多機種模擬器 BizHawk 發布新版,更新如下 :
- New Core: ZX Spectrum
- New Core: GBHawk (Gameboy and Gameboy Color)
- EmuHawk
- Fix #1159 - memory callbacks - active changed only invoked on first add
- Fix #1088 - Filter out forward slashes game names to fix games such as "Super Mario Bros. / Duck Hunt"
- Fix #1075 - Fix Rom Status Icon not loading on Saturn
- Fix xpad triggers to be full rigger instead of half trigger
- Multidisk Bundler - fix exception when file is in an archive
- Fix bug where autodump and lua-instructed client exits would vanish the window but linger the process
- Fix #1168 - Rebooting some cores with Hex Editor open can cause crashes
- Fix #1156 - Ram Watch - Clear Changes does not refresh changes counter
- Hex Editor - Speedup FindPrev/FindNext
- Update to newer 7z
- TAStudio
- Make current branch track its new position upon reordering
- Select newly created branch
- Makes button action experience smoother
- Don't drop state above last edited frame
- Fix greenzone decay failing to drop states
- Increase Subtitle Maker frame limit
- Lua
- Fix #1221 - TAStudio.OnQueryItemBg transparency color problem
- Fix #1138 - Lua scripts don't draw on the first frame
- PCEHawk
- Fix #1175 - Akumajou Dracula X (PCE-CD bug)
- Fix #70 - PCE-CD - (USA) 4-in-1 Disc - Gate of Thunder - Sound error
- Fix #771 - Final Soldier (J) screen jumping
- Fix #554 - PCE-CD Mugen Senshi Valis black screen
- mGBA
- Update to latest 0.6 (past 0.6.3 release)
- Fix #1144 - GBA Lego Bionicle does not have sound
- Fix #1181 - Fix tilt sensor throwing exceptions
- Fix #1195 - Audio Keeps Playing Notes after Rewind
- N64
- Update to latest GLideN64
- Update to the latest RSP-HLE plugin
- Disable Cache Size option in GLideN64, but display the value it forces internally
- SMS/GG
- Implement SMS compatibility mode for Game Gear games
- Add Port5 variable (link cable) - Fixes Pac Attack
- GG Terminator needs SRAM for background display
- Gambatte
- Fix some mising data in savestates, WARNING - This breaks compatibility with previous savestates!
- Implement new IRQ behaviors
- Timing fixes
- Make initial colors grey scale
- Make equal length frames false by default, #1176
- Implement TotalExecutedCycles
- bsnes
- Add H and V registers to register lists
- A2600Hawk
- Fix special reset cases
- Add special cases for games that turn off screen to do calculations
- GPGX
- Fix #1167 - Move some settings into sync settings
- Z80 Cpu Core
- Fix Reset behavior (fixes Aerial Assault)
- Many accuracy and timing improvements
- Many cores affected - SMS/GG/SG-1000/Coleco/TI-83
https://github.com/TASVideos/BizHawk
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