  • fixed an issue with bsnes not remembering the user audio frequency setting across runs
  • many libretro build improvements [rtretiakov, orbea]

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