2018年6月25日 星期一

bsnes-plus v04

基於bsnes-classic改版開發的多機種模擬器 bsnes-plus 發布新版,更新如下 :

Added reworked tile viewer, fully replaces original VRAM viewer [UnDisbeliever]
Added tilemap export option and various other improvements to tilemap viewer [UnDisbeliever]
Added mouse and gamepad/joystick support to input driver on macOS [Optiroc]
Added reworked Cx4 low level emulation based on ikari's documentation [Revenant]
(WIP, improves timing in Mega Man X2/X3 intro/attract modes, etc.)
Added experimental 'snesmusic' plugin for SPC/SNSF file playback [Revenant]
Added autodetection of MSU-1 ROMs with no manifest required [Revenant]
Added various additional items to Properties Viewer [Revenant, koitsu, ARM9]
Added option to automatically save/load breakpoints between sessions [Revenant]
Added support for saving unfiltered screenshots [UnDisbeliever]
Added more flexible command-line loading (for BS-X, Sufami Turbo, Super GB games) [Revenant]
Added "Cart ROM" usage mapping for SuperFX code/data [Revenant]
Added support for larger Satellaview data files and more accurate reset state [LuigiBlood]
Added hotkey to pause and advance a single frame [Revenant]
Added hotkey to toggle system power [Revenant]
Added "auto-save SRAM" setting to UI [Revenant]
Added manifest viewer to tools menu/window [Revenant]
Fullscreen mode now auto-hides mouse cursor after 5 sec [Revenant]
Most debug windows are now given focus if opened when already open [Revenant]
Debugger no longer shows cart memory on CPU bus when SuperFX is accessing it [Revenant]
Debugger window is now forced open when a debug event occurs [Revenant]
CGRAM viewer now displays 5-bit color values instead of shifted 8-bit ones [ARM9]
Fixed interrupt-related (and other) dummy reads uselessly triggering breakpoints, etc. [Revenant]
Fixed SuperFX disassembly/logging not always properly accounting for pipelining [Revenant]
Fixed BS-X memory mapping registers causing severe unnecessary slowdown [Revenant]
(fixes Treasure Conflix, possibly others)
Fixed mouse not automatically being released when powering off or changing inputs [Revenant]
Fixed soft-patching headered ROMs when snesreader plugin wasn't loaded [Revenant]
Fixed ROM cheats and ranged breakpoints ignoring address mirroring [Revenant]
Fixed emulation speed hotkeys sometimes failing to restore normal speed afterward [Revenant]
Updated emulation of auto joypad refresh timing [byuu?]
Updated emulation of SMP wait state control [byuu, AWJ]
Updated emulation of SuperFX PLOT dithering (fixes Star Fox) [qwertymodo]
Updated emulation of horizontal scroll latching (fixes PD Pac-Man) [AWJ]
Updated emulation of DSP-n status flags [AWJ]
Updated emulation of S-DSP's ENDX state (fixes Magical Drop) [AWJ]

Updated memory mapping heuristics for some cartridge types (fixes SRAM mapping w/ ExHiROM, etc.)

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