2012年8月19日 星期日

FC (Famicom) 模擬器 HalfNes 0.050

FC(紅白機),幼年時的夢幻機,為了購入,小小年紀就打了3份工,花了2年時間才湊足金額購入,其中心酸血淚點滴在心頭,可惜服役未滿一年就報銷了,至於原因嗎......相信很多人都有過.......................唉!父母說的都是對的.


 


這款模擬器並不是最佳的,不過他還在更新(還活著),不怕慢,就怕停滯不前.  更新如下:


 


* Lots of minor improvements for this release, and new mapper support as well. Thanks to Nawrot Kryzystof for many of these fixes.


Added Mappers:


* Mapper 10 (Fire Emblem, Famicom Wars)


* Mapper 19 (Megami Tensei II, Rolling Thunder (J), etc.) with expansion sound


* Mapper 34 (Impossible Mission II)


* Mapper 38 (Crime Busters)


* Mapper 64 (Klax, Rolling Thunder (U))


* Mapper 70 (Kamen Rider Club)


* Mapper 89 (Mito Koumon)


* Mapper 93 (Fantasy Zone (J))


* Mapper 94 (Senjou no Oukami)


* Mapper 97 (Kaiketsu Yanchamaru)


* Mapper 107 (Magic Dragon)


* Mapper 140 (Bio Senshi Dan)


* Mapper 152 (Arkanoid 2)


* Mapper 180 (Crazy Climber)


* Mapper 185 (Spy Vs Spy (J) but NOT Banana)


* Mapper 200 (36-in-1 Multicart)


* Mapper 203 (35-in-1 Multicart)


* Mapper 240, 246 (More Chinese original games)


Fixed:


* Fixed DMC timing (passes DMC basics test and makes Bee 52 work better)


* CPU interrupt is delayed so CLI+SEI only causes 1 interrupt after SEI (fixes Break Time, Hebereke)


* Fixed APU frame counter reset to within 1 CPU opcode of correct timing


* Fixed APU sweep behavior when clocked then immediately reset (Super Mario Bros. sound effects, Driar wrong notes in music)


* Updated VRC7 sound to use new patch set from nesdev, changed the way modulator feedback works, increased envelope attack rate


* Added CRC to options menu to make verifying dumps easier


* Fixed Uchuusen – Cosmo Carrier mirroring


* Fixed bug with file dialog where it wasn't clearing the old name when loading a ROM by double clicking


Broke:


* Lagrange Point intro was broken by the CPU interrupt change. Game is still playable.


 


https://code.google.com/p/halfnes/


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