2016年2月22日 星期一

VGB 4.9

[Picture] [Picture]

GameBoy / Color 模擬器 VGB 發布新版,更新如下 :

  • Désactivation du bug DI+HALT  quand DI se passait juste avant le HALT.
  • Activation de l’émulation DI+HALT par défaut.
  • Ajout du support des cartouches de type 0x97 (Karate Joe).
  • Robocop se lance avec l’émulation DI+HALT activée.
  • Les Schtroumphs se lance avec les paramètres par défaut.
  • Thunderbirds se lance avec les paramètres par défaut.
  • Ajout de l’option « Jouer le Son si Inactif ».
  • Ajout de l’option « Supprimer les Associations de Fichier ».
  • Rend les effets graphiques Raster couleur plus fort.
http://fms.komkon.org/VGB/

Cemu 1.3.2

Wii U模擬器 Cemu 發布新版,更新如下 :

* Added multi-core support for CPU emulation (Disabled by default, not recommended at this stage)
* Added support for polygon offset (fixes some shadows and surface flicker)
* Optimized GPU cpu thread by offloading work to GPU (Improves performance in graphic intensive games)
* Added support for GX2 Occlusion Query API
* Improved support for texture samplers and fixed other texture issues
* Added debug option to view active PPC threads
* Fixed a crash that could occur when loading .rpx

2016年2月19日 星期五

PS模擬器相關插件更新

PeteOpenGL2Tweak 2.3 & gpuBladeSoft-1.45 更新新版,內容如下 :

PeteOpenGL2Tweak 2.3 :

Deposterize filter - useful for games with heavy dithering like Silent Hill.
Fixes & optimizations in Texture Cache.
Slice option replaced with BatchSize for more even parallel workload.
Changed some default settings.
About BatchSize:
This value represents number of texels (texture pixels) to be processed at once ie. higher value - less parallel processing, lower value - more parallel processing.
So old slice option was number of batches, and new option is a size of single batch.
Making batch size constant and calculating slice sizes at run-time make workload more even because different textures now have different slice count.

https://github.com/tapcio/PeteOpenGL2Tweak/releases

***********************************************
gpuBladeSoft-1.45 :

– Emulation du mode entrelacé.
– Emulation des paramètres de l’écran.
– Emulation des effets dans les pré-combats de Final Fantasy VIII.
– Géométrie parfaite du pixel.

Autres fonctions :
– Rendu 24 bits.
– Augmentation de la résolution interne (par un plugin séparé appeler gpuBladeSoft2x1.dll).
– Filtres en plein écran.
– Emulation de commandes précises du GPU.
– Découpage correcte des polygones.
– Méthode précise de dithering (amélioration des images « réalistes »).
– Support Stereo3D
– Fonctionne avec filtre bilinear (HW & SW) et alpha smoothing (SW only)
– Ajout du support ZNx, il est possible d’utiliser le plugin avec ZiNc et pSx MAME
– etc…

http://forum.emu-russia.net/viewtopic.php?f=29&t=1192

2016年2月18日 星期四

PPSSPP 1.2.1

PSP模擬器 PPSSPP 發布新修正版,更新如下 :

* A bunch of stability fixes when switching apps on Android
* Updated the fonts for Chinese and Korean to cover some previously unsupported chars

ePSXe 2.0



PS模擬器 ePSXe 發布新版,更新如下 :

- First of all, ePSXe 2.0 now requires Windows Vista or superior. While it could work on Windows XP SP2, it has not been tested.
- Multi-language support. Currently there is support for English, Spanish, Japanese (thanks to Nekokabu) and Italian (thanks to Domus). If you want to help us translate the emulator to other language let us know at epsxepc@gmail.com.
- Added a gamelist window. Now you can open a gamelist window by selecting File->Open Gamelist or clicking on the letters "PSX" from the ePSXe logo.
- Improved CPU/overall timing accuracy.
- Improved GTE accuracy. and added support for widescreen and subpixel precision (GTE Accuracy hack thank to Edbla).
- Ported the Soft GPU from the Android version. The new GPU Core requires a videocard supporting OpenGL2 + GLSL shader. Supporting increased internal resolution at x2/x4, brightness profiles, stretching modes, 2D filters (Thanks to Zenju), Shaders (Thanks to Lottes & Hyllian), Scanlines and Sub-pixel precision. (Special thanks to Pete Bernert :)
- Included the Pete Opengl2 GPU core with support for sub-pixel precission (gte accuracy hack) and memory detection. Millions of thanks to Pete Bernert, Tapcio and Edbla.
- Teamviewer incompatibility is resolved with the internal GPU plugins.
- Added a configuration window to select options for the internal SPU Plugin.
- Fixed support for CDDA music in external SPU plugins.
- Improved the internal input plugin. Improved multitap andd added autofire support.
- Added support for Konami Justifier gun using the mouse.
- External Input plugins support.
- Added game profile by game.
- Improved auto-PPF support. (PPv3 and several files by game)
- Improved cheat support. Fixed cheatcodes gameshark conditional, added increment/decrement types (0x10-11, 0x20-21) and copy type (0xc2).
- Improved HLE bios emulation. Starting with version 1.9.25, the HLE bios has been improved to support more games: Wild Arms, Jet Moto, Toca World Touring, Simcity 2000. Memcards support was improved for a lot of games such as Dinocrisis 2, Metal Gear Solid, V-Rally2, Diablo, Ridge Racer Type 4, Driver, Echo Night and Azure Dreamns.
- Fixes to the CD-ROM decoder and the core which made around to 40 more games playable or better working: Agile Warrior F-111X, Arcade's Greatest Hits - The Atari Collection 2, Blasto (PAL), C-12 - Final Resistance, Captain Commando, Cinema Eikaiwa - Ai No Hate Ni, Cinema Eikaiwa - ArasshigaokaA, Cinema Eikaiwa - Interceptor, Cinema Eikaiwa - Tengoru Ni Ikenai Papa,, Cinema Eikaiwa - This boys life, Cinema Eikaiwa - Zombiew, Duke Nukem - Land of Babes (PAL), Fantastic Night Dreams - Cotton Original, Formula One 2000, Glocal Hexcite, Jumping Flash 2, Legend of Legaia, London Racer 2, Mary-Kate and Ashley - Crush Course (PAL), Mary Kate & Ashley - Magical Mystery Mall (PAL), Medievil, Medievil 2, Metal Slug - Super Vehicle 001, Maboroshi Tsukiyo, Millennium Soldier Expendable, Nightmare Creatures II, Nishijin Packinko Tengoku Vol 2, Perfect Weapon, Psybadek, Rock'n Roll Racing 2 - Red Asphalt (PAL), Rugrats Studio Tour (PAL), SD Gundam G Generation Zero, Sidewinder II, Slots, Soul Blade, Star Wars - Rebel Assault II - The Hidden Empire, Super Pang Collection, The Hive, USA Racer - A2 Racer goes USA, Virtua Pachi-Slot Olympia Special
(New logo thanks to Robert Typek)

Regards,
ePSXe Team.



2016年2月17日 星期三

FCEUltra Win32 mappers modified 14.02.16

針對合卡類遊戲的FC模擬器 FCEUltra Win32 mappers modified 發布新版,更新如下 :
 
  • UNIF UNL-KS7017 - new dump "Exciting Basket (Kaiser)"
  • UNIF BMC-81-01-31-C - new dump "7-in-1"
  • UNIF UNL-8-IN-1 - new dump "Super 8-in-1"
  • 28.01.2016
  • UNIF RT-01 - new dump "Test Ver. 1.01 Dlya Proverki TV Pristavok (RT-01, by SS aka Snake)(Unl)[U][!]"


  • 2016年2月15日 星期一

    PPSSPP 1.2

    PSP模擬器 PPSSPP 發布新版,更新如下 :

    As usual, a ton of fixes and improvements:
    • A major rework of sceAtrac audio decoding, fixing various music hangs and similar issues
    • Many fixes and workarounds to depth and stencil buffer usage, and also FBO management
    • Audio reverb support
    • Combo keys - custom touch buttons that press multiple PSP buttons
    • 5xBR upscaling on GPU (postprocessing effect)
    • Fix problems with playback of video with mono audio
    • Performance improvements like multithreaded audio mixing
    • ARM64 JIT crash bug fixes
    • GLSL shader cache to reduce stuttering ingame
    • Support render-to-CLUT functionality that some games use to change colors of various monsters
    • x86-64 support on Android
    • Auto-hide on-screen controls after a while of no usage
    • Fixes to prescale UV speedhack, now seems reliable
    • Faster ISO RAM cache
    • New UI for moving around the PSP display on larger screens
    • Minor UI fixes like better slider controls
    • Assorted stability fixes (ffmpeg crash, etc)
    • Volume setting is back
    • Preparations for supporting more graphics APIs
    • AdHoc port offset
    • Support another HD remaster (Sora no Kiseki Kai HD)