PowerVR2:
* fully emulated scaler/filter, should fix most if not all games which was cut in size if in TV-modes
* filtered NaN UV texture coordinates (Soul Reaver lifebar)
* filtered negative vertex coords (MK Gold with ATI fix)
* allowed upto 128 layers
* emulated primary/secondary render target buffers for Opaque/PunchTrought lists (Agartha proto flashlight)
* fixed MvSC2 SCORE blinking
* handle edge case ELAN IRQs
Display:
* auto hide mouse cursor when in full screen (5sec timeout)
* prettify "start in full screen" option
* renamed SPG/GPU display to FPS/RPS
Input:
* corrected purupuru device reply (Resident Evil 2)
* fixed xinput crash if attempt to configure inputs during emulation
* fixed few games with inverted "pedal" inputs
AICA:
* fixed AEG/FEG which might stuck in edge cases (some sounds in MvSC2, ReVolt jump sound, etc)
NAOMI:
* fixed RF ID generators for Dinoking, Love&Berry, etc
* small correction JVS I/O Sense line
Misc:
* patch for Orion Puzzle Collection (workaround for Kalisti SDK bug)
* documented actual game developers in game list
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