2013年11月28日 星期四
DeSmuMe 0.9.10
NDS模擬器 DeSmuMe 發布新版,沒啥好說的,更新就對了!
◾enh: break savestate back-compatibility
◾bug: improve save size autodetection for some games
◾bug: cpu: fix many basic jit cpu bugs
◾bug: 3d: tweak softrasterizer edge marking
◾bug: 3d: fix stale 4x4 texture palettes
◾bug: fix some GPU sprite blending scenarios
◾bug: fix bios HLE BitUnPack, UnCompHuffman
◾enh: modular slot-1 device system, emulate GC bus more faithfully
◾enh: support NAND slot-1 device
◾enh: auto-detect appropriate slot-1 and slot-2 device
◾enh: many revisions to firmware boot process for more authenticity. iQue and FlashME versions function, .dfc rewritten.
◾enh: support streaming NDS file from disk (like an ISO, to avoid long initial load time)
◾enh: run .dsv directly on disk, to save long flushing times. should speed backup operations.
◾enh: spu synch mode and method on commandline
Windows:
◾bug: fixes to advanscene DB import
◾bug: save opengl display method filter option
◾bug: general bugfixes to various screen layout modes
◾enh: add option to stop non-integer scaling during fullscreen or maximize
◾enh: improvements to save import dialog
◾enh: improved memory viewer tool
◾enh: operate better when run, against our advice, from a zipfile
◾enh: add slot-1 Nitro Filesystem viewer tool
Cocoa:
◾bug: fix slot1-R4 path saving
◾bug: fix bug with mic samples < 16khz
◾bug: fix bugs and enhancements in multi display windows
◾bug: fix handling of some joystick analog inputs
◾enh: save display windows configuration and emulation speed on app exit
http://sourceforge.net/projects/desmume/
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